fix(multiplayer): accidentally enabled relay.

This commit is contained in:
huanghongxun
2021-09-26 21:51:51 +08:00
parent c70898ced7
commit 59df08cd93

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@@ -97,8 +97,7 @@ public final class MultiplayerManager {
"--token", StringUtils.isBlank(token) ? "new" : token, "--token", StringUtils.isBlank(token) ? "new" : token,
"--id", peer, "--id", peer,
"--local", String.format("0.0.0.0:%d", localPort), "--local", String.format("0.0.0.0:%d", localPort),
"--remote", String.format("0.0.0.0:%d", remotePort), "--remote", String.format("0.0.0.0:%d", remotePort)};
"--mode", "relay"};
Process process; Process process;
try { try {
process = new ProcessBuilder() process = new ProcessBuilder()
@@ -154,8 +153,7 @@ public final class MultiplayerManager {
String[] commands = new String[]{exe.toString(), String[] commands = new String[]{exe.toString(),
"--token", StringUtils.isBlank(token) ? "new" : token, "--token", StringUtils.isBlank(token) ? "new" : token,
"--allows", String.format("0.0.0.0:%d/0.0.0.0:%d", port, server.getPort()), "--allows", String.format("0.0.0.0:%d/0.0.0.0:%d", port, server.getPort())};
"--mode", "relay"};
Process process = new ProcessBuilder() Process process = new ProcessBuilder()
.command(commands) .command(commands)
.start(); .start();