refactor(grpc): restructure task handling and migrate to slog
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Refactor the gRPC client and task handling logic to improve modularity,
error handling, and observability.

- Split `grpc/handler.go` into specialized handler files (login,
  classroom, exams, grades, schedule) to reduce complexity.
- Replace standard `log` with `log/slog` throughout the project for
  structured logging.
- Refactor `grpc/client.go` to use a thread-safe connection management
  pattern with `sync.RWMutex`.
- Remove the legacy `service` package and HTTP server implementation,
  transitioning the application to a pure gRPC runner mode.
- Clean up `config` and `pkg/errors` to remove unused utilities and
  simplify the API.
- Improve error reporting in parsers and HTTP clients by checking
  response status codes.
This commit is contained in:
2026-06-09 23:08:03 +08:00
parent ee5c36f3ac
commit accc6567f2
26 changed files with 720 additions and 1442 deletions

View File

@@ -5,16 +5,7 @@ import (
"fmt"
)
var (
ErrInvalidConfig = errors.New("invalid configuration")
ErrLoginFailed = errors.New("login failed")
ErrCaptchaFailed = errors.New("captcha recognition failed")
ErrScheduleFailed = errors.New("failed to fetch schedule")
ErrRecognitionFailed = errors.New("schedule recognition failed")
ErrUnauthorized = errors.New("unauthorized access")
ErrTimeout = errors.New("operation timeout")
ErrConnectionFailed = errors.New("connection failed")
)
var ErrLoginFailed = errors.New("login failed")
type ScheduleError struct {
Op string
@@ -40,19 +31,3 @@ func New(op string, err error, msg string) error {
Msg: msg,
}
}
func Wrap(err error, msg string) error {
return fmt.Errorf("%s: %w", msg, err)
}
func Join(errs ...error) error {
return errors.Join(errs...)
}
func Is(err, target error) bool {
return errors.Is(err, target)
}
func As(err error, target any) bool {
return errors.As(err, target)
}

View File

@@ -5,51 +5,29 @@ import (
"os"
)
var (
defaultLevel = slog.LevelInfo
logger *slog.Logger
)
var currentLevel = slog.LevelInfo
func init() {
opts := &slog.HandlerOptions{
Level: defaultLevel,
Level: currentLevel,
}
logger = slog.New(slog.NewJSONHandler(os.Stdout, opts))
logger := slog.New(slog.NewJSONHandler(os.Stdout, opts))
slog.SetDefault(logger)
}
func SetLevel(level slog.Level) {
currentLevel = level
opts := &slog.HandlerOptions{
Level: level,
Level: currentLevel,
}
logger = slog.New(slog.NewJSONHandler(os.Stdout, opts))
logger := slog.New(slog.NewJSONHandler(os.Stdout, opts))
slog.SetDefault(logger)
}
func SetTextHandler() {
opts := &slog.HandlerOptions{
Level: defaultLevel,
Level: currentLevel,
}
logger = slog.New(slog.NewTextHandler(os.Stdout, opts))
logger := slog.New(slog.NewTextHandler(os.Stdout, opts))
slog.SetDefault(logger)
}
func Debug(msg string, args ...any) {
slog.Debug(msg, args...)
}
func Info(msg string, args ...any) {
slog.Info(msg, args...)
}
func Warn(msg string, args ...any) {
slog.Warn(msg, args...)
}
func Error(msg string, args ...any) {
slog.Error(msg, args...)
}
func With(args ...any) *slog.Logger {
return slog.With(args...)
}