Files
backend/internal/repository/texture_repository.go

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package repository
import (
"carrotskin/internal/model"
"carrotskin/pkg/database"
"gorm.io/gorm"
)
// CreateTexture 创建材质
func CreateTexture(texture *model.Texture) error {
db := database.MustGetDB()
return db.Create(texture).Error
}
// FindTextureByID 根据ID查找材质
func FindTextureByID(id int64) (*model.Texture, error) {
db := database.MustGetDB()
var texture model.Texture
err := db.Preload("Uploader").First(&texture, id).Error
if err != nil {
if err == gorm.ErrRecordNotFound {
return nil, nil
}
return nil, err
}
return &texture, nil
}
// FindTextureByHash 根据Hash查找材质
func FindTextureByHash(hash string) (*model.Texture, error) {
db := database.MustGetDB()
var texture model.Texture
err := db.Where("hash = ?", hash).First(&texture).Error
if err != nil {
if err == gorm.ErrRecordNotFound {
return nil, nil
}
return nil, err
}
return &texture, nil
}
// FindTexturesByUploaderID 根据上传者ID查找材质列表
func FindTexturesByUploaderID(uploaderID int64, page, pageSize int) ([]*model.Texture, int64, error) {
db := database.MustGetDB()
var textures []*model.Texture
var total int64
query := db.Model(&model.Texture{}).Where("uploader_id = ? AND status != -1", uploaderID)
// 获取总数
if err := query.Count(&total).Error; err != nil {
return nil, 0, err
}
// 分页查询
offset := (page - 1) * pageSize
err := query.Preload("Uploader").
Order("created_at DESC").
Offset(offset).
Limit(pageSize).
Find(&textures).Error
if err != nil {
return nil, 0, err
}
return textures, total, nil
}
// SearchTextures 搜索材质
func SearchTextures(keyword string, textureType model.TextureType, publicOnly bool, page, pageSize int) ([]*model.Texture, int64, error) {
db := database.MustGetDB()
var textures []*model.Texture
var total int64
query := db.Model(&model.Texture{}).Where("status = 1")
// 公开筛选
if publicOnly {
query = query.Where("is_public = ?", true)
}
// 类型筛选
if textureType != "" {
query = query.Where("type = ?", textureType)
}
// 关键词搜索
if keyword != "" {
query = query.Where("name LIKE ? OR description LIKE ?", "%"+keyword+"%", "%"+keyword+"%")
}
// 获取总数
if err := query.Count(&total).Error; err != nil {
return nil, 0, err
}
// 分页查询
offset := (page - 1) * pageSize
err := query.Preload("Uploader").
Order("created_at DESC").
Offset(offset).
Limit(pageSize).
Find(&textures).Error
if err != nil {
return nil, 0, err
}
return textures, total, nil
}
// UpdateTexture 更新材质
func UpdateTexture(texture *model.Texture) error {
db := database.MustGetDB()
return db.Save(texture).Error
}
// UpdateTextureFields 更新材质指定字段
func UpdateTextureFields(id int64, fields map[string]interface{}) error {
db := database.MustGetDB()
return db.Model(&model.Texture{}).Where("id = ?", id).Updates(fields).Error
}
// DeleteTexture 删除材质(软删除)
func DeleteTexture(id int64) error {
db := database.MustGetDB()
return db.Model(&model.Texture{}).Where("id = ?", id).Update("status", -1).Error
}
// IncrementTextureDownloadCount 增加下载次数
func IncrementTextureDownloadCount(id int64) error {
db := database.MustGetDB()
return db.Model(&model.Texture{}).Where("id = ?", id).
UpdateColumn("download_count", gorm.Expr("download_count + ?", 1)).Error
}
// IncrementTextureFavoriteCount 增加收藏次数
func IncrementTextureFavoriteCount(id int64) error {
db := database.MustGetDB()
return db.Model(&model.Texture{}).Where("id = ?", id).
UpdateColumn("favorite_count", gorm.Expr("favorite_count + ?", 1)).Error
}
// DecrementTextureFavoriteCount 减少收藏次数
func DecrementTextureFavoriteCount(id int64) error {
db := database.MustGetDB()
return db.Model(&model.Texture{}).Where("id = ?", id).
UpdateColumn("favorite_count", gorm.Expr("favorite_count - ?", 1)).Error
}
// CreateTextureDownloadLog 创建下载日志
func CreateTextureDownloadLog(log *model.TextureDownloadLog) error {
db := database.MustGetDB()
return db.Create(log).Error
}
// IsTextureFavorited 检查是否已收藏
func IsTextureFavorited(userID, textureID int64) (bool, error) {
db := database.MustGetDB()
var count int64
err := db.Model(&model.UserTextureFavorite{}).
Where("user_id = ? AND texture_id = ?", userID, textureID).
Count(&count).Error
if err != nil {
return false, err
}
return count > 0, nil
}
// AddTextureFavorite 添加收藏
func AddTextureFavorite(userID, textureID int64) error {
db := database.MustGetDB()
favorite := &model.UserTextureFavorite{
UserID: userID,
TextureID: textureID,
}
return db.Create(favorite).Error
}
// RemoveTextureFavorite 取消收藏
func RemoveTextureFavorite(userID, textureID int64) error {
db := database.MustGetDB()
return db.Where("user_id = ? AND texture_id = ?", userID, textureID).
Delete(&model.UserTextureFavorite{}).Error
}
// GetUserTextureFavorites 获取用户收藏的材质列表
func GetUserTextureFavorites(userID int64, page, pageSize int) ([]*model.Texture, int64, error) {
db := database.MustGetDB()
var textures []*model.Texture
var total int64
// 子查询获取收藏的材质ID
subQuery := db.Model(&model.UserTextureFavorite{}).
Select("texture_id").
Where("user_id = ?", userID)
query := db.Model(&model.Texture{}).
Where("id IN (?) AND status = 1", subQuery)
// 获取总数
if err := query.Count(&total).Error; err != nil {
return nil, 0, err
}
// 分页查询
offset := (page - 1) * pageSize
err := query.Preload("Uploader").
Order("created_at DESC").
Offset(offset).
Limit(pageSize).
Find(&textures).Error
if err != nil {
return nil, 0, err
}
return textures, total, nil
}
// CountTexturesByUploaderID 统计用户上传的材质数量
func CountTexturesByUploaderID(uploaderID int64) (int64, error) {
db := database.MustGetDB()
var count int64
err := db.Model(&model.Texture{}).
Where("uploader_id = ? AND status != -1", uploaderID).
Count(&count).Error
return count, err
}