[Fix ----] Game option UseNativeGLFW could work on Windows. Now, it is ignored on Windows. (#2386)

* Fix: Game option UseNativeGLFW could work on Windows. Now, it is ignored on Windows.

* Update translation value
This commit is contained in:
Burning_TNT
2023-07-12 15:02:52 +08:00
committed by GitHub
parent 9c0e1b1dc8
commit 20ee9c8ce6
5 changed files with 10 additions and 10 deletions

View File

@@ -908,8 +908,8 @@ settings.advanced.renderer.llvmpipe=软渲染器(性能较差,兼容性最
settings.advanced.renderer.zink=Vulkan性能最好兼容性较差
settings.advanced.server_ip=服务器地址
settings.advanced.server_ip.prompt=默认,启动游戏后可以直接进入对应服务器
settings.advanced.use_native_glfw=[Linux] 使用系统 GLFW
settings.advanced.use_native_openal=[Linux] 使用系统 OpenAL
settings.advanced.use_native_glfw=使用系统 GLFW
settings.advanced.use_native_openal=使用系统 OpenAL
settings.advanced.workaround=调试选项
settings.advanced.workaround.warning=调试选项仅提供给专业玩家使用。调试选项可能会导致游戏无法启动。除非你知道你在做什么,否则请不要修改这些选项!
settings.advanced.wrapper_launcher=包装命令