refactor: Update service and repository methods to use context

- Refactored multiple service and repository methods to accept context as a parameter, enhancing consistency and enabling better control over request lifecycles.
- Updated handlers to utilize context in method calls, improving error handling and performance.
- Cleaned up Dockerfile by removing unnecessary whitespace.
This commit is contained in:
lan
2025-12-03 15:27:12 +08:00
parent 4824a997dd
commit 0bcd9336c4
32 changed files with 833 additions and 497 deletions

View File

@@ -41,13 +41,13 @@ func NewTextureService(
func (s *textureService) Create(ctx context.Context, uploaderID int64, name, description, textureType, url, hash string, size int, isPublic, isSlim bool) (*model.Texture, error) {
// 验证用户存在
user, err := s.userRepo.FindByID(uploaderID)
user, err := s.userRepo.FindByID(ctx, uploaderID)
if err != nil || user == nil {
return nil, ErrUserNotFound
}
// 检查Hash是否已存在
existingTexture, err := s.textureRepo.FindByHash(hash)
existingTexture, err := s.textureRepo.FindByHash(ctx, hash)
if err != nil {
return nil, err
}
@@ -77,7 +77,7 @@ func (s *textureService) Create(ctx context.Context, uploaderID int64, name, des
FavoriteCount: 0,
}
if err := s.textureRepo.Create(texture); err != nil {
if err := s.textureRepo.Create(ctx, texture); err != nil {
return nil, err
}
@@ -99,7 +99,7 @@ func (s *textureService) GetByID(ctx context.Context, id int64) (*model.Texture,
}
// 缓存未命中,从数据库查询
texture2, err := s.textureRepo.FindByID(id)
texture2, err := s.textureRepo.FindByID(ctx, id)
if err != nil {
return nil, err
}
@@ -132,7 +132,7 @@ func (s *textureService) GetByHash(ctx context.Context, hash string) (*model.Tex
}
// 缓存未命中,从数据库查询
texture2, err := s.textureRepo.FindByHash(hash)
texture2, err := s.textureRepo.FindByHash(ctx, hash)
if err != nil {
return nil, err
}
@@ -165,7 +165,7 @@ func (s *textureService) GetByUserID(ctx context.Context, uploaderID int64, page
}
// 缓存未命中,从数据库查询
textures, total, err := s.textureRepo.FindByUploaderID(uploaderID, page, pageSize)
textures, total, err := s.textureRepo.FindByUploaderID(ctx, uploaderID, page, pageSize)
if err != nil {
return nil, 0, err
}
@@ -184,12 +184,12 @@ func (s *textureService) GetByUserID(ctx context.Context, uploaderID int64, page
func (s *textureService) Search(ctx context.Context, keyword string, textureType model.TextureType, publicOnly bool, page, pageSize int) ([]*model.Texture, int64, error) {
page, pageSize = NormalizePagination(page, pageSize)
return s.textureRepo.Search(keyword, textureType, publicOnly, page, pageSize)
return s.textureRepo.Search(ctx, keyword, textureType, publicOnly, page, pageSize)
}
func (s *textureService) Update(ctx context.Context, textureID, uploaderID int64, name, description string, isPublic *bool) (*model.Texture, error) {
// 获取材质并验证权限
texture, err := s.textureRepo.FindByID(textureID)
texture, err := s.textureRepo.FindByID(ctx, textureID)
if err != nil {
return nil, err
}
@@ -213,7 +213,7 @@ func (s *textureService) Update(ctx context.Context, textureID, uploaderID int64
}
if len(updates) > 0 {
if err := s.textureRepo.UpdateFields(textureID, updates); err != nil {
if err := s.textureRepo.UpdateFields(ctx, textureID, updates); err != nil {
return nil, err
}
}
@@ -222,12 +222,12 @@ func (s *textureService) Update(ctx context.Context, textureID, uploaderID int64
s.cacheInv.OnUpdate(ctx, s.cacheKeys.Texture(textureID))
s.cacheInv.BatchInvalidate(ctx, fmt.Sprintf("texture:user:%d:*", uploaderID))
return s.textureRepo.FindByID(textureID)
return s.textureRepo.FindByID(ctx, textureID)
}
func (s *textureService) Delete(ctx context.Context, textureID, uploaderID int64) error {
// 获取材质并验证权限
texture, err := s.textureRepo.FindByID(textureID)
texture, err := s.textureRepo.FindByID(ctx, textureID)
if err != nil {
return err
}
@@ -238,7 +238,7 @@ func (s *textureService) Delete(ctx context.Context, textureID, uploaderID int64
return ErrTextureNoPermission
}
err = s.textureRepo.Delete(textureID)
err = s.textureRepo.Delete(ctx, textureID)
if err != nil {
return err
}
@@ -252,7 +252,7 @@ func (s *textureService) Delete(ctx context.Context, textureID, uploaderID int64
func (s *textureService) ToggleFavorite(ctx context.Context, userID, textureID int64) (bool, error) {
// 确保材质存在
texture, err := s.textureRepo.FindByID(textureID)
texture, err := s.textureRepo.FindByID(ctx, textureID)
if err != nil {
return false, err
}
@@ -260,27 +260,27 @@ func (s *textureService) ToggleFavorite(ctx context.Context, userID, textureID i
return false, ErrTextureNotFound
}
isFavorited, err := s.textureRepo.IsFavorited(userID, textureID)
isFavorited, err := s.textureRepo.IsFavorited(ctx, userID, textureID)
if err != nil {
return false, err
}
if isFavorited {
// 已收藏 -> 取消收藏
if err := s.textureRepo.RemoveFavorite(userID, textureID); err != nil {
if err := s.textureRepo.RemoveFavorite(ctx, userID, textureID); err != nil {
return false, err
}
if err := s.textureRepo.DecrementFavoriteCount(textureID); err != nil {
if err := s.textureRepo.DecrementFavoriteCount(ctx, textureID); err != nil {
return false, err
}
return false, nil
}
// 未收藏 -> 添加收藏
if err := s.textureRepo.AddFavorite(userID, textureID); err != nil {
if err := s.textureRepo.AddFavorite(ctx, userID, textureID); err != nil {
return false, err
}
if err := s.textureRepo.IncrementFavoriteCount(textureID); err != nil {
if err := s.textureRepo.IncrementFavoriteCount(ctx, textureID); err != nil {
return false, err
}
return true, nil
@@ -288,11 +288,11 @@ func (s *textureService) ToggleFavorite(ctx context.Context, userID, textureID i
func (s *textureService) GetUserFavorites(ctx context.Context, userID int64, page, pageSize int) ([]*model.Texture, int64, error) {
page, pageSize = NormalizePagination(page, pageSize)
return s.textureRepo.GetUserFavorites(userID, page, pageSize)
return s.textureRepo.GetUserFavorites(ctx, userID, page, pageSize)
}
func (s *textureService) CheckUploadLimit(ctx context.Context, uploaderID int64, maxTextures int) error {
count, err := s.textureRepo.CountByUploaderID(uploaderID)
count, err := s.textureRepo.CountByUploaderID(ctx, uploaderID)
if err != nil {
return err
}