Update WebSocket and CORS allowed origins to reflect the project rename from "Carrot BBS" to "WithYou", changing bbs.littlelan.cn to withyou.littlelan.cn.
The Go module name has been changed from `carrot_bbs` to `with_you`, which requires
all import paths to be updated throughout the codebase and by external consumers.
BREAKING CHANGE: Module name changed from carrot_bbs to with_you. All imports
and dependencies must be updated from carrot_bbs/* to with_you/*.
Add verification status checks to protected routes including post creation, updates, deletion, likes, favorites, voting, and WebSocket connections. Also rename RequireVerification middleware to RequireVerified and update error response format with string error codes.
Implement sensitive word filtering feature with configurable database and Redis
support. Add security enhancements including WebSocket origin validation, improved
password strength requirements, timing attack prevention, and production JWT secret
validation. Add batch operation validation limits and optimize user blocking
queries with subqueries.
BREAKING CHANGE: Password validation now requires minimum 8 characters with uppercase,
lowercase, and digit (was 6-50 characters without complexity requirements)
- Replace `interface{}` with `any` type alias across all packages
- Use built-in `min()`/`max()` for parameter clamping
- Use `slices.SortFunc`, `slices.Min`, `slices.Max` for cleaner code
- Use `strings.Cut()` for simpler string parsing in auth middleware
- Use `errors.Is()` for proper error comparison in handlers
- Update dependencies: golang.org/x/image 0.37.0 -> 0.38.0
- Add Wire code generation guidelines to ARCHITECTURE.md
- Disable Go cache in CI build workflow
- Remove SetLogService methods from user, post, comment, and admin post services
- Add logService as constructor parameter to all dependent services
- Centralize call-related and message error definitions in app_errors.go
- Add ConversationID field to WSEventResponse for improved message tracking
- Simplify wire provider functions by removing manual setter calls
- Updated CallService to handle user connection and disconnection events, allowing for automatic management of active calls based on user status.
- Introduced methods to retrieve active calls for users and send pending call invites when users reconnect.
- Modified the Invite method to return the callee's online status, improving user experience during call invitations.
- Enhanced WSHandler to support connection and disconnection event handlers, ensuring accurate call state management.
- Updated the WSHandler to include a media type field in the call invite request, allowing differentiation between voice and video calls.
- Modified the CallService interface and implementation to accept the media type parameter during call invitations, enhancing call handling capabilities.
- Added error handling for call invite and answer processes to differentiate between callee offline and call already answered scenarios.
- Introduced a new method to publish messages only to online users, improving real-time communication during call signaling.
- Updated call service to check callee's online status before sending call invites, ensuring better user experience.
- Enhanced call acceptance logic to notify both caller and callee about call status changes, including when a call is answered on another device.
- Added CallHandler and related services for managing call sessions and participants.
- Enhanced WSHandler to support call signaling, including invite, answer, reject, and end functionalities.
- Updated router to include call-related routes for history and ICE server retrieval.
- Introduced WebRTC configuration in the application settings for call management.
- Refactored wire generation to include CallService and CallRepository for improved dependency injection.
- Added logging for WebSocket connection attempts, client connections, disconnections, and message receptions to improve traceability and debugging.
- Implemented detailed logs in readPump to capture user and client IDs during various WebSocket events, enhancing visibility into client interactions.
- Added comments to clarify that the client.Quit channel should not be closed within the readPump function, as it is managed by Hub.Unregister. This change improves code safety and maintainability.
- Added WebSocket support by introducing a new WSHandler and related infrastructure.
- Replaced SSE implementations with WebSocket equivalents across message and QR code handlers.
- Updated service and repository layers to utilize WebSocket for real-time messaging.
- Removed obsolete SSE hub and related code, streamlining the application for WebSocket usage.
- Enhanced router to include WebSocket endpoints for real-time communication.