feat(yggdrasil): 实现好友系统与 profiles 查询接口
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按 MinecraftServices 文档实现好友系四组接口与 profiles 服务:

好友系统(/api/yggdrasil/minecraftservices/*)
- Friends(1.3):列表查询、ADD/REMOVE 操作(发请求/接受/拒绝/撤回/删除)
  - 状态枚举+单向记录模型,接受请求时合并两方向避免好友列表重复
- Player Attributes(1.2):friendsPreferences / 脏词过滤 / 聊天偏好读写
  - Upsert 用 map 显式写字段规避 gorm 对带 default 零值布尔字段的忽略
- Presence(1.1):Redis key+TTL 上报与好友在线状态批量查询
- Blocklist(1.6):屏蔽列表查询(含 120s Redis 缓存),Block/Unblock 内部方法

Profiles 服务
- getManyByName(2.1):POST /api/profiles/minecraft,返回 [{id,name}]
  - toLowerCase 规范化、去重、空名过滤、maxBatch=10 超限拒绝
- getByName(2.2):GET /api/users/profiles/minecraft/:name,返回 {id,name},未找到返回 404

路由与基础设施
- 路由按官方 host 前缀一一转发
  - api.mojang.com/* -> /api/yggdrasil/api/*
  - api.minecraftservices.com/* -> /api/yggdrasil/minecraftservices/*
- 新增 Friend/PlayerAttributes 模型与 AutoMigrate 注册
- 新增 FriendsService 与 Container 装配
- 抽 extractBearerToken helper,统一 MinecraftServices 错误响应

修复
- texture_service: ToggleFavorite 在 db 为 nil 时降级非事务执行
  修复 TestTextureServiceImpl_ToggleFavorite 空指针 panic
- texture_service_test: UploadTexture 用例改用真实 SHA-256 命中 mock
  修复 4 个子用例因文件大小/Hash 不匹配的失败
- profile_repository: GetByNames/FindByName 改 LOWER() 大小写不敏感
  与客户端 toLowerCase 规范化对齐

测试
- 好友模型、ADD/REMOVE/接受、属性、屏蔽、Bearer 解析单测全绿
- profiles 查询规范化、去重、超限、大小写不敏感单测全绿
- go build ./... && go test ./... 全部通过
This commit is contained in:
2026-07-09 20:44:41 +08:00
parent 1dc9c36a3a
commit f2b02682c2
22 changed files with 1868 additions and 74 deletions

View File

@@ -18,6 +18,7 @@ type Handlers struct {
Profile *ProfileHandler
Captcha *CaptchaHandler
Yggdrasil *YggdrasilHandler
Friends *YggdrasilFriendsHandler
CustomSkin *CustomSkinHandler
Admin *AdminHandler
}
@@ -31,6 +32,7 @@ func NewHandlers(c *container.Container) *Handlers {
Profile: NewProfileHandler(c),
Captcha: NewCaptchaHandler(c),
Yggdrasil: NewYggdrasilHandler(c),
Friends: NewYggdrasilFriendsHandler(c),
CustomSkin: NewCustomSkinHandler(c),
Admin: NewAdminHandler(c),
}
@@ -77,7 +79,7 @@ func RegisterRoutesWithDI(router *gin.Engine, c *container.Container) {
// Yggdrasil API路由组独立于v1路径为 /api/yggdrasil
registerYggdrasilRoutesWithDI(apiGroup, h.Yggdrasil)
registerYggdrasilRoutesWithDI(apiGroup, h)
}
// registerAuthRoutes 注册认证路由
@@ -169,29 +171,43 @@ func registerCaptchaRoutesWithDI(v1 *gin.RouterGroup, h *CaptchaHandler) {
}
// registerYggdrasilRoutesWithDI 注册Yggdrasil API路由依赖注入版本
func registerYggdrasilRoutesWithDI(v1 *gin.RouterGroup, h *YggdrasilHandler) {
func registerYggdrasilRoutesWithDI(v1 *gin.RouterGroup, h *Handlers) {
ygg := v1.Group("/yggdrasil")
{
ygg.GET("", h.GetMetaData)
ygg.POST("/minecraftservices/player/certificates", h.GetPlayerCertificates)
ygg.GET("", h.Yggdrasil.GetMetaData)
ygg.POST("/minecraftservices/player/certificates", h.Yggdrasil.GetPlayerCertificates)
// MinecraftServices 好友系接口(文档 1.1~1.3、1.6
mcServices := ygg.Group("/minecraftservices")
{
mcServices.GET("/friends", h.Friends.GetFriends)
mcServices.PUT("/friends", h.Friends.UpdateFriends)
mcServices.GET("/player/attributes", h.Friends.GetAttributes)
mcServices.POST("/player/attributes", h.Friends.UpdateAttributes)
mcServices.POST("/presence", h.Friends.UpdatePresence)
mcServices.GET("/privacy/blocklist", h.Friends.GetBlocklist)
}
authserver := ygg.Group("/authserver")
{
authserver.POST("/authenticate", h.Authenticate)
authserver.POST("/validate", h.ValidToken)
authserver.POST("/refresh", h.RefreshToken)
authserver.POST("/invalidate", h.InvalidToken)
authserver.POST("/signout", h.SignOut)
authserver.POST("/authenticate", h.Yggdrasil.Authenticate)
authserver.POST("/validate", h.Yggdrasil.ValidToken)
authserver.POST("/refresh", h.Yggdrasil.RefreshToken)
authserver.POST("/invalidate", h.Yggdrasil.InvalidToken)
authserver.POST("/signout", h.Yggdrasil.SignOut)
}
sessionServer := ygg.Group("/sessionserver")
{
sessionServer.GET("/session/minecraft/profile/:uuid", h.GetProfileByUUID)
sessionServer.POST("/session/minecraft/join", h.JoinServer)
sessionServer.GET("/session/minecraft/hasJoined", h.HasJoinedServer)
sessionServer.GET("/session/minecraft/profile/:uuid", h.Yggdrasil.GetProfileByUUID)
sessionServer.POST("/session/minecraft/join", h.Yggdrasil.JoinServer)
sessionServer.GET("/session/minecraft/hasJoined", h.Yggdrasil.HasJoinedServer)
}
api := ygg.Group("/api")
profiles := api.Group("/profiles")
{
profiles.POST("/minecraft", h.GetProfilesByName)
// 对应官方 api.mojang.com/profiles/minecraft文档 2.1:批量按用户名查档)
api.POST("/profiles/minecraft", h.Yggdrasil.GetProfilesByName)
// 对应官方 api.mojang.com/users/profiles/minecraft/{name}(文档 2.2:单个用户名查档)
api.GET("/users/profiles/minecraft/:name", h.Yggdrasil.GetProfileByName)
}
}
}