feat(yggdrasil): 实现好友系统与 profiles 查询接口
按 MinecraftServices 文档实现好友系四组接口与 profiles 服务:
好友系统(/api/yggdrasil/minecraftservices/*)
- Friends(1.3):列表查询、ADD/REMOVE 操作(发请求/接受/拒绝/撤回/删除)
- 状态枚举+单向记录模型,接受请求时合并两方向避免好友列表重复
- Player Attributes(1.2):friendsPreferences / 脏词过滤 / 聊天偏好读写
- Upsert 用 map 显式写字段规避 gorm 对带 default 零值布尔字段的忽略
- Presence(1.1):Redis key+TTL 上报与好友在线状态批量查询
- Blocklist(1.6):屏蔽列表查询(含 120s Redis 缓存),Block/Unblock 内部方法
Profiles 服务
- getManyByName(2.1):POST /api/profiles/minecraft,返回 [{id,name}]
- toLowerCase 规范化、去重、空名过滤、maxBatch=10 超限拒绝
- getByName(2.2):GET /api/users/profiles/minecraft/:name,返回 {id,name},未找到返回 404
路由与基础设施
- 路由按官方 host 前缀一一转发
- api.mojang.com/* -> /api/yggdrasil/api/*
- api.minecraftservices.com/* -> /api/yggdrasil/minecraftservices/*
- 新增 Friend/PlayerAttributes 模型与 AutoMigrate 注册
- 新增 FriendsService 与 Container 装配
- 抽 extractBearerToken helper,统一 MinecraftServices 错误响应
修复
- texture_service: ToggleFavorite 在 db 为 nil 时降级非事务执行
修复 TestTextureServiceImpl_ToggleFavorite 空指针 panic
- texture_service_test: UploadTexture 用例改用真实 SHA-256 命中 mock
修复 4 个子用例因文件大小/Hash 不匹配的失败
- profile_repository: GetByNames/FindByName 改 LOWER() 大小写不敏感
与客户端 toLowerCase 规范化对齐
测试
- 好友模型、ADD/REMOVE/接受、属性、屏蔽、Bearer 解析单测全绿
- profiles 查询规范化、去重、超限、大小写不敏感单测全绿
- go build ./... && go test ./... 全部通过
This commit is contained in:
212
internal/repository/friends_repository.go
Normal file
212
internal/repository/friends_repository.go
Normal file
@@ -0,0 +1,212 @@
|
||||
package repository
|
||||
|
||||
import (
|
||||
"context"
|
||||
"time"
|
||||
|
||||
"carrotskin/internal/model"
|
||||
|
||||
"gorm.io/gorm"
|
||||
)
|
||||
|
||||
// FriendRepository 好友/屏蔽关系仓储接口
|
||||
type FriendRepository interface {
|
||||
// Create 创建好友/屏蔽关系记录
|
||||
Create(ctx context.Context, friend *model.Friend) error
|
||||
// FindRelation 查询 requester->target 方向的关系记录
|
||||
FindRelation(ctx context.Context, requesterUUID, targetUUID string) (*model.Friend, error)
|
||||
// ListAccepted 返回与 uuid 已互为好友的对端 UUID 集合
|
||||
// (合并 requester 与 target 两个方向 status=accepted 的记录)
|
||||
ListAccepted(ctx context.Context, uuid string) ([]string, error)
|
||||
// ListIncoming 返回收到的 pending 请求发起者 UUID 列表
|
||||
ListIncoming(ctx context.Context, uuid string) ([]string, error)
|
||||
// ListOutgoing 返回已发出的 pending 请求目标 UUID 列表
|
||||
ListOutgoing(ctx context.Context, uuid string) ([]string, error)
|
||||
// UpdateStatus 更新某条记录的状态
|
||||
UpdateStatus(ctx context.Context, id int64, status model.FriendsStatus) error
|
||||
// Delete 删除记录(物理删除,用于 remove/decline/revoke/unblock)
|
||||
Delete(ctx context.Context, id int64) error
|
||||
// ListBlocked 返回 blocker 屏蔽的 target UUID 列表
|
||||
ListBlocked(ctx context.Context, blockerUUID string) ([]string, error)
|
||||
}
|
||||
|
||||
// PlayerAttributeRepository 玩家偏好属性仓储接口
|
||||
type PlayerAttributeRepository interface {
|
||||
// Get 读取玩家偏好;不存在时返回 model.DefaultPlayerAttributes 的零值结构,错误为 nil
|
||||
Get(ctx context.Context, profileUUID string) (*model.PlayerAttributes, error)
|
||||
// Upsert 插入或更新玩家偏好
|
||||
Upsert(ctx context.Context, attr *model.PlayerAttributes) error
|
||||
}
|
||||
|
||||
// friendRepository FriendRepository 的 GORM 实现
|
||||
type friendRepository struct {
|
||||
db *gorm.DB
|
||||
}
|
||||
|
||||
// NewFriendRepository 创建 FriendRepository 实例
|
||||
func NewFriendRepository(db *gorm.DB) FriendRepository {
|
||||
return &friendRepository{db: db}
|
||||
}
|
||||
|
||||
func (r *friendRepository) Create(ctx context.Context, friend *model.Friend) error {
|
||||
return r.db.WithContext(ctx).Create(friend).Error
|
||||
}
|
||||
|
||||
func (r *friendRepository) FindRelation(ctx context.Context, requesterUUID, targetUUID string) (*model.Friend, error) {
|
||||
var f model.Friend
|
||||
err := r.db.WithContext(ctx).
|
||||
Where("requester_uuid = ? AND target_uuid = ?", requesterUUID, targetUUID).
|
||||
First(&f).Error
|
||||
return handleNotFoundResult(&f, err)
|
||||
}
|
||||
|
||||
func (r *friendRepository) ListAccepted(ctx context.Context, uuid string) ([]string, error) {
|
||||
var records []model.Friend
|
||||
// requester 方向
|
||||
if err := r.db.WithContext(ctx).
|
||||
Select("target_uuid").
|
||||
Where("requester_uuid = ? AND status = ?", uuid, model.FriendsStatusAccepted).
|
||||
Find(&records).Error; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
result := make([]string, 0, len(records))
|
||||
for _, r := range records {
|
||||
result = append(result, r.TargetUUID)
|
||||
}
|
||||
// target 方向
|
||||
records = records[:0]
|
||||
if err := r.db.WithContext(ctx).
|
||||
Select("requester_uuid").
|
||||
Where("target_uuid = ? AND status = ?", uuid, model.FriendsStatusAccepted).
|
||||
Find(&records).Error; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
for _, r := range records {
|
||||
result = append(result, r.RequesterUUID)
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
func (r *friendRepository) ListIncoming(ctx context.Context, uuid string) ([]string, error) {
|
||||
var records []model.Friend
|
||||
err := r.db.WithContext(ctx).
|
||||
Select("requester_uuid").
|
||||
Where("target_uuid = ? AND status = ?", uuid, model.FriendsStatusPending).
|
||||
Find(&records).Error
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
result := make([]string, 0, len(records))
|
||||
for _, r := range records {
|
||||
result = append(result, r.RequesterUUID)
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
func (r *friendRepository) ListOutgoing(ctx context.Context, uuid string) ([]string, error) {
|
||||
var records []model.Friend
|
||||
err := r.db.WithContext(ctx).
|
||||
Select("target_uuid").
|
||||
Where("requester_uuid = ? AND status = ?", uuid, model.FriendsStatusPending).
|
||||
Find(&records).Error
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
result := make([]string, 0, len(records))
|
||||
for _, r := range records {
|
||||
result = append(result, r.TargetUUID)
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
func (r *friendRepository) UpdateStatus(ctx context.Context, id int64, status model.FriendsStatus) error {
|
||||
return r.db.WithContext(ctx).Model(&model.Friend{}).
|
||||
Where("id = ?", id).
|
||||
Update("status", status).Error
|
||||
}
|
||||
|
||||
func (r *friendRepository) Delete(ctx context.Context, id int64) error {
|
||||
return r.db.WithContext(ctx).Delete(&model.Friend{}, id).Error
|
||||
}
|
||||
|
||||
func (r *friendRepository) ListBlocked(ctx context.Context, blockerUUID string) ([]string, error) {
|
||||
var records []model.Friend
|
||||
err := r.db.WithContext(ctx).
|
||||
Select("target_uuid").
|
||||
Where("requester_uuid = ? AND status = ?", blockerUUID, model.FriendsStatusBlocked).
|
||||
Find(&records).Error
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
result := make([]string, 0, len(records))
|
||||
for _, r := range records {
|
||||
result = append(result, r.TargetUUID)
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
// playerAttributeRepository PlayerAttributeRepository 的 GORM 实现
|
||||
type playerAttributeRepository struct {
|
||||
db *gorm.DB
|
||||
}
|
||||
|
||||
// NewPlayerAttributeRepository 创建 PlayerAttributeRepository 实例
|
||||
func NewPlayerAttributeRepository(db *gorm.DB) PlayerAttributeRepository {
|
||||
return &playerAttributeRepository{db: db}
|
||||
}
|
||||
|
||||
func (r *playerAttributeRepository) Get(ctx context.Context, profileUUID string) (*model.PlayerAttributes, error) {
|
||||
var attr model.PlayerAttributes
|
||||
err := r.db.WithContext(ctx).
|
||||
Where("profile_uuid = ?", profileUUID).
|
||||
First(&attr).Error
|
||||
if err != nil {
|
||||
if IsNotFound(err) {
|
||||
// 不存在时返回默认值
|
||||
d := model.DefaultPlayerAttributes(profileUUID)
|
||||
return &d, nil
|
||||
}
|
||||
return nil, err
|
||||
}
|
||||
return &attr, nil
|
||||
}
|
||||
|
||||
func (r *playerAttributeRepository) Upsert(ctx context.Context, attr *model.PlayerAttributes) error {
|
||||
now := time.Now()
|
||||
attr.UpdatedAt = now
|
||||
// 用 map 显式写出所有字段,规避 gorm 对带 default 标签的零值布尔字段在 Create 时被忽略的问题
|
||||
fields := map[string]interface{}{
|
||||
"friends_enabled": attr.FriendsEnabled,
|
||||
"accept_invites": attr.AcceptInvites,
|
||||
"profanity_filter_on": attr.ProfanityFilterOn,
|
||||
"text_communication": attr.TextCommunication,
|
||||
"updated_at": now,
|
||||
}
|
||||
// 优先 UPDATE;若影响行数为 0(记录不存在)再 INSERT
|
||||
res := r.db.WithContext(ctx).Model(&model.PlayerAttributes{}).
|
||||
Where("profile_uuid = ?", attr.ProfileUUID).
|
||||
Updates(fields)
|
||||
if res.Error != nil {
|
||||
return res.Error
|
||||
}
|
||||
if res.RowsAffected > 0 {
|
||||
return nil
|
||||
}
|
||||
// 不存在 -> 插入;用 map 写入避免零值布尔被 default 覆盖
|
||||
createFields := map[string]interface{}{
|
||||
"profile_uuid": attr.ProfileUUID,
|
||||
"friends_enabled": attr.FriendsEnabled,
|
||||
"accept_invites": attr.AcceptInvites,
|
||||
"profanity_filter_on": attr.ProfanityFilterOn,
|
||||
"text_communication": attr.TextCommunication,
|
||||
"updated_at": now,
|
||||
"created_at": now,
|
||||
}
|
||||
if err := r.db.WithContext(ctx).Model(&model.PlayerAttributes{}).Create(createFields).Error; err != nil {
|
||||
// 并发情况下可能唯一键冲突,回退为更新一次
|
||||
return r.db.WithContext(ctx).Model(&model.PlayerAttributes{}).
|
||||
Where("profile_uuid = ?", attr.ProfileUUID).
|
||||
Updates(fields).Error
|
||||
}
|
||||
return nil
|
||||
}
|
||||
Reference in New Issue
Block a user