choosing files for modpack

This commit is contained in:
huangyuhui
2016-01-24 19:54:02 +08:00
parent 005589955c
commit 54e14a25da
35 changed files with 901 additions and 316 deletions

View File

@@ -25,7 +25,7 @@ import org.jackhuang.hellominecraft.utils.logging.logger.Logger;
*/
public class HMCLog {
public static Logger logger = new Logger("Hello Minecraft!");
private static final Logger logger = new Logger("Hello Minecraft!");
public static void log(String message) {
logger.info(message);

View File

@@ -102,7 +102,7 @@ public class ZipEngine {
} else {
pathName = file.getPath().substring(basePath.length() + 1);
if (pathNameCallback != null)
pathName = pathNameCallback.apply(pathName, true);
pathName = pathNameCallback.apply(pathName, false);
if (pathName == null)
continue;
putFile(file, pathName);

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@@ -110,11 +110,13 @@ public abstract class Task {
return new DoubleTask(t, this);
}
public void run() {
public boolean run() {
try {
executeTask();
return true;
} catch (Throwable t) {
HMCLog.err("Failed to execute task", t);
return false;
}
}
}

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@@ -0,0 +1,99 @@
/*
* Hello Minecraft! Launcher.
* Copyright (C) 2013 huangyuhui <huanghongxun2008@126.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see {http://www.gnu.org/licenses/}.
*/
package org.jackhuang.hellominecraft.utils.views.checktree;
import java.awt.Color;
import java.awt.Component;
import java.awt.Dimension;
import javax.swing.JCheckBox;
import javax.swing.JPanel;
import javax.swing.JTree;
import javax.swing.UIManager;
import javax.swing.plaf.ColorUIResource;
import javax.swing.tree.TreeCellRenderer;
public class CheckBoxTreeCellRenderer extends JPanel implements TreeCellRenderer {
protected JCheckBox check;
protected CheckBoxTreeLabel label;
public CheckBoxTreeCellRenderer() {
setLayout(null);
add(check = new JCheckBox());
add(label = new CheckBoxTreeLabel());
check.setBackground(UIManager.getColor("Tree.textBackground"));
label.setForeground(UIManager.getColor("Tree.textForeground"));
}
/**
* 返回的是一个<code>JPanel</code>对象,该对象中包含一个<code>JCheckBox</code>对象
* 和一个<code>JLabel</code>对象。并且根据每个结点是否被选中来决定<code>JCheckBox</code>
* 是否被选中。
*/
@Override
public Component getTreeCellRendererComponent(JTree tree, Object value,
boolean selected, boolean expanded, boolean leaf, int row,
boolean hasFocus) {
String stringValue = tree.convertValueToText(value, selected, expanded, leaf, row, hasFocus);
setEnabled(tree.isEnabled());
check.setSelected(((CheckBoxTreeNode) value).isSelected());
label.setFont(tree.getFont());
label.setText(stringValue);
label.setSelected(selected);
label.setFocus(hasFocus);
if (leaf)
label.setIcon(UIManager.getIcon("Tree.leafIcon"));
else if (expanded)
label.setIcon(UIManager.getIcon("Tree.openIcon"));
else
label.setIcon(UIManager.getIcon("Tree.closedIcon"));
return this;
}
@Override
public Dimension getPreferredSize() {
Dimension dCheck = check.getPreferredSize();
Dimension dLabel = label.getPreferredSize();
return new Dimension(dCheck.width + dLabel.width, dCheck.height < dLabel.height ? dLabel.height : dCheck.height);
}
@Override
public void doLayout() {
Dimension dCheck = check.getPreferredSize();
Dimension dLabel = label.getPreferredSize();
int yCheck = 0;
int yLabel = 0;
if (dCheck.height < dLabel.height)
yCheck = (dLabel.height - dCheck.height) / 2;
else
yLabel = (dCheck.height - dLabel.height) / 2;
check.setLocation(0, yCheck);
check.setBounds(0, yCheck, dCheck.width, dCheck.height);
label.setLocation(dCheck.width, yLabel);
label.setBounds(dCheck.width, yLabel, dLabel.width, dLabel.height);
}
@Override
public void setBackground(Color color) {
if (color instanceof ColorUIResource)
color = null;
super.setBackground(color);
}
}

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@@ -0,0 +1,82 @@
/*
* Hello Minecraft! Launcher.
* Copyright (C) 2013 huangyuhui <huanghongxun2008@126.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see {http://www.gnu.org/licenses/}.
*/
package org.jackhuang.hellominecraft.utils.views.checktree;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import javax.swing.Icon;
import javax.swing.JLabel;
import javax.swing.UIManager;
import javax.swing.plaf.ColorUIResource;
public class CheckBoxTreeLabel extends JLabel {
private boolean isSelected;
private boolean hasFocus;
public CheckBoxTreeLabel() {
}
@Override
public void setBackground(Color color) {
if (color instanceof ColorUIResource)
color = null;
super.setBackground(color);
}
@Override
public void paint(Graphics g) {
/*String str;
if ((str = getText()) != null)
if (0 < str.length()) {
if (isSelected)
g.setColor(UIManager.getColor("Tree.selectionBackground"));
else
g.setColor(UIManager.getColor("Tree.textBackground"));
Dimension d = getPreferredSize();
int imageOffset = 0;
Icon currentIcon = getIcon();
if (currentIcon != null)
imageOffset = currentIcon.getIconWidth() + Math.max(0, getIconTextGap() - 1);
g.fillRect(imageOffset, 0, d.width - 1 - imageOffset, d.height);
if (hasFocus) {
g.setColor(UIManager.getColor("Tree.selectionBorderColor"));
g.drawRect(imageOffset, 0, d.width - 1 - imageOffset, d.height - 1);
}
}*/
super.paint(g);
}
@Override
public Dimension getPreferredSize() {
Dimension retDimension = super.getPreferredSize();
if (retDimension != null)
retDimension = new Dimension(retDimension.width + 3, retDimension.height);
return retDimension;
}
public void setSelected(boolean isSelected) {
this.isSelected = isSelected;
}
public void setFocus(boolean hasFocus) {
this.hasFocus = hasFocus;
}
}

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@@ -0,0 +1,105 @@
/*
* Hello Minecraft! Launcher.
* Copyright (C) 2013 huangyuhui <huanghongxun2008@126.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see {http://www.gnu.org/licenses/}.
*/
package org.jackhuang.hellominecraft.utils.views.checktree;
import javax.swing.tree.DefaultMutableTreeNode;
/**
*
* @author huangyuhui
*/
public class CheckBoxTreeNode extends DefaultMutableTreeNode {
protected boolean isSelected;
public CheckBoxTreeNode() {
this(null);
}
public CheckBoxTreeNode(Object userObject) {
this(userObject, true, false);
}
public CheckBoxTreeNode(Object userObject, boolean allowsChildren, boolean isSelected) {
super(userObject, allowsChildren);
this.isSelected = isSelected;
}
public boolean isSelected() {
return isSelected;
}
public void setSelected(boolean _isSelected) {
this.isSelected = _isSelected;
if (_isSelected) {
// 如果选中,则将其所有的子结点都选中
if (children != null)
for (Object obj : children) {
CheckBoxTreeNode node = (CheckBoxTreeNode) obj;
if (_isSelected != node.isSelected())
node.setSelected(_isSelected);
}
// 向上检查,如果父结点的所有子结点都被选中,那么将父结点也选中
CheckBoxTreeNode pNode = (CheckBoxTreeNode) parent;
// 开始检查pNode的所有子节点是否都被选中
if (pNode != null) {
int index = 0;
for (; index < pNode.children.size(); ++index) {
CheckBoxTreeNode pChildNode = (CheckBoxTreeNode) pNode.children.get(index);
if (!pChildNode.isSelected())
break;
}
/*
* 表明pNode所有子结点都已经选中则选中父结点
* 该方法是一个递归方法,因此在此不需要进行迭代,因为
* 当选中父结点后,父结点本身会向上检查的。
*/
if (index == pNode.children.size())
if (pNode.isSelected() != _isSelected)
pNode.setSelected(_isSelected);
}
} else {
/*
* 如果是取消父结点导致子结点取消,那么此时所有的子结点都应该是选择上的;
* 否则就是子结点取消导致父结点取消,然后父结点取消导致需要取消子结点,但
* 是这时候是不需要取消子结点的。
*/
if (children != null) {
int index = 0;
for (; index < children.size(); ++index) {
CheckBoxTreeNode childNode = (CheckBoxTreeNode) children.get(index);
if (!childNode.isSelected())
break;
}
// 从上向下取消的时候
if (index == children.size())
for (int i = 0; i < children.size(); ++i) {
CheckBoxTreeNode node = (CheckBoxTreeNode) children.get(i);
if (node.isSelected() != _isSelected)
node.setSelected(_isSelected);
}
}
// 向上取消,只要存在一个子节点不是选上的,那么父节点就不应该被选上。
CheckBoxTreeNode pNode = (CheckBoxTreeNode) parent;
if (pNode != null && pNode.isSelected() != _isSelected)
pNode.setSelected(_isSelected);
}
}
}

View File

@@ -0,0 +1,45 @@
/*
* Hello Minecraft! Launcher.
* Copyright (C) 2013 huangyuhui <huanghongxun2008@126.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see {http://www.gnu.org/licenses/}.
*/
package org.jackhuang.hellominecraft.utils.views.checktree;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import javax.swing.JTree;
import javax.swing.tree.TreePath;
import javax.swing.tree.DefaultTreeModel;
public class CheckBoxTreeNodeSelectionListener extends MouseAdapter {
@Override
public void mouseClicked(MouseEvent event) {
JTree tree = (JTree) event.getSource();
int x = event.getX();
int y = event.getY();
int row = tree.getRowForLocation(x, y);
TreePath path = tree.getPathForRow(row);
if (path != null) {
CheckBoxTreeNode node = (CheckBoxTreeNode) path.getLastPathComponent();
if (node != null) {
boolean isSelected = !node.isSelected();
node.setSelected(isSelected);
((DefaultTreeModel) tree.getModel()).nodeStructureChanged(node);
}
}
}
}

View File

@@ -3,11 +3,8 @@ package org.jackhuang.hellominecraft.utils.views.wizard.api.displayer;
import java.awt.Container;
import java.awt.EventQueue;
import java.lang.reflect.InvocationTargetException;
import java.net.URL;
import java.util.logging.Logger;
import javax.swing.Icon;
import javax.swing.ImageIcon;
import javax.swing.JLabel;
import javax.swing.JProgressBar;
import javax.swing.border.EmptyBorder;
@@ -38,14 +35,10 @@ public class NavProgress implements ResultProgressHandle {
JLabel lbl = new JLabel();
JLabel busy = new JLabel();
WizardDisplayerImpl parent;
String failMessage = null;
boolean isUseBusy = false;
Container ipanel = null;
boolean isInitialized = false;
@@ -55,18 +48,13 @@ public class NavProgress implements ResultProgressHandle {
*/
boolean isRunning = true;
NavProgress(WizardDisplayerImpl impl, boolean useBusy) {
NavProgress(WizardDisplayerImpl impl) {
this.parent = impl;
isUseBusy = useBusy;
}
public void addProgressComponents(Container panel) {
panel.add(lbl);
if (isUseBusy) {
ensureBusyInitialized();
panel.add(busy);
} else
panel.add(progressBar);
panel.add(progressBar);
isInitialized = true;
ipanel = panel;
}
@@ -93,8 +81,6 @@ public class NavProgress implements ResultProgressHandle {
progressBar.setMaximum(totalSteps);
progressBar.setValue(currentStep);
}
setUseBusy(false);
});
}
@@ -103,34 +89,9 @@ public class NavProgress implements ResultProgressHandle {
lbl.setText(description == null ? " " : description);
progressBar.setIndeterminate(true);
setUseBusy(true);
});
}
protected void setUseBusy(boolean useBusy) {
if (isInitialized)
if (useBusy && (!isUseBusy)) {
ipanel.remove(progressBar);
ensureBusyInitialized();
ipanel.add(busy);
ipanel.invalidate();
} else if (!useBusy && isUseBusy) {
ipanel.remove(busy);
ipanel.add(progressBar);
ipanel.invalidate();
}
isUseBusy = useBusy;
}
private void ensureBusyInitialized() {
if (busy.getIcon() == null) {
URL url = getClass().getResource("/org/jackhuang/hellominecraft/busy.gif");
Icon icon = new ImageIcon(url);
busy.setIcon(icon);
}
}
private void invoke(Runnable r) {
if (EventQueue.isDispatchThread())
r.run();

View File

@@ -413,8 +413,8 @@ public class WizardDisplayerImpl extends WizardDisplayer {
}
protected ResultProgressHandle createProgressDisplay(boolean isUseBusy) {
return new NavProgress(this, isUseBusy);
protected ResultProgressHandle createProgressDisplay() {
return new NavProgress(this);
}
void handleDeferredWizardResult(final DeferredWizardResult r, final boolean inSummary) {
@@ -422,7 +422,7 @@ public class WizardDisplayerImpl extends WizardDisplayer {
deferredResult = r;
}
wizardPanel.setEnabled(false);
progress = createProgressDisplay(r.isUseBusy());
progress = createProgressDisplay();
Container inst = instructions.getComponent();
progress.addProgressComponents(inst);
inst.invalidate();

View File

@@ -9,7 +9,7 @@ If applicable, add the following below the CDDL Header, with the fields
enclosed by brackets [] replaced by your own identifying information:
"Portions Copyrighted [year] [name of copyright owner]" */
/*
/*
* DeferredWizardResult.java
*
* Created on September 24, 2006, 3:42 AM
@@ -17,95 +17,84 @@ enclosed by brackets [] replaced by your own identifying information:
* To change this template, choose Tools | Template Manager
* and open the template in the editor.
*/
package org.jackhuang.hellominecraft.utils.views.wizard.spi;
import java.util.Map;
/**
* Object which can be returned from
* Object which can be returned from
* <code>WizardPage.WizardResultProducer.finish()</code>
* or <code>WizardPanelProvider.finish()</code>. A DeferredWizardResult does
* not immediately calculate its result; it is used for cases where some
* or <code>WizardPanelProvider.finish()</code>. A DeferredWizardResult does
* not immediately calculate its result; it is used for cases where some
* time consuming work needs to be performed to compute the result (such as
* creating files on disk), and a progress bar should be shown until the work
* is completed.
*
* @see org.jackhuang.hellominecraft.utils.views.wizard.spi.ResultProgressHandle
*
* @author Tim Boudreau
*/
public abstract class DeferredWizardResult {
private final boolean canAbort;
private final boolean useBusy;
/**
* Creates a new instance of DeferredWizardResult which cannot be
/**
* Creates a new instance of DeferredWizardResult which cannot be
* aborted and shows a progress bar.
*/
public DeferredWizardResult() {
useBusy = false;
canAbort = false;
}
/** Creates a new instance of DeferredWizardResult which may or may not
* be able to be aborted.
/**
* Creates a new instance of DeferredWizardResult which may or may not
* be able to be aborted.
*
* @param canAbort determine if background computation can be aborted by
* calling the <code>abort()</code> method
* calling the <code>abort()</code> method
*/
public DeferredWizardResult (boolean canAbort) {
public DeferredWizardResult(boolean canAbort) {
this.canAbort = canAbort;
this.useBusy = false;
}
/** Creates a new instance of DeferredWizardResult which may or may not
* be able to be aborted, and which may simply disable the wizard's UI
* instead of showing a progress bar while the background work runs.
*
* @param canAbort
* @param useBusy
*/
public DeferredWizardResult (boolean canAbort, boolean useBusy) {
this.canAbort = canAbort;
this.useBusy = useBusy;
}
/**
* Begin computing the result. This method is called on a background
/**
* Begin computing the result. This method is called on a background
* thread, not the AWT event thread, and computation can immediately begin.
* Use the progress handle to set progress as the work progresses.
*
* IMPORTANT: This method MUST call either progress.finished with the result,
* or progress.failed with an error message. If this method returns without
* Use the progress handle to set progress as the work progresses.
*
* IMPORTANT: This method MUST call either progress.finished with the
* result,
* or progress.failed with an error message. If this method returns without
* calling either of those methods, it will be assumed to have failed.
*
*
* @param settings The settings gathered over the course of the wizard
* @param progress A handle which can be used to affect the progress bar.
*/
public abstract void start (Map settings, ResultProgressHandle progress);
public abstract void start(Map settings, ResultProgressHandle progress);
/**
* If true, the background thread can be aborted. If it is possible to
* If true, the background thread can be aborted. If it is possible to
* abort, then the UI may allow the dialog to be closed while the result
* is being computed.
*/
*/
public final boolean canAbort() {
return canAbort;
}
/**
* Abort computation of the result. This method will usually be called on
* Abort computation of the result. This method will usually be called on
* the event thread, after <code>start()<code> has been called, and before
* <code>finished()</code> has been called on the <code>ResultProgressHandle</code>
* <code>finished()</code> has been called on the
* <code>ResultProgressHandle</code>
* that is passed to <code>start()</code>, for example, if the user clicks
* the close button on the dialog showing the wizard while the result is
* being computed.
* <p>
* <b>This method does <i>nothing</i> by default</b> - it is left empty so
* that people who do not want to support aborting background work do not
* have to override it. It is up to the implementor
* to set a flag or otherwise notify the background thread to halt
* computation. A simple method for doing so is as follows:
* have to override it. It is up to the implementor
* to set a flag or otherwise notify the background thread to halt
* computation. A simple method for doing so is as follows:
* <pre>
* volatile Thread thread;
* public void start (Map settings, ResultProgressHandle handle) {
@@ -113,8 +102,8 @@ public abstract class DeferredWizardResult {
* synchronized (this) {
* thread = Thread.currentThread();
* }
*
* //do the background computation, update progress. Every so often,
*
* //do the background computation, update progress. Every so often,
* //check Thread.interrupted() and exit if true
* } finally {
* synchronized (this) {
@@ -122,31 +111,17 @@ public abstract class DeferredWizardResult {
* }
* }
* }
*
*
* public synchronized void abort() {
* if (thread != null) thread.interrupt();
* }
* </pre>
* or you can use a <code>volatile boolean</code> flag that you set in
* <code>abort()</code> and periodically check in the body of <code>start()</code>.
*
*/
* <code>abort()</code> and periodically check in the body of
* <code>start()</code>.
*
*/
public void abort() {
//do nothing
}
/**
* Determine if the UI should be completely disabled while the background
* work is running (i.e. you do not want a progress bar, you just want all
* navigation disabled [note on some window managers, the user will still
* be able to click the dialog's window drag-bar close button, so you still
* should override abort() to stop computation if possible]).
*
* @return true if no progress bar should be displayed and the UI should
* just disable itself
*/
public final boolean isUseBusy()
{
return useBusy;
}
}

View File

@@ -5,23 +5,22 @@ compliance with the License.
or http://www.netbeans.org/cddl.txt.
When distributing Covered Code, include this CDDL Header Notice in each file
and include the License file at http://www.netbeans.org/cddl.txt.
*/
*/
package org.jackhuang.hellominecraft.utils.views.wizard.spi;
import java.util.Map;
/**
* Result class for the methods in WizardPanel.
*
*
* For immediate action, one of the two constantants PROCEED or REMAIN_ON_PAGE
* should be returned. Otherwise an instance of a subclass should be returned
* should be returned. Otherwise an instance of a subclass should be returned
* that computes a Boolean result.
*
*
* @author stanley@stanleyknutson.com
*/
public abstract class WizardPanelNavResult extends DeferredWizardResult
{
public abstract class WizardPanelNavResult extends DeferredWizardResult {
/**
* value for procced to next step in the wizard.
*/
@@ -31,59 +30,43 @@ public abstract class WizardPanelNavResult extends DeferredWizardResult
*/
public static final WizardPanelNavResult REMAIN_ON_PAGE = new WPNRimmediate(false);
public WizardPanelNavResult(boolean useBusy) {
super (false, useBusy);
private WizardPanelNavResult() {
super();
}
public WizardPanelNavResult(boolean useBusy, boolean canAbort) {
super (canAbort, useBusy);
}
public WizardPanelNavResult() {
super (false, false);
}
public boolean isDeferredComputation()
{
public boolean isDeferredComputation() {
return true;
}
/*
* internal class for the constants only
*/
private final static class WPNRimmediate extends WizardPanelNavResult
{
private final static class WPNRimmediate extends WizardPanelNavResult {
boolean value;
WPNRimmediate (boolean v)
{
WPNRimmediate(boolean v) {
value = v;
}
public boolean isDeferredComputation()
{
public boolean isDeferredComputation() {
return false;
}
public boolean equals (Object o)
{
if (o instanceof WPNRimmediate && ((WPNRimmediate)o).value == value)
{
public boolean equals(Object o) {
if (o instanceof WPNRimmediate && ((WPNRimmediate) o).value == value)
return true;
}
return false;
}
public int hashCode()
{
public int hashCode() {
return value ? 1 : 2;
}
public void start(Map settings, ResultProgressHandle progress)
{
public void start(Map settings, ResultProgressHandle progress) {
// Should never get here, this is supposed to be immediate!
throw new RuntimeException("Immediate result was called as deferral!");
}
}
}