Disabling launcher checking game completion
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@@ -78,7 +78,12 @@ public final class LauncherHelper {
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executor = Task.of(Schedulers.javafx(), () -> Controllers.dialog(launchingStepsPane))
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executor = Task.of(Schedulers.javafx(), () -> Controllers.dialog(launchingStepsPane))
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.then(Task.of(Schedulers.javafx(), () -> emitStatus(LoadingState.DEPENDENCIES)))
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.then(Task.of(Schedulers.javafx(), () -> emitStatus(LoadingState.DEPENDENCIES)))
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.then(dependencyManager.checkGameCompletionAsync(version))
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.then(variables -> {
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if (setting.isNotCheckGame())
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return null;
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else
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return dependencyManager.checkGameCompletionAsync(version);
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})
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.then(Task.of(Schedulers.javafx(), () -> emitStatus(LoadingState.MODS)))
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.then(Task.of(Schedulers.javafx(), () -> emitStatus(LoadingState.MODS)))
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.then(new CurseCompletionTask(dependencyManager, selectedVersion))
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.then(new CurseCompletionTask(dependencyManager, selectedVersion))
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.then(Task.of(Schedulers.javafx(), () -> emitStatus(LoadingState.LOGGING_IN)))
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.then(Task.of(Schedulers.javafx(), () -> emitStatus(LoadingState.LOGGING_IN)))
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