Update Fabric warnings pattern in CrashReportAnalyzer (#2742)
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@@ -92,7 +92,7 @@ public final class CrashReportAnalyzer {
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DEBUG_CRASH(Pattern.compile("Manually triggered debug crash")),
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CONFIG(Pattern.compile("Failed loading config file (?<file>.*?) of type (.*?) for modid (?<id>.*)"), "id", "file"),
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// Fabric gives some warnings
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FABRIC_WARNINGS(Pattern.compile("(Warnings were found!|Incompatible mod set!)(.*?)[\\n\\r]+(?<reason>[^\\[]+)\\["), "reason"),
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FABRIC_WARNINGS(Pattern.compile("(Warnings were found!|Incompatible mod set!|Incompatible mods found!)(.*?)[\\n\\r]+(?<reason>[^\\[]+)\\["), "reason"),
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// Game crashed when ticking entity
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ENTITY(Pattern.compile("Entity Type: (?<type>.*)[\\w\\W\\n\\r]*?Entity's Exact location: (?<location>.*)"), "type", "location"),
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// Game crashed when tesselating block model
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