- Added CallHandler and related services for managing call sessions and participants.
- Enhanced WSHandler to support call signaling, including invite, answer, reject, and end functionalities.
- Updated router to include call-related routes for history and ICE server retrieval.
- Introduced WebRTC configuration in the application settings for call management.
- Refactored wire generation to include CallService and CallRepository for improved dependency injection.
- Added logging for WebSocket connection attempts, client connections, disconnections, and message receptions to improve traceability and debugging.
- Implemented detailed logs in readPump to capture user and client IDs during various WebSocket events, enhancing visibility into client interactions.
- Added comments to clarify that the client.Quit channel should not be closed within the readPump function, as it is managed by Hub.Unregister. This change improves code safety and maintainability.
- Added WebSocket support by introducing a new WSHandler and related infrastructure.
- Replaced SSE implementations with WebSocket equivalents across message and QR code handlers.
- Updated service and repository layers to utilize WebSocket for real-time messaging.
- Removed obsolete SSE hub and related code, streamlining the application for WebSocket usage.
- Enhanced router to include WebSocket endpoints for real-time communication.