refactor(WebSocket): migrate from SSE to WebSocket for real-time messaging
- Replaced SSEClient with WSClient for handling real-time messaging. - Updated ProcessMessageUseCase to initialize WebSocket listeners. - Refactored messageService to prioritize WebSocket for sending messages, with fallback to HTTP. - Removed sseService and adjusted imports across the application to utilize wsService. - Enhanced message handling and connection management for improved performance and reliability.
This commit is contained in:
807
src/services/wsService.ts
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807
src/services/wsService.ts
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@@ -0,0 +1,807 @@
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import { AppState, AppStateStatus } from 'react-native';
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import { api, WS_URL } from './api';
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import { MessageCategory, SystemMessageType, SystemMessageExtraData, MessageSegment } from '../types/dto';
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import { systemNotificationService } from './systemNotificationService';
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export type WSMessageType =
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| 'chat'
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| 'message'
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| 'read'
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| 'typing'
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| 'recall'
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| 'notification'
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| 'announcement'
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| 'group_message'
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| 'group_typing'
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| 'group_notice'
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| 'group_mention'
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| 'group_read'
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| 'group_recall'
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| 'notice'
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| 'request'
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| 'meta'
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| 'private'
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| 'group'
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| 'follow'
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| 'like'
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| 'comment'
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| 'heartbeat'
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| 'pong'
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| 'message_sent'
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| 'message_recalled'
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| 'error';
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export interface WSChatMessage {
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type: 'chat';
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conversation_id: string;
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id: string;
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sender_id: string;
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seq: number;
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segments?: MessageSegment[];
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created_at: string;
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}
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export interface WSReadMessage {
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type: 'read';
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conversation_id: string;
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user_id: string;
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seq: number;
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}
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export interface WSTypingMessage {
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type: 'typing';
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conversation_id: string;
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user_id: string;
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is_typing: boolean;
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}
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export interface WSRecallMessage {
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type: 'recall';
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conversation_id: string;
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message_id: string;
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}
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export interface WSNotificationMessage {
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type: 'notification';
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id: string;
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sender_id?: string;
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receiver_id?: string;
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content: string;
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category?: MessageCategory;
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system_type?: SystemMessageType;
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extra_data?: SystemMessageExtraData;
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created_at: string;
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}
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export interface WSAnnouncementMessage {
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type: 'announcement';
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id: string;
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sender_id?: string;
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receiver_id?: string;
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content: string;
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category?: MessageCategory;
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system_type?: SystemMessageType;
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extra_data?: SystemMessageExtraData;
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created_at: string;
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}
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export interface WSGroupMentionMessage {
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type: 'group_mention';
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group_id: string;
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conversation_id: string;
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message_id: string;
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from_user_id: string;
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content: string;
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mention_all: boolean;
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created_at: string;
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}
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export interface WSGroupChatMessage {
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type: 'group_message';
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conversation_id: string;
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group_id: string;
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id: string;
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sender_id: string;
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seq: number;
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segments?: MessageSegment[];
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created_at: string;
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}
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export interface WSGroupTypingMessage {
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type: 'group_typing';
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group_id: string;
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user_id: string;
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is_typing: boolean;
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}
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export type GroupNoticeType = 'member_join' | 'member_leave' | 'member_removed' | 'role_changed' | 'muted' | 'unmuted';
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export interface WSGroupNoticeMessage {
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type: 'group_notice';
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notice_type: GroupNoticeType;
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group_id: string;
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data: {
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user_id?: string;
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operator_id?: string;
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role?: string;
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[key: string]: any;
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};
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timestamp: number;
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message_id?: string;
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seq?: number;
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}
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export interface WSGroupReadMessage {
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type: 'group_read';
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group_id: string;
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conversation_id: string;
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user_id: string;
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seq: number;
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}
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export interface WSGroupRecallMessage {
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type: 'group_recall';
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group_id: string;
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conversation_id: string;
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message_id: string;
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}
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export interface WSServerMessage {
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event_id?: number;
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type: string;
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ts?: number;
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payload?: any;
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}
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export type WSMessage =
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| WSChatMessage
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| WSReadMessage
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| WSTypingMessage
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| WSRecallMessage
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| WSNotificationMessage
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| WSAnnouncementMessage
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| WSGroupChatMessage
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| WSGroupTypingMessage
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| WSGroupNoticeMessage
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| WSGroupMentionMessage
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| WSGroupReadMessage
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| WSGroupRecallMessage;
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type MessageHandler<T extends WSMessage = WSMessage> = (message: T) => void;
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type ConnectionHandler = () => void;
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// 发送队列中的消息
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interface PendingMessage {
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id: string;
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type: string;
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payload: any;
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resolve: (value: any) => void;
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reject: (reason: any) => void;
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timestamp: number;
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}
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class WebSocketService {
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private ws: WebSocket | null = null;
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private isConnecting = false;
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private connected = false;
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private reconnectAttempts = 0;
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private maxReconnectAttempts = 20;
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private reconnectDelay = 3000;
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private reconnectTimer: NodeJS.Timeout | null = null;
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private heartbeatTimer: NodeJS.Timeout | null = null;
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private heartbeatInterval = 30000; // 30秒心跳
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private messageHandlers: Map<WSMessageType, MessageHandler[]> = new Map();
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private connectionHandlers: ConnectionHandler[] = [];
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private disconnectionHandlers: ConnectionHandler[] = [];
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private appStateSubscription: any = null;
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private lastAppState: AppStateStatus = 'active';
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private shouldRun = false;
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private lastEventId = '';
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private lastActivityAt = 0;
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// 发送队列
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private pendingMessages: PendingMessage[] = [];
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private messageIdCounter = 0;
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// 降级状态
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private isFallbackMode = false;
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private fallbackCheckTimer: NodeJS.Timeout | null = null;
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private getWSUrl(): string {
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const token = api.getToken();
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return `${WS_URL}?token=${encodeURIComponent(token || '')}`;
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}
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async connect(): Promise<boolean> {
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this.shouldRun = true;
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if (this.isConnecting || this.isConnected()) return true;
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this.isConnecting = true;
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try {
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const token = await api.getToken();
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if (!token) {
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this.isConnecting = false;
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return false;
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}
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const url = this.getWSUrl();
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this.ws = new WebSocket(url);
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this.ws.onopen = () => {
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this.isConnecting = false;
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this.connected = true;
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this.reconnectAttempts = 0;
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this.isFallbackMode = false;
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this.markActivity();
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this.startHeartbeat();
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this.connectionHandlers.forEach(h => h());
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// 发送队列中的消息
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this.flushPendingMessages();
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};
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this.ws.onmessage = (event) => {
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this.markActivity();
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this.handleIncoming(event.data);
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};
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this.ws.onerror = () => {
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this.handleDisconnected();
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};
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this.ws.onclose = () => {
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this.handleDisconnected();
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};
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return true;
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} catch {
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this.isConnecting = false;
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this.scheduleReconnect();
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return false;
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}
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}
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private handleIncoming(data: string): void {
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try {
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const msg: WSServerMessage = JSON.parse(data);
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// 处理pong响应
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if (msg.type === 'pong') {
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return;
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}
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// 处理错误消息
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if (msg.type === 'error') {
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console.error('WebSocket error:', msg.payload);
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return;
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}
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// 处理消息发送成功响应
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if (msg.type === 'message_sent') {
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this.handleMessageSent(msg.payload);
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return;
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}
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// 处理消息撤回响应
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if (msg.type === 'message_recalled') {
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this.handleMessageRecalled(msg.payload);
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return;
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}
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// 保存事件ID用于断线重连
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if (msg.event_id) {
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this.lastEventId = String(msg.event_id);
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}
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// 分发事件
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this.dispatchServerMessage(msg);
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} catch (error) {
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console.error('Failed to parse WebSocket message:', error);
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}
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}
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private dispatchServerMessage(msg: WSServerMessage): void {
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const { type, payload } = msg;
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switch (type) {
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case 'chat_message':
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this.handleChatMessage(payload);
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break;
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case 'message_read':
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this.handleMessageRead(payload);
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break;
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case 'typing':
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this.handleTyping(payload);
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break;
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case 'message_recall':
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this.handleMessageRecall(payload);
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break;
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case 'group_notice':
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this.handleGroupNotice(payload);
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break;
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case 'system_notification':
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this.handleSystemNotification(payload);
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break;
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default:
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console.log('Unknown message type:', type);
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}
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}
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private handleChatMessage(payload: any): void {
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const detailType = payload?.detail_type || 'private';
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const m = payload?.message || payload;
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if (detailType === 'group') {
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const gm: WSGroupChatMessage = {
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type: 'group_message',
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conversation_id: m.conversation_id,
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group_id: String(m.group_id ?? ''),
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id: m.id,
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sender_id: m.sender_id,
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seq: Number(m.seq || 0),
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segments: m.segments || [],
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created_at: m.created_at || new Date().toISOString(),
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};
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this.emit('group_message', gm);
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} else {
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const cm: WSChatMessage = {
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type: 'chat',
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conversation_id: m.conversation_id,
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id: m.id,
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sender_id: m.sender_id,
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seq: Number(m.seq || 0),
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segments: m.segments || [],
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created_at: m.created_at || new Date().toISOString(),
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};
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this.emit('chat', cm);
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}
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}
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private handleMessageRead(payload: any): void {
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const detailType = payload?.detail_type || 'private';
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if (detailType === 'group') {
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const m: WSGroupReadMessage = {
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type: 'group_read',
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group_id: String(payload.group_id ?? ''),
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conversation_id: payload.conversation_id,
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user_id: payload.user_id,
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seq: Number(payload.seq || 0),
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};
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this.emit('group_read', m);
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} else {
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const m: WSReadMessage = {
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type: 'read',
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conversation_id: payload.conversation_id,
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user_id: payload.user_id,
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seq: Number(payload.seq || 0),
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};
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this.emit('read', m);
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}
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}
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private handleTyping(payload: any): void {
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const detailType = payload?.detail_type || 'private';
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if (detailType === 'group') {
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const m: WSGroupTypingMessage = {
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type: 'group_typing',
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group_id: String(payload.group_id ?? ''),
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user_id: payload.user_id,
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is_typing: payload.is_typing !== false,
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};
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this.emit('group_typing', m);
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} else {
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const m: WSTypingMessage = {
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type: 'typing',
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conversation_id: payload.conversation_id,
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user_id: payload.user_id,
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is_typing: payload.is_typing !== false,
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};
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this.emit('typing', m);
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}
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}
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private handleMessageRecall(payload: any): void {
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const detailType = payload?.detail_type || 'private';
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if (detailType === 'group') {
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const m: WSGroupRecallMessage = {
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type: 'group_recall',
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group_id: String(payload.group_id ?? ''),
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conversation_id: payload.conversation_id,
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message_id: payload.message_id,
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};
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this.emit('group_recall', m);
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} else {
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const m: WSRecallMessage = {
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type: 'recall',
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conversation_id: payload.conversation_id,
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message_id: payload.message_id,
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};
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this.emit('recall', m);
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}
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}
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private handleGroupNotice(payload: any): void {
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const m: WSGroupNoticeMessage = {
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type: 'group_notice',
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notice_type: payload.notice_type,
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group_id: String(payload.group_id ?? ''),
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data: payload.data || {},
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timestamp: payload.timestamp || Date.now(),
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message_id: payload.message_id,
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seq: payload.seq,
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};
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this.emit('group_notice', m);
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}
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private handleSystemNotification(payload: any): void {
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const m: WSNotificationMessage = {
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type: 'notification',
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id: String(payload.id ?? ''),
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content: payload.content || '',
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created_at: payload.created_at || new Date().toISOString(),
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};
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this.emit('notification', m);
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systemNotificationService.handleWSMessage(m as any).catch(() => {});
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}
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private handleMessageSent(payload: any): void {
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// 找到对应的发送请求并resolve
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const pendingMsg = this.pendingMessages.find(p =>
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p.type === 'chat' && p.payload.conversation_id === payload.conversation_id
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);
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if (pendingMsg) {
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pendingMsg.resolve(payload);
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this.removePendingMessage(pendingMsg.id);
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}
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}
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private handleMessageRecalled(payload: any): void {
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const pendingMsg = this.pendingMessages.find(p =>
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p.type === 'recall' && p.payload.message_id === payload.message_id
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);
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if (pendingMsg) {
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pendingMsg.resolve(payload);
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this.removePendingMessage(pendingMsg.id);
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}
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}
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// 发送消息(支持降级到HTTP)
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async sendMessage(
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conversationId: string,
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detailType: 'private' | 'group',
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segments: MessageSegment[],
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replyToId?: string
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): Promise<any> {
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const payload = {
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conversation_id: conversationId,
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detail_type: detailType,
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segments,
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reply_to_id: replyToId,
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};
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// 如果WebSocket连接正常,优先使用WebSocket发送
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if (this.isConnected() && !this.isFallbackMode) {
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return this.sendViaWebSocket('chat', payload);
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}
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|
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// 降级到HTTP发送
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return this.sendViaHTTP(conversationId, detailType, segments, replyToId);
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}
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|
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// 标记已读
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async markRead(conversationId: string, seq: number): Promise<void> {
|
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const payload = {
|
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conversation_id: conversationId,
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seq,
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};
|
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|
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if (this.isConnected() && !this.isFallbackMode) {
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this.sendViaWebSocket('read', payload).catch(() => {});
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||||
}
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// 已读不需要等待响应,失败也不影响
|
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}
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|
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// 发送输入状态
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sendTyping(conversationId: string, isTyping: boolean): void {
|
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const payload = {
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conversation_id: conversationId,
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is_typing: isTyping,
|
||||
};
|
||||
|
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if (this.isConnected() && !this.isFallbackMode) {
|
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this.sendViaWebSocket('typing', payload).catch(() => {});
|
||||
}
|
||||
}
|
||||
|
||||
// 撤回消息
|
||||
async recallMessage(messageId: string): Promise<any> {
|
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const payload = { message_id: messageId };
|
||||
|
||||
if (this.isConnected() && !this.isFallbackMode) {
|
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return this.sendViaWebSocket('recall', payload);
|
||||
}
|
||||
|
||||
// 降级到HTTP
|
||||
const { api } = await import('./api');
|
||||
return api.post('/messages/delete_msg', { message_id: messageId });
|
||||
}
|
||||
|
||||
// 通过WebSocket发送
|
||||
private sendViaWebSocket(type: string, payload: any): Promise<any> {
|
||||
return new Promise((resolve, reject) => {
|
||||
if (!this.ws || this.ws.readyState !== WebSocket.OPEN) {
|
||||
reject(new Error('WebSocket not connected'));
|
||||
return;
|
||||
}
|
||||
|
||||
const messageId = `msg_${++this.messageIdCounter}_${Date.now()}`;
|
||||
const message = {
|
||||
type,
|
||||
payload,
|
||||
};
|
||||
|
||||
// 添加到待处理队列
|
||||
const pendingMsg: PendingMessage = {
|
||||
id: messageId,
|
||||
type,
|
||||
payload,
|
||||
resolve,
|
||||
reject,
|
||||
timestamp: Date.now(),
|
||||
};
|
||||
this.pendingMessages.push(pendingMsg);
|
||||
|
||||
// 发送消息
|
||||
this.ws.send(JSON.stringify(message));
|
||||
|
||||
// 设置超时
|
||||
setTimeout(() => {
|
||||
const index = this.pendingMessages.findIndex(p => p.id === messageId);
|
||||
if (index >= 0) {
|
||||
this.pendingMessages[index].reject(new Error('Message timeout'));
|
||||
this.removePendingMessage(messageId);
|
||||
}
|
||||
}, 10000);
|
||||
});
|
||||
}
|
||||
|
||||
// 通过HTTP发送(降级方案)
|
||||
private async sendViaHTTP(
|
||||
conversationId: string,
|
||||
detailType: 'private' | 'group',
|
||||
segments: MessageSegment[],
|
||||
replyToId?: string
|
||||
): Promise<any> {
|
||||
const { api } = await import('./api');
|
||||
const body: any = {
|
||||
detail_type: detailType,
|
||||
segments,
|
||||
};
|
||||
if (replyToId) {
|
||||
body.reply_to_id = replyToId;
|
||||
}
|
||||
return api.post(`/conversations/${conversationId}/messages`, body);
|
||||
}
|
||||
|
||||
// 刷新待发送消息队列
|
||||
private flushPendingMessages(): void {
|
||||
if (this.pendingMessages.length === 0) return;
|
||||
|
||||
const now = Date.now();
|
||||
const expiredMessages: PendingMessage[] = [];
|
||||
const validMessages: PendingMessage[] = [];
|
||||
|
||||
// 分离过期和有效的消息
|
||||
for (const msg of this.pendingMessages) {
|
||||
if (now - msg.timestamp > 30000) {
|
||||
expiredMessages.push(msg);
|
||||
} else {
|
||||
validMessages.push(msg);
|
||||
}
|
||||
}
|
||||
|
||||
// 拒绝过期消息
|
||||
expiredMessages.forEach(msg => {
|
||||
msg.reject(new Error('Message expired'));
|
||||
});
|
||||
|
||||
// 重新发送有效消息
|
||||
this.pendingMessages = [];
|
||||
validMessages.forEach(msg => {
|
||||
this.sendViaWebSocket(msg.type, msg.payload)
|
||||
.then(msg.resolve)
|
||||
.catch(msg.reject);
|
||||
});
|
||||
}
|
||||
|
||||
private removePendingMessage(id: string): void {
|
||||
const index = this.pendingMessages.findIndex(p => p.id === id);
|
||||
if (index >= 0) {
|
||||
this.pendingMessages.splice(index, 1);
|
||||
}
|
||||
}
|
||||
|
||||
disconnect(): void {
|
||||
this.shouldRun = false;
|
||||
this.connected = false;
|
||||
this.isConnecting = false;
|
||||
this.isFallbackMode = false;
|
||||
|
||||
if (this.ws) {
|
||||
this.ws.close();
|
||||
this.ws = null;
|
||||
}
|
||||
|
||||
this.stopHeartbeat();
|
||||
this.stopReconnect();
|
||||
this.stopFallbackCheck();
|
||||
|
||||
// 拒绝所有待处理消息
|
||||
this.pendingMessages.forEach(msg => {
|
||||
msg.reject(new Error('WebSocket disconnected'));
|
||||
});
|
||||
this.pendingMessages = [];
|
||||
}
|
||||
|
||||
private scheduleReconnect(): void {
|
||||
if (this.reconnectAttempts >= this.maxReconnectAttempts) {
|
||||
// 超过最大重试次数,进入降级模式
|
||||
this.enterFallbackMode();
|
||||
return;
|
||||
}
|
||||
|
||||
this.stopReconnect();
|
||||
this.reconnectTimer = setTimeout(() => {
|
||||
this.reconnectAttempts += 1;
|
||||
this.connect();
|
||||
}, this.reconnectDelay);
|
||||
}
|
||||
|
||||
private stopReconnect() {
|
||||
if (this.reconnectTimer) {
|
||||
clearTimeout(this.reconnectTimer);
|
||||
this.reconnectTimer = null;
|
||||
}
|
||||
}
|
||||
|
||||
isConnected(): boolean {
|
||||
return this.connected && this.ws?.readyState === WebSocket.OPEN;
|
||||
}
|
||||
|
||||
isInFallbackMode(): boolean {
|
||||
return this.isFallbackMode;
|
||||
}
|
||||
|
||||
// 进入降级模式
|
||||
private enterFallbackMode(): void {
|
||||
if (this.isFallbackMode) return;
|
||||
|
||||
this.isFallbackMode = true;
|
||||
console.log('WebSocket entering fallback mode, using HTTP API');
|
||||
|
||||
// 启动降级模式检查定时器,定期尝试重连WebSocket
|
||||
this.startFallbackCheck();
|
||||
}
|
||||
|
||||
// 启动降级模式检查
|
||||
private startFallbackCheck(): void {
|
||||
this.stopFallbackCheck();
|
||||
this.fallbackCheckTimer = setInterval(() => {
|
||||
if (!this.isConnected()) {
|
||||
this.reconnectAttempts = 0;
|
||||
this.connect();
|
||||
}
|
||||
}, 30000); // 每30秒尝试重连
|
||||
}
|
||||
|
||||
private stopFallbackCheck(): void {
|
||||
if (this.fallbackCheckTimer) {
|
||||
clearInterval(this.fallbackCheckTimer);
|
||||
this.fallbackCheckTimer = null;
|
||||
}
|
||||
}
|
||||
|
||||
private emit<T extends WSMessageType>(type: T, message: Extract<WSMessage, { type: T }>) {
|
||||
const handlers = this.messageHandlers.get(type) || [];
|
||||
handlers.forEach(h => h(message as WSMessage));
|
||||
}
|
||||
|
||||
on<T extends WSMessageType>(type: T, handler: MessageHandler<Extract<WSMessage, { type: T }>>): () => void {
|
||||
const list = this.messageHandlers.get(type) || [];
|
||||
list.push(handler as MessageHandler);
|
||||
this.messageHandlers.set(type, list);
|
||||
return () => {
|
||||
const current = this.messageHandlers.get(type) || [];
|
||||
const idx = current.indexOf(handler as MessageHandler);
|
||||
if (idx >= 0) current.splice(idx, 1);
|
||||
};
|
||||
}
|
||||
|
||||
onConnect(handler: ConnectionHandler): () => void {
|
||||
this.connectionHandlers.push(handler);
|
||||
return () => {
|
||||
const i = this.connectionHandlers.indexOf(handler);
|
||||
if (i >= 0) this.connectionHandlers.splice(i, 1);
|
||||
};
|
||||
}
|
||||
|
||||
onDisconnect(handler: ConnectionHandler): () => void {
|
||||
this.disconnectionHandlers.push(handler);
|
||||
return () => {
|
||||
const i = this.disconnectionHandlers.indexOf(handler);
|
||||
if (i >= 0) this.disconnectionHandlers.splice(i, 1);
|
||||
};
|
||||
}
|
||||
|
||||
private setupAppStateListener(): void {
|
||||
if (this.appStateSubscription) return;
|
||||
this.lastAppState = AppState.currentState;
|
||||
this.appStateSubscription = AppState.addEventListener('change', (nextState: AppStateStatus) => {
|
||||
if (this.lastAppState.match(/inactive|background/) && nextState === 'active' && !this.isConnected()) {
|
||||
this.reconnectAttempts = 0;
|
||||
this.connect();
|
||||
}
|
||||
this.lastAppState = nextState;
|
||||
});
|
||||
}
|
||||
|
||||
async start(): Promise<boolean> {
|
||||
this.setupAppStateListener();
|
||||
return this.connect();
|
||||
}
|
||||
|
||||
stop(): void {
|
||||
if (this.appStateSubscription) {
|
||||
this.appStateSubscription.remove();
|
||||
this.appStateSubscription = null;
|
||||
}
|
||||
this.disconnect();
|
||||
}
|
||||
|
||||
private markActivity(): void {
|
||||
this.lastActivityAt = Date.now();
|
||||
}
|
||||
|
||||
private startHeartbeat(): void {
|
||||
this.stopHeartbeat();
|
||||
this.heartbeatTimer = setInterval(() => {
|
||||
if (this.ws?.readyState === WebSocket.OPEN) {
|
||||
this.ws.send(JSON.stringify({ type: 'ping' }));
|
||||
}
|
||||
}, this.heartbeatInterval);
|
||||
}
|
||||
|
||||
private stopHeartbeat(): void {
|
||||
if (this.heartbeatTimer) {
|
||||
clearInterval(this.heartbeatTimer);
|
||||
this.heartbeatTimer = null;
|
||||
}
|
||||
}
|
||||
|
||||
private handleDisconnected(): void {
|
||||
const wasActive = this.connected || this.ws != null || this.isConnecting;
|
||||
this.isConnecting = false;
|
||||
this.connected = false;
|
||||
|
||||
if (this.ws) {
|
||||
this.ws.close();
|
||||
this.ws = null;
|
||||
}
|
||||
|
||||
this.stopHeartbeat();
|
||||
|
||||
if (wasActive) {
|
||||
this.disconnectionHandlers.forEach(h => h());
|
||||
}
|
||||
|
||||
if (this.shouldRun) {
|
||||
this.scheduleReconnect();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export const wsService = new WebSocketService();
|
||||
Reference in New Issue
Block a user