refactor: Implement dependency injection for handlers and services
- Refactored AuthHandler, UserHandler, TextureHandler, ProfileHandler, CaptchaHandler, and YggdrasilHandler to use dependency injection. - Removed direct instantiation of services and repositories within handlers, replacing them with constructor injection. - Updated the container to initialize service instances and provide them to handlers. - Enhanced code structure for better testability and adherence to Go best practices.
This commit is contained in:
964
internal/service/mocks_test.go
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964
internal/service/mocks_test.go
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@@ -0,0 +1,964 @@
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package service
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import (
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"carrotskin/internal/model"
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"errors"
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)
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// ============================================================================
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// Repository Mocks
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// ============================================================================
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// MockUserRepository 模拟UserRepository
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type MockUserRepository struct {
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users map[int64]*model.User
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// 用于模拟错误的标志
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FailCreate bool
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FailFindByID bool
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FailFindByUsername bool
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FailFindByEmail bool
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FailUpdate bool
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}
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func NewMockUserRepository() *MockUserRepository {
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return &MockUserRepository{
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users: make(map[int64]*model.User),
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}
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}
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func (m *MockUserRepository) Create(user *model.User) error {
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if m.FailCreate {
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return errors.New("mock create error")
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}
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if user.ID == 0 {
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user.ID = int64(len(m.users) + 1)
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}
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m.users[user.ID] = user
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return nil
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}
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func (m *MockUserRepository) FindByID(id int64) (*model.User, error) {
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if m.FailFindByID {
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return nil, errors.New("mock find error")
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}
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if user, ok := m.users[id]; ok {
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return user, nil
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}
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return nil, nil
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}
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func (m *MockUserRepository) FindByUsername(username string) (*model.User, error) {
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if m.FailFindByUsername {
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return nil, errors.New("mock find by username error")
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}
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for _, user := range m.users {
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if user.Username == username {
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return user, nil
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}
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}
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return nil, nil
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}
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func (m *MockUserRepository) FindByEmail(email string) (*model.User, error) {
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if m.FailFindByEmail {
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return nil, errors.New("mock find by email error")
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}
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for _, user := range m.users {
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if user.Email == email {
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return user, nil
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}
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}
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return nil, nil
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}
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func (m *MockUserRepository) Update(user *model.User) error {
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if m.FailUpdate {
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return errors.New("mock update error")
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}
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m.users[user.ID] = user
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return nil
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}
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func (m *MockUserRepository) UpdateFields(id int64, fields map[string]interface{}) error {
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if m.FailUpdate {
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return errors.New("mock update fields error")
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}
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_, ok := m.users[id]
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if !ok {
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return errors.New("user not found")
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}
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return nil
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}
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func (m *MockUserRepository) Delete(id int64) error {
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delete(m.users, id)
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return nil
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}
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func (m *MockUserRepository) CreateLoginLog(log *model.UserLoginLog) error {
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return nil
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}
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func (m *MockUserRepository) CreatePointLog(log *model.UserPointLog) error {
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return nil
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}
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func (m *MockUserRepository) UpdatePoints(userID int64, amount int, changeType, reason string) error {
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return nil
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}
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// MockProfileRepository 模拟ProfileRepository
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type MockProfileRepository struct {
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profiles map[string]*model.Profile
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userProfiles map[int64][]*model.Profile
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nextID int64
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FailCreate bool
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FailFind bool
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FailUpdate bool
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FailDelete bool
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}
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func NewMockProfileRepository() *MockProfileRepository {
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return &MockProfileRepository{
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profiles: make(map[string]*model.Profile),
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userProfiles: make(map[int64][]*model.Profile),
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nextID: 1,
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}
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}
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func (m *MockProfileRepository) Create(profile *model.Profile) error {
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if m.FailCreate {
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return errors.New("mock create error")
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}
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m.profiles[profile.UUID] = profile
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m.userProfiles[profile.UserID] = append(m.userProfiles[profile.UserID], profile)
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return nil
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}
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func (m *MockProfileRepository) FindByUUID(uuid string) (*model.Profile, error) {
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if m.FailFind {
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return nil, errors.New("mock find error")
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}
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if profile, ok := m.profiles[uuid]; ok {
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return profile, nil
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}
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return nil, errors.New("profile not found")
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}
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func (m *MockProfileRepository) FindByName(name string) (*model.Profile, error) {
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if m.FailFind {
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return nil, errors.New("mock find error")
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}
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for _, profile := range m.profiles {
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if profile.Name == name {
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return profile, nil
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}
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}
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return nil, nil
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}
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func (m *MockProfileRepository) FindByUserID(userID int64) ([]*model.Profile, error) {
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if m.FailFind {
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return nil, errors.New("mock find error")
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}
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return m.userProfiles[userID], nil
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}
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func (m *MockProfileRepository) Update(profile *model.Profile) error {
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if m.FailUpdate {
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return errors.New("mock update error")
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}
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m.profiles[profile.UUID] = profile
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return nil
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}
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func (m *MockProfileRepository) UpdateFields(uuid string, updates map[string]interface{}) error {
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if m.FailUpdate {
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return errors.New("mock update error")
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}
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return nil
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}
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func (m *MockProfileRepository) Delete(uuid string) error {
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if m.FailDelete {
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return errors.New("mock delete error")
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}
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delete(m.profiles, uuid)
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return nil
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}
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func (m *MockProfileRepository) CountByUserID(userID int64) (int64, error) {
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return int64(len(m.userProfiles[userID])), nil
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}
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func (m *MockProfileRepository) SetActive(uuid string, userID int64) error {
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return nil
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}
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func (m *MockProfileRepository) UpdateLastUsedAt(uuid string) error {
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return nil
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}
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func (m *MockProfileRepository) GetByNames(names []string) ([]*model.Profile, error) {
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var result []*model.Profile
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for _, name := range names {
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for _, profile := range m.profiles {
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if profile.Name == name {
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result = append(result, profile)
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}
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}
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}
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return result, nil
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}
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func (m *MockProfileRepository) GetKeyPair(profileId string) (*model.KeyPair, error) {
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return nil, nil
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}
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func (m *MockProfileRepository) UpdateKeyPair(profileId string, keyPair *model.KeyPair) error {
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return nil
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}
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// MockTextureRepository 模拟TextureRepository
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type MockTextureRepository struct {
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textures map[int64]*model.Texture
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favorites map[int64]map[int64]bool // userID -> textureID -> favorited
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nextID int64
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FailCreate bool
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FailFind bool
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FailUpdate bool
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FailDelete bool
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}
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func NewMockTextureRepository() *MockTextureRepository {
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return &MockTextureRepository{
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textures: make(map[int64]*model.Texture),
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favorites: make(map[int64]map[int64]bool),
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nextID: 1,
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}
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}
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func (m *MockTextureRepository) Create(texture *model.Texture) error {
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if m.FailCreate {
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return errors.New("mock create error")
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}
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if texture.ID == 0 {
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texture.ID = m.nextID
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m.nextID++
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}
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m.textures[texture.ID] = texture
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return nil
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}
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func (m *MockTextureRepository) FindByID(id int64) (*model.Texture, error) {
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if m.FailFind {
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return nil, errors.New("mock find error")
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}
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if texture, ok := m.textures[id]; ok {
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return texture, nil
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}
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return nil, errors.New("texture not found")
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}
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func (m *MockTextureRepository) FindByHash(hash string) (*model.Texture, error) {
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if m.FailFind {
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return nil, errors.New("mock find error")
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}
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for _, texture := range m.textures {
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if texture.Hash == hash {
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return texture, nil
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}
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}
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return nil, nil
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}
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func (m *MockTextureRepository) FindByUploaderID(uploaderID int64, page, pageSize int) ([]*model.Texture, int64, error) {
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if m.FailFind {
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return nil, 0, errors.New("mock find error")
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}
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var result []*model.Texture
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for _, texture := range m.textures {
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if texture.UploaderID == uploaderID {
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result = append(result, texture)
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}
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}
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return result, int64(len(result)), nil
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}
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func (m *MockTextureRepository) Search(keyword string, textureType model.TextureType, publicOnly bool, page, pageSize int) ([]*model.Texture, int64, error) {
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if m.FailFind {
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return nil, 0, errors.New("mock find error")
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}
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var result []*model.Texture
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for _, texture := range m.textures {
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if publicOnly && !texture.IsPublic {
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continue
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}
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result = append(result, texture)
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}
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return result, int64(len(result)), nil
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}
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func (m *MockTextureRepository) Update(texture *model.Texture) error {
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if m.FailUpdate {
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return errors.New("mock update error")
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}
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m.textures[texture.ID] = texture
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return nil
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}
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func (m *MockTextureRepository) UpdateFields(id int64, fields map[string]interface{}) error {
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if m.FailUpdate {
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return errors.New("mock update error")
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}
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return nil
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}
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func (m *MockTextureRepository) Delete(id int64) error {
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if m.FailDelete {
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return errors.New("mock delete error")
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}
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delete(m.textures, id)
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return nil
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}
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func (m *MockTextureRepository) IncrementDownloadCount(id int64) error {
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if texture, ok := m.textures[id]; ok {
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texture.DownloadCount++
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}
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return nil
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}
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func (m *MockTextureRepository) IncrementFavoriteCount(id int64) error {
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if texture, ok := m.textures[id]; ok {
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texture.FavoriteCount++
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}
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return nil
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}
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func (m *MockTextureRepository) DecrementFavoriteCount(id int64) error {
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if texture, ok := m.textures[id]; ok && texture.FavoriteCount > 0 {
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texture.FavoriteCount--
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}
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return nil
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}
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func (m *MockTextureRepository) CreateDownloadLog(log *model.TextureDownloadLog) error {
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return nil
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}
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func (m *MockTextureRepository) IsFavorited(userID, textureID int64) (bool, error) {
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if userFavs, ok := m.favorites[userID]; ok {
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return userFavs[textureID], nil
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}
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return false, nil
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}
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func (m *MockTextureRepository) AddFavorite(userID, textureID int64) error {
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if m.favorites[userID] == nil {
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m.favorites[userID] = make(map[int64]bool)
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}
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m.favorites[userID][textureID] = true
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return nil
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}
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func (m *MockTextureRepository) RemoveFavorite(userID, textureID int64) error {
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if userFavs, ok := m.favorites[userID]; ok {
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delete(userFavs, textureID)
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}
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return nil
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}
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func (m *MockTextureRepository) GetUserFavorites(userID int64, page, pageSize int) ([]*model.Texture, int64, error) {
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var result []*model.Texture
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if userFavs, ok := m.favorites[userID]; ok {
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for textureID := range userFavs {
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if texture, exists := m.textures[textureID]; exists {
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result = append(result, texture)
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}
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}
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}
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return result, int64(len(result)), nil
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}
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func (m *MockTextureRepository) CountByUploaderID(uploaderID int64) (int64, error) {
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var count int64
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for _, texture := range m.textures {
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if texture.UploaderID == uploaderID {
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count++
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}
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}
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return count, nil
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}
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// MockTokenRepository 模拟TokenRepository
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type MockTokenRepository struct {
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tokens map[string]*model.Token
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userTokens map[int64][]*model.Token
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FailCreate bool
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FailFind bool
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FailDelete bool
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}
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func NewMockTokenRepository() *MockTokenRepository {
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return &MockTokenRepository{
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tokens: make(map[string]*model.Token),
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userTokens: make(map[int64][]*model.Token),
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}
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}
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func (m *MockTokenRepository) Create(token *model.Token) error {
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if m.FailCreate {
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return errors.New("mock create error")
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}
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m.tokens[token.AccessToken] = token
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m.userTokens[token.UserID] = append(m.userTokens[token.UserID], token)
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return nil
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}
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func (m *MockTokenRepository) FindByAccessToken(accessToken string) (*model.Token, error) {
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if m.FailFind {
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return nil, errors.New("mock find error")
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}
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if token, ok := m.tokens[accessToken]; ok {
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return token, nil
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}
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return nil, errors.New("token not found")
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}
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func (m *MockTokenRepository) GetByUserID(userId int64) ([]*model.Token, error) {
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if m.FailFind {
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return nil, errors.New("mock find error")
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}
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return m.userTokens[userId], nil
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}
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func (m *MockTokenRepository) GetUUIDByAccessToken(accessToken string) (string, error) {
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if m.FailFind {
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return "", errors.New("mock find error")
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}
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if token, ok := m.tokens[accessToken]; ok {
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return token.ProfileId, nil
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}
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return "", errors.New("token not found")
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}
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func (m *MockTokenRepository) GetUserIDByAccessToken(accessToken string) (int64, error) {
|
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if m.FailFind {
|
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return 0, errors.New("mock find error")
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}
|
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if token, ok := m.tokens[accessToken]; ok {
|
||||
return token.UserID, nil
|
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}
|
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return 0, errors.New("token not found")
|
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}
|
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|
||||
func (m *MockTokenRepository) DeleteByAccessToken(accessToken string) error {
|
||||
if m.FailDelete {
|
||||
return errors.New("mock delete error")
|
||||
}
|
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delete(m.tokens, accessToken)
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return nil
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}
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|
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func (m *MockTokenRepository) DeleteByUserID(userId int64) error {
|
||||
if m.FailDelete {
|
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return errors.New("mock delete error")
|
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}
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for _, token := range m.userTokens[userId] {
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delete(m.tokens, token.AccessToken)
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}
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m.userTokens[userId] = nil
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return nil
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}
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|
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func (m *MockTokenRepository) BatchDelete(accessTokens []string) (int64, error) {
|
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if m.FailDelete {
|
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return 0, errors.New("mock delete error")
|
||||
}
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var count int64
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for _, accessToken := range accessTokens {
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||||
if _, ok := m.tokens[accessToken]; ok {
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||||
delete(m.tokens, accessToken)
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count++
|
||||
}
|
||||
}
|
||||
return count, nil
|
||||
}
|
||||
|
||||
// MockSystemConfigRepository 模拟SystemConfigRepository
|
||||
type MockSystemConfigRepository struct {
|
||||
configs map[string]*model.SystemConfig
|
||||
}
|
||||
|
||||
func NewMockSystemConfigRepository() *MockSystemConfigRepository {
|
||||
return &MockSystemConfigRepository{
|
||||
configs: make(map[string]*model.SystemConfig),
|
||||
}
|
||||
}
|
||||
|
||||
func (m *MockSystemConfigRepository) GetByKey(key string) (*model.SystemConfig, error) {
|
||||
if config, ok := m.configs[key]; ok {
|
||||
return config, nil
|
||||
}
|
||||
return nil, nil
|
||||
}
|
||||
|
||||
func (m *MockSystemConfigRepository) GetPublic() ([]model.SystemConfig, error) {
|
||||
var result []model.SystemConfig
|
||||
for _, v := range m.configs {
|
||||
result = append(result, *v)
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
func (m *MockSystemConfigRepository) GetAll() ([]model.SystemConfig, error) {
|
||||
var result []model.SystemConfig
|
||||
for _, v := range m.configs {
|
||||
result = append(result, *v)
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
func (m *MockSystemConfigRepository) Update(config *model.SystemConfig) error {
|
||||
m.configs[config.Key] = config
|
||||
return nil
|
||||
}
|
||||
|
||||
func (m *MockSystemConfigRepository) UpdateValue(key, value string) error {
|
||||
if config, ok := m.configs[key]; ok {
|
||||
config.Value = value
|
||||
return nil
|
||||
}
|
||||
return errors.New("config not found")
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Service Mocks
|
||||
// ============================================================================
|
||||
|
||||
// MockUserService 模拟UserService
|
||||
type MockUserService struct {
|
||||
users map[int64]*model.User
|
||||
maxProfilesPerUser int
|
||||
maxTexturesPerUser int
|
||||
FailRegister bool
|
||||
FailLogin bool
|
||||
FailGetByID bool
|
||||
FailUpdate bool
|
||||
}
|
||||
|
||||
func NewMockUserService() *MockUserService {
|
||||
return &MockUserService{
|
||||
users: make(map[int64]*model.User),
|
||||
maxProfilesPerUser: 5,
|
||||
maxTexturesPerUser: 50,
|
||||
}
|
||||
}
|
||||
|
||||
func (m *MockUserService) Register(username, password, email, avatar string) (*model.User, string, error) {
|
||||
if m.FailRegister {
|
||||
return nil, "", errors.New("mock register error")
|
||||
}
|
||||
user := &model.User{
|
||||
ID: int64(len(m.users) + 1),
|
||||
Username: username,
|
||||
Email: email,
|
||||
Avatar: avatar,
|
||||
Status: 1,
|
||||
}
|
||||
m.users[user.ID] = user
|
||||
return user, "mock-token", nil
|
||||
}
|
||||
|
||||
func (m *MockUserService) Login(usernameOrEmail, password, ipAddress, userAgent string) (*model.User, string, error) {
|
||||
if m.FailLogin {
|
||||
return nil, "", errors.New("mock login error")
|
||||
}
|
||||
for _, user := range m.users {
|
||||
if user.Username == usernameOrEmail || user.Email == usernameOrEmail {
|
||||
return user, "mock-token", nil
|
||||
}
|
||||
}
|
||||
return nil, "", errors.New("user not found")
|
||||
}
|
||||
|
||||
func (m *MockUserService) GetByID(id int64) (*model.User, error) {
|
||||
if m.FailGetByID {
|
||||
return nil, errors.New("mock get by id error")
|
||||
}
|
||||
if user, ok := m.users[id]; ok {
|
||||
return user, nil
|
||||
}
|
||||
return nil, nil
|
||||
}
|
||||
|
||||
func (m *MockUserService) GetByEmail(email string) (*model.User, error) {
|
||||
for _, user := range m.users {
|
||||
if user.Email == email {
|
||||
return user, nil
|
||||
}
|
||||
}
|
||||
return nil, nil
|
||||
}
|
||||
|
||||
func (m *MockUserService) UpdateInfo(user *model.User) error {
|
||||
if m.FailUpdate {
|
||||
return errors.New("mock update error")
|
||||
}
|
||||
m.users[user.ID] = user
|
||||
return nil
|
||||
}
|
||||
|
||||
func (m *MockUserService) UpdateAvatar(userID int64, avatarURL string) error {
|
||||
if m.FailUpdate {
|
||||
return errors.New("mock update error")
|
||||
}
|
||||
if user, ok := m.users[userID]; ok {
|
||||
user.Avatar = avatarURL
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (m *MockUserService) ChangePassword(userID int64, oldPassword, newPassword string) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (m *MockUserService) ResetPassword(email, newPassword string) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (m *MockUserService) ChangeEmail(userID int64, newEmail string) error {
|
||||
if user, ok := m.users[userID]; ok {
|
||||
user.Email = newEmail
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (m *MockUserService) ValidateAvatarURL(avatarURL string) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (m *MockUserService) GetMaxProfilesPerUser() int {
|
||||
return m.maxProfilesPerUser
|
||||
}
|
||||
|
||||
func (m *MockUserService) GetMaxTexturesPerUser() int {
|
||||
return m.maxTexturesPerUser
|
||||
}
|
||||
|
||||
// MockProfileService 模拟ProfileService
|
||||
type MockProfileService struct {
|
||||
profiles map[string]*model.Profile
|
||||
FailCreate bool
|
||||
FailGet bool
|
||||
FailUpdate bool
|
||||
FailDelete bool
|
||||
}
|
||||
|
||||
func NewMockProfileService() *MockProfileService {
|
||||
return &MockProfileService{
|
||||
profiles: make(map[string]*model.Profile),
|
||||
}
|
||||
}
|
||||
|
||||
func (m *MockProfileService) Create(userID int64, name string) (*model.Profile, error) {
|
||||
if m.FailCreate {
|
||||
return nil, errors.New("mock create error")
|
||||
}
|
||||
profile := &model.Profile{
|
||||
UUID: "mock-uuid-" + name,
|
||||
UserID: userID,
|
||||
Name: name,
|
||||
}
|
||||
m.profiles[profile.UUID] = profile
|
||||
return profile, nil
|
||||
}
|
||||
|
||||
func (m *MockProfileService) GetByUUID(uuid string) (*model.Profile, error) {
|
||||
if m.FailGet {
|
||||
return nil, errors.New("mock get error")
|
||||
}
|
||||
if profile, ok := m.profiles[uuid]; ok {
|
||||
return profile, nil
|
||||
}
|
||||
return nil, errors.New("profile not found")
|
||||
}
|
||||
|
||||
func (m *MockProfileService) GetByUserID(userID int64) ([]*model.Profile, error) {
|
||||
if m.FailGet {
|
||||
return nil, errors.New("mock get error")
|
||||
}
|
||||
var result []*model.Profile
|
||||
for _, profile := range m.profiles {
|
||||
if profile.UserID == userID {
|
||||
result = append(result, profile)
|
||||
}
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
func (m *MockProfileService) Update(uuid string, userID int64, name *string, skinID, capeID *int64) (*model.Profile, error) {
|
||||
if m.FailUpdate {
|
||||
return nil, errors.New("mock update error")
|
||||
}
|
||||
if profile, ok := m.profiles[uuid]; ok {
|
||||
if name != nil {
|
||||
profile.Name = *name
|
||||
}
|
||||
if skinID != nil {
|
||||
profile.SkinID = skinID
|
||||
}
|
||||
if capeID != nil {
|
||||
profile.CapeID = capeID
|
||||
}
|
||||
return profile, nil
|
||||
}
|
||||
return nil, errors.New("profile not found")
|
||||
}
|
||||
|
||||
func (m *MockProfileService) Delete(uuid string, userID int64) error {
|
||||
if m.FailDelete {
|
||||
return errors.New("mock delete error")
|
||||
}
|
||||
delete(m.profiles, uuid)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (m *MockProfileService) SetActive(uuid string, userID int64) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (m *MockProfileService) CheckLimit(userID int64, maxProfiles int) error {
|
||||
count := 0
|
||||
for _, profile := range m.profiles {
|
||||
if profile.UserID == userID {
|
||||
count++
|
||||
}
|
||||
}
|
||||
if count >= maxProfiles {
|
||||
return errors.New("达到档案数量上限")
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (m *MockProfileService) GetByNames(names []string) ([]*model.Profile, error) {
|
||||
var result []*model.Profile
|
||||
for _, name := range names {
|
||||
for _, profile := range m.profiles {
|
||||
if profile.Name == name {
|
||||
result = append(result, profile)
|
||||
}
|
||||
}
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
func (m *MockProfileService) GetByProfileName(name string) (*model.Profile, error) {
|
||||
for _, profile := range m.profiles {
|
||||
if profile.Name == name {
|
||||
return profile, nil
|
||||
}
|
||||
}
|
||||
return nil, errors.New("profile not found")
|
||||
}
|
||||
|
||||
// MockTextureService 模拟TextureService
|
||||
type MockTextureService struct {
|
||||
textures map[int64]*model.Texture
|
||||
nextID int64
|
||||
FailCreate bool
|
||||
FailGet bool
|
||||
FailUpdate bool
|
||||
FailDelete bool
|
||||
}
|
||||
|
||||
func NewMockTextureService() *MockTextureService {
|
||||
return &MockTextureService{
|
||||
textures: make(map[int64]*model.Texture),
|
||||
nextID: 1,
|
||||
}
|
||||
}
|
||||
|
||||
func (m *MockTextureService) Create(uploaderID int64, name, description, textureType, url, hash string, size int, isPublic, isSlim bool) (*model.Texture, error) {
|
||||
if m.FailCreate {
|
||||
return nil, errors.New("mock create error")
|
||||
}
|
||||
texture := &model.Texture{
|
||||
ID: m.nextID,
|
||||
UploaderID: uploaderID,
|
||||
Name: name,
|
||||
Description: description,
|
||||
URL: url,
|
||||
Hash: hash,
|
||||
Size: size,
|
||||
IsPublic: isPublic,
|
||||
IsSlim: isSlim,
|
||||
}
|
||||
m.textures[texture.ID] = texture
|
||||
m.nextID++
|
||||
return texture, nil
|
||||
}
|
||||
|
||||
func (m *MockTextureService) GetByID(id int64) (*model.Texture, error) {
|
||||
if m.FailGet {
|
||||
return nil, errors.New("mock get error")
|
||||
}
|
||||
if texture, ok := m.textures[id]; ok {
|
||||
return texture, nil
|
||||
}
|
||||
return nil, errors.New("texture not found")
|
||||
}
|
||||
|
||||
func (m *MockTextureService) GetByUserID(uploaderID int64, page, pageSize int) ([]*model.Texture, int64, error) {
|
||||
if m.FailGet {
|
||||
return nil, 0, errors.New("mock get error")
|
||||
}
|
||||
var result []*model.Texture
|
||||
for _, texture := range m.textures {
|
||||
if texture.UploaderID == uploaderID {
|
||||
result = append(result, texture)
|
||||
}
|
||||
}
|
||||
return result, int64(len(result)), nil
|
||||
}
|
||||
|
||||
func (m *MockTextureService) Search(keyword string, textureType model.TextureType, publicOnly bool, page, pageSize int) ([]*model.Texture, int64, error) {
|
||||
if m.FailGet {
|
||||
return nil, 0, errors.New("mock get error")
|
||||
}
|
||||
var result []*model.Texture
|
||||
for _, texture := range m.textures {
|
||||
if publicOnly && !texture.IsPublic {
|
||||
continue
|
||||
}
|
||||
result = append(result, texture)
|
||||
}
|
||||
return result, int64(len(result)), nil
|
||||
}
|
||||
|
||||
func (m *MockTextureService) Update(textureID, uploaderID int64, name, description string, isPublic *bool) (*model.Texture, error) {
|
||||
if m.FailUpdate {
|
||||
return nil, errors.New("mock update error")
|
||||
}
|
||||
if texture, ok := m.textures[textureID]; ok {
|
||||
if name != "" {
|
||||
texture.Name = name
|
||||
}
|
||||
if description != "" {
|
||||
texture.Description = description
|
||||
}
|
||||
if isPublic != nil {
|
||||
texture.IsPublic = *isPublic
|
||||
}
|
||||
return texture, nil
|
||||
}
|
||||
return nil, errors.New("texture not found")
|
||||
}
|
||||
|
||||
func (m *MockTextureService) Delete(textureID, uploaderID int64) error {
|
||||
if m.FailDelete {
|
||||
return errors.New("mock delete error")
|
||||
}
|
||||
delete(m.textures, textureID)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (m *MockTextureService) ToggleFavorite(userID, textureID int64) (bool, error) {
|
||||
return true, nil
|
||||
}
|
||||
|
||||
func (m *MockTextureService) GetUserFavorites(userID int64, page, pageSize int) ([]*model.Texture, int64, error) {
|
||||
return nil, 0, nil
|
||||
}
|
||||
|
||||
func (m *MockTextureService) CheckUploadLimit(uploaderID int64, maxTextures int) error {
|
||||
count := 0
|
||||
for _, texture := range m.textures {
|
||||
if texture.UploaderID == uploaderID {
|
||||
count++
|
||||
}
|
||||
}
|
||||
if count >= maxTextures {
|
||||
return errors.New("达到材质数量上限")
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// MockTokenService 模拟TokenService
|
||||
type MockTokenService struct {
|
||||
tokens map[string]*model.Token
|
||||
FailCreate bool
|
||||
FailValidate bool
|
||||
FailRefresh bool
|
||||
}
|
||||
|
||||
func NewMockTokenService() *MockTokenService {
|
||||
return &MockTokenService{
|
||||
tokens: make(map[string]*model.Token),
|
||||
}
|
||||
}
|
||||
|
||||
func (m *MockTokenService) Create(userID int64, uuid, clientToken string) (*model.Profile, []*model.Profile, string, string, error) {
|
||||
if m.FailCreate {
|
||||
return nil, nil, "", "", errors.New("mock create error")
|
||||
}
|
||||
accessToken := "mock-access-token"
|
||||
if clientToken == "" {
|
||||
clientToken = "mock-client-token"
|
||||
}
|
||||
token := &model.Token{
|
||||
AccessToken: accessToken,
|
||||
ClientToken: clientToken,
|
||||
UserID: userID,
|
||||
ProfileId: uuid,
|
||||
Usable: true,
|
||||
}
|
||||
m.tokens[accessToken] = token
|
||||
return nil, nil, accessToken, clientToken, nil
|
||||
}
|
||||
|
||||
func (m *MockTokenService) Validate(accessToken, clientToken string) bool {
|
||||
if m.FailValidate {
|
||||
return false
|
||||
}
|
||||
if token, ok := m.tokens[accessToken]; ok {
|
||||
if clientToken == "" || token.ClientToken == clientToken {
|
||||
return token.Usable
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (m *MockTokenService) Refresh(accessToken, clientToken, selectedProfileID string) (string, string, error) {
|
||||
if m.FailRefresh {
|
||||
return "", "", errors.New("mock refresh error")
|
||||
}
|
||||
return "new-access-token", clientToken, nil
|
||||
}
|
||||
|
||||
func (m *MockTokenService) Invalidate(accessToken string) {
|
||||
delete(m.tokens, accessToken)
|
||||
}
|
||||
|
||||
func (m *MockTokenService) InvalidateUserTokens(userID int64) {
|
||||
for key, token := range m.tokens {
|
||||
if token.UserID == userID {
|
||||
delete(m.tokens, key)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (m *MockTokenService) GetUUIDByAccessToken(accessToken string) (string, error) {
|
||||
if token, ok := m.tokens[accessToken]; ok {
|
||||
return token.ProfileId, nil
|
||||
}
|
||||
return "", errors.New("token not found")
|
||||
}
|
||||
|
||||
func (m *MockTokenService) GetUserIDByAccessToken(accessToken string) (int64, error) {
|
||||
if token, ok := m.tokens[accessToken]; ok {
|
||||
return token.UserID, nil
|
||||
}
|
||||
return 0, errors.New("token not found")
|
||||
}
|
||||
Reference in New Issue
Block a user