Files
JKVideo/components/NativeVideoPlayer.tsx

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import React, {
useState,
useRef,
useEffect,
useCallback,
forwardRef,
useImperativeHandle,
} from "react";
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import { formatDuration } from "../utils/format";
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import {
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View,
StyleSheet,
TouchableOpacity,
TouchableWithoutFeedback,
Text,
Modal,
Image,
PanResponder,
useWindowDimensions,
} from "react-native";
import Video, { VideoRef } from "react-native-video";
import { LinearGradient } from "expo-linear-gradient";
import { Ionicons } from "@expo/vector-icons";
import type {
PlayUrlResponse,
VideoShotData,
DanmakuItem,
} from "../services/types";
import { buildDashMpdUri } from "../utils/dash";
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import { getVideoShot } from "../services/bilibili";
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import DanmakuOverlay from "./DanmakuOverlay";
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const BAR_H = 3;
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// 进度球尺寸
const BALL = 12;
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// 活跃状态下的拖动球增大尺寸,提升触控体验
const BALL_ACTIVE = 16;
const HIDE_DELAY = 3000;
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const HEADERS = {
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Referer: "https://www.bilibili.com",
"User-Agent":
"Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/120.0.0.0 Safari/537.36",
};
function clamp(v: number, lo: number, hi: number) {
return Math.max(lo, Math.min(hi, v));
}
//
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function findFrameByTime(index: number[], seekTime: number): number {
let lo = 0,
hi = index.length - 1;
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while (lo < hi) {
const mid = (lo + hi + 1) >> 1;
if (index[mid] <= seekTime) lo = mid;
else hi = mid - 1;
}
return lo;
}
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export interface NativeVideoPlayerRef {
seek: (t: number) => void;
setPaused: (v: boolean) => void;
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}
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interface Props {
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playData: PlayUrlResponse | null;
qualities: { qn: number; desc: string }[];
currentQn: number;
onQualityChange: (qn: number) => void;
onFullscreen: () => void;
style?: object;
bvid?: string;
cid?: number;
danmakus?: DanmakuItem[];
isFullscreen?: boolean;
onTimeUpdate?: (t: number) => void;
initialTime?: number;
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forcePaused?: boolean;
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}
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export const NativeVideoPlayer = forwardRef<NativeVideoPlayerRef, Props>(
function NativeVideoPlayer(
{
playData,
qualities,
currentQn,
onQualityChange,
onFullscreen,
style,
bvid,
cid,
danmakus,
isFullscreen,
onTimeUpdate,
initialTime,
forcePaused,
}: Props,
ref,
) {
const { width: SCREEN_W, height: SCREEN_H } = useWindowDimensions();
const VIDEO_H = SCREEN_W * 0.5625;
const [resolvedUrl, setResolvedUrl] = useState<string | undefined>();
const isDash = !!playData?.dash;
const [showControls, setShowControls] = useState(true);
const hideTimer = useRef<ReturnType<typeof setTimeout> | null>(null);
const [paused, setPaused] = useState(false);
const [currentTime, setCurrentTime] = useState(0);
const currentTimeRef = useRef(0);
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const [duration, setDuration] = useState(0);
const durationRef = useRef(0);
const lastProgressUpdate = useRef(0);
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const [showQuality, setShowQuality] = useState(false);
const [buffered, setBuffered] = useState(0);
const [isSeeking, setIsSeeking] = useState(false);
const isSeekingRef = useRef(false);
const [touchX, setTouchX] = useState<number | null>(null);
const touchXRef = useRef<number | null>(null);
const rafRef = useRef<number | null>(null);
const barOffsetX = useRef(0);
const barWidthRef = useRef(300);
const trackRef = useRef<View>(null);
const [shots, setShots] = useState<VideoShotData | null>(null);
const [showDanmaku, setShowDanmaku] = useState(true);
const videoRef = useRef<VideoRef>(null);
useImperativeHandle(ref, () => ({
seek: (t: number) => {
videoRef.current?.seek(t);
},
setPaused: (v: boolean) => {
setPaused(v);
},
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}));
const currentDesc =
qualities.find((q) => q.qn === currentQn)?.desc ??
String(currentQn || "HD");
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// 解析播放链接dash 需要构建 mpd uri普通链接直接取第一个 durl。使用 useEffect 监听 playData 和 currentQn 变化,确保每次切换视频或清晰度时都能正确更新播放链接。错误处理逻辑保证即使 dash mpd 构建失败也能回退到普通链接,提升兼容性。
useEffect(() => {
if (!playData) {
setResolvedUrl(undefined);
return;
}
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if (isDash) {
buildDashMpdUri(playData, currentQn)
.then(setResolvedUrl)
.catch(() => setResolvedUrl(playData.dash!.video[0]?.baseUrl));
} else {
setResolvedUrl(playData.durl?.[0]?.url);
}
}, [playData, currentQn]);
// 获取视频截图数据,供进度条预览使用。依赖 bvid 和 cid确保在视频切换时重新获取截图。使用 cancelled 标志避免在组件卸载后更新状态,防止内存泄漏和潜在的错误。
useEffect(() => {
if (!bvid || !cid) return;
let cancelled = false;
getVideoShot(bvid, cid).then((shotData) => {
if (cancelled) return;
if (shotData?.image?.length) {
setShots(shotData);
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}
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});
return () => {
cancelled = true;
};
}, [bvid, cid]);
useEffect(() => {
durationRef.current = duration;
}, [duration]);
// 控制栏自动隐藏逻辑每次用户交互后重置计时器3秒无交互则隐藏。使用 useRef 存储计时器 ID 和拖动状态,避免闭包问题导致的计时器失效或误触发。
const resetHideTimer = useCallback(() => {
if (hideTimer.current) clearTimeout(hideTimer.current);
if (!isSeekingRef.current) {
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hideTimer.current = setTimeout(
() => setShowControls(false),
HIDE_DELAY,
);
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}
}, []);
// 显示控制栏并重置隐藏计时器,确保用户每次交互后都有足够时间查看控制栏。依赖 resetHideTimer 保持稳定引用,避免不必要的重新渲染。
const showAndReset = useCallback(() => {
setShowControls(true);
resetHideTimer();
}, [resetHideTimer]);
// 点击视频区域切换控制栏显示状态,显示时重置隐藏计时器,隐藏时直接隐藏。使用 useCallback 优化性能,避免不必要的函数重新创建。
const handleTap = useCallback(() => {
setShowControls((prev) => {
if (!prev) {
resetHideTimer();
return true;
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}
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if (hideTimer.current) clearTimeout(hideTimer.current);
return false;
});
}, [resetHideTimer]);
// 组件卸载时清理隐藏计时器,避免内存泄漏和潜在的状态更新错误。依赖项为空数组确保只在挂载和卸载时执行一次。
useEffect(() => {
resetHideTimer();
return () => {
if (hideTimer.current) clearTimeout(hideTimer.current);
};
}, []);
const measureTrack = useCallback(() => {
trackRef.current?.measureInWindow((x, _y, w) => {
if (w > 0) {
barOffsetX.current = x;
barWidthRef.current = w;
}
});
}, []);
// 使用 PanResponder 实现进度条拖动,支持在拖动过程中显示预览图。通过 touchXRef 和 rafRef 优化拖动性能,避免频繁更新状态导致的卡顿。用户松开拖动时,根据最终位置计算对应的时间点并跳转,同时清理状态和隐藏预览图。
const panResponder = useRef(
PanResponder.create({
onStartShouldSetPanResponder: () => true,
onMoveShouldSetPanResponder: () => true,
onPanResponderGrant: (_, gs) => {
isSeekingRef.current = true;
setIsSeeking(true);
setShowControls(true);
if (hideTimer.current) clearTimeout(hideTimer.current);
const x = clamp(gs.x0 - barOffsetX.current, 0, barWidthRef.current);
touchXRef.current = x;
setTouchX(x);
},
onPanResponderMove: (_, gs) => {
touchXRef.current = clamp(
gs.moveX - barOffsetX.current,
0,
barWidthRef.current,
);
if (!rafRef.current) {
rafRef.current = requestAnimationFrame(() => {
setTouchX(touchXRef.current);
rafRef.current = null;
});
}
},
// 用户松开拖动,或拖动被中断(如来电),都视为结束拖动,需要清理状态和隐藏预览
onPanResponderRelease: (_, gs) => {
if (rafRef.current) {
cancelAnimationFrame(rafRef.current);
rafRef.current = null;
}
const ratio = clamp(
(gs.moveX - barOffsetX.current) / barWidthRef.current,
0,
1,
);
const t = ratio * durationRef.current;
videoRef.current?.seek(t);
setCurrentTime(t);
touchXRef.current = null;
setTouchX(null);
isSeekingRef.current = false;
setIsSeeking(false);
if (hideTimer.current) clearTimeout(hideTimer.current);
hideTimer.current = setTimeout(
() => setShowControls(false),
HIDE_DELAY,
);
},
onPanResponderTerminate: () => {
if (rafRef.current) {
cancelAnimationFrame(rafRef.current);
rafRef.current = null;
}
touchXRef.current = null;
setTouchX(null);
isSeekingRef.current = false;
setIsSeeking(false);
},
}),
).current;
// 进度条上触摸位置对应的时间点比例0-1。非拖动状态为 null
const touchRatio =
touchX !== null ? clamp(touchX / barWidthRef.current, 0, 1) : null;
const progressRatio =
duration > 0 ? clamp(currentTime / duration, 0, 1) : 0;
const bufferedRatio = duration > 0 ? clamp(buffered / duration, 0, 1) : 0;
const THUMB_DISPLAY_W = 120; // scaled display width
const renderThumbnail = () => {
if (touchRatio === null || !shots || !isSeeking) return null;
const {
img_x_size: TW,
img_y_size: TH,
img_x_len,
img_y_len,
image,
index,
} = shots;
const framesPerSheet = img_x_len * img_y_len;
const totalFrames = framesPerSheet * image.length;
const seekTime = touchRatio * duration;
// 通过时间戳索引找到最接近的帧,若无索引则均匀映射到总帧数上
const frameIdx =
index?.length && duration > 0
? clamp(findFrameByTime(index, seekTime), 0, index.length - 1)
: clamp(
Math.floor(touchRatio * (totalFrames - 1)),
0,
totalFrames - 1,
);
const sheetIdx = Math.floor(frameIdx / framesPerSheet);
const local = frameIdx % framesPerSheet;
const col = local % img_x_len;
const row = Math.floor(local / img_x_len);
// 根据单帧图尺寸和预设的显示宽度计算缩放后的显示尺寸,保持宽高比
const scale = THUMB_DISPLAY_W / TW;
const DW = THUMB_DISPLAY_W;
const DH = Math.round(TH * scale);
const trackLeft = barOffsetX.current;
const absLeft = clamp(
trackLeft + (touchX ?? 0) - DW / 2,
0,
SCREEN_W - DW,
);
// 兼容处理图床地址,确保以 http(s) 协议开头
const sheetUrl = image[sheetIdx].startsWith("//")
? `https:${image[sheetIdx]}`
: image[sheetIdx];
return (
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<View
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style={[styles.thumbPreview, { left: absLeft, width: DW }]}
pointerEvents="none"
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>
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<View
style={{
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width: DW,
height: DH,
overflow: "hidden",
borderRadius: 4,
}}
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>
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<Image
source={{ uri: sheetUrl, headers: HEADERS }}
style={{
position: "absolute",
width: TW * img_x_len * scale,
height: TH * img_y_len * scale,
left: -col * DW,
top: -row * DH,
}}
/>
</View>
<Text style={styles.thumbTime}>
{formatDuration(Math.floor(seekTime))}
</Text>
</View>
);
};
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return (
<View
style={[
isFullscreen
? styles.fsContainer
: [styles.container, { width: SCREEN_W, height: VIDEO_H }],
style,
]}
>
{resolvedUrl ? (
<Video
key={resolvedUrl}
ref={videoRef}
source={
isDash
? { uri: resolvedUrl, type: "mpd", headers: HEADERS }
: { uri: resolvedUrl, headers: HEADERS }
}
style={StyleSheet.absoluteFill}
resizeMode="contain"
controls={false}
paused={!!(forcePaused || paused)}
progressUpdateInterval={500}
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onProgress={({
currentTime: ct,
seekableDuration: dur,
playableDuration: buf,
}) => {
currentTimeRef.current = ct;
onTimeUpdate?.(ct);
// 拖动进度条时跳过 UI 更新,避免与用户拖动冲突
if (isSeekingRef.current) return;
const now = Date.now();
if (now - lastProgressUpdate.current < 450) return;
lastProgressUpdate.current = now;
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setCurrentTime(ct);
if (dur > 0 && Math.abs(dur - durationRef.current) > 1) setDuration(dur);
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setBuffered(buf);
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}}
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onLoad={() => {
if (initialTime && initialTime > 0) {
videoRef.current?.seek(initialTime);
}
// seek 后部分播放器不恢复播放,先暂停再恢复,强制触发 prop 变化
if (!forcePaused) {
setPaused(true);
requestAnimationFrame(() => setPaused(false));
}
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}}
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onError={(e) => {
// 杜比视界播放失败时自动降级到 1080P
if (currentQn === 126) {
onQualityChange(80);
return;
}
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console.warn("Video playback error:", e);
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}}
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/>
) : (
<View style={styles.placeholder} />
)}
{isFullscreen && !!danmakus?.length && (
<DanmakuOverlay
danmakus={danmakus}
currentTime={currentTime}
screenWidth={SCREEN_W}
screenHeight={SCREEN_H}
visible={showDanmaku}
/>
)}
<TouchableWithoutFeedback onPress={handleTap}>
<View style={StyleSheet.absoluteFill} />
</TouchableWithoutFeedback>
{showControls && (
<>
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{/* 小窗口 */}
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<LinearGradient
colors={["rgba(0,0,0,0.55)", "transparent"]}
style={styles.topBar}
pointerEvents="box-none"
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></LinearGradient>
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<TouchableOpacity
style={styles.centerBtn}
onPress={() => {
setPaused((p) => !p);
showAndReset();
}}
>
<View style={styles.centerBtnBg}>
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<Ionicons
name={paused ? "play" : "pause"}
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size={28}
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color="#fff"
/>
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</View>
</TouchableOpacity>
<LinearGradient
colors={["transparent", "rgba(0,0,0,0.7)"]}
style={styles.bottomBar}
pointerEvents="box-none"
>
<View
ref={trackRef}
style={styles.trackWrapper}
onLayout={measureTrack}
{...panResponder.panHandlers}
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>
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<View style={styles.track}>
<View
style={[
styles.trackLayer,
{
width: `${bufferedRatio * 100}%` as any,
backgroundColor: "rgba(255,255,255,0.35)",
},
]}
/>
<View
style={[
styles.trackLayer,
{
width: `${progressRatio * 100}%` as any,
backgroundColor: "#00AEEC",
},
]}
/>
</View>
{isSeeking && touchX !== null ? (
<View
style={[
styles.ball,
styles.ballActive,
{ left: touchX - BALL_ACTIVE / 2 },
]}
/>
) : (
<View
style={[
styles.ball,
{ left: progressRatio * barWidthRef.current - BALL / 2 },
]}
/>
)}
</View>
{/* Controls */}
<View style={styles.ctrlRow}>
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<TouchableOpacity
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onPress={() => {
setPaused((p) => !p);
showAndReset();
}}
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style={styles.ctrlBtn}
>
<Ionicons
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name={paused ? "play" : "pause"}
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size={16}
color="#fff"
/>
</TouchableOpacity>
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<Text style={styles.timeText}>
{formatDuration(Math.floor(currentTime))}
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</Text>
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<View style={{ flex: 1 }} />
<Text style={styles.timeText}>{formatDuration(duration)}</Text>
<TouchableOpacity
style={styles.ctrlBtn}
onPress={() => setShowQuality(true)}
>
<Text style={styles.qualityText}>{currentDesc}</Text>
</TouchableOpacity>
{isFullscreen && (
<TouchableOpacity
style={styles.ctrlBtn}
onPress={() => setShowDanmaku((v) => !v)}
>
<Ionicons
name={showDanmaku ? "chatbubbles" : "chatbubbles-outline"}
size={16}
color="#fff"
/>
</TouchableOpacity>
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)}
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<TouchableOpacity style={styles.ctrlBtn} onPress={onFullscreen}>
<Ionicons name="expand" size={18} color="#fff" />
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</TouchableOpacity>
</View>
</LinearGradient>
</>
)}
{renderThumbnail()}
{/* 选清晰度 */}
<Modal visible={showQuality} transparent animationType="fade">
<TouchableOpacity
style={styles.modalOverlay}
onPress={() => setShowQuality(false)}
>
<View style={styles.qualityList}>
<Text style={styles.qualityTitle}></Text>
{qualities.map((q) => (
<TouchableOpacity
key={q.qn}
style={styles.qualityItem}
onPress={() => {
setShowQuality(false);
onQualityChange(q.qn);
showAndReset();
}}
>
<Text
style={[
styles.qualityItemText,
q.qn === currentQn && styles.qualityItemActive,
]}
>
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{q.desc}
{q.qn === 126 ? " DV" : ""}
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</Text>
{q.qn === currentQn && (
<Ionicons name="checkmark" size={16} color="#00AEEC" />
)}
</TouchableOpacity>
))}
</View>
</TouchableOpacity>
</Modal>
</View>
);
},
);
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const styles = StyleSheet.create({
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container: { backgroundColor: "#000" },
fsContainer: { flex: 1, backgroundColor: "#000" },
placeholder: { ...StyleSheet.absoluteFillObject, backgroundColor: "#000" },
topBar: {
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position: "absolute",
top: 0,
left: 0,
right: 0,
height: 56,
paddingHorizontal: 12,
paddingTop: 10,
flexDirection: "row",
justifyContent: "flex-end",
},
topBtn: { padding: 6 },
centerBtn: {
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position: "absolute",
top: "50%",
left: "50%",
transform: [{ translateX: -28 }, { translateY: -28 }],
},
centerBtnBg: {
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width: 56,
height: 56,
borderRadius: 28,
backgroundColor: "rgba(0,0,0,0.45)",
alignItems: "center",
justifyContent: "center",
},
bottomBar: {
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position: "absolute",
bottom: 0,
left: 0,
right: 0,
paddingBottom: 8,
paddingTop: 32,
},
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thumbPreview: { position: "absolute", bottom: 64, alignItems: "center" },
thumbTime: {
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color: "#fff",
fontSize: 11,
fontWeight: "600",
marginTop: 2,
textShadowColor: "rgba(0,0,0,0.7)",
textShadowOffset: { width: 0, height: 1 },
textShadowRadius: 2,
},
trackWrapper: {
marginHorizontal: 8,
height: BAR_H + BALL_ACTIVE,
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justifyContent: "center",
position: "relative",
},
track: {
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height: BAR_H,
borderRadius: 2,
overflow: "hidden",
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backgroundColor: "rgba(255,255,255,0.2)",
},
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trackLayer: {
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position: "absolute",
top: 0,
left: 0,
height: BAR_H,
},
ball: {
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position: "absolute",
top: (BAR_H + BALL_ACTIVE) / 2 - BALL / 2,
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width: BALL,
height: BALL,
borderRadius: BALL / 2,
backgroundColor: "#fff",
elevation: 3,
},
ballActive: {
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width: BALL_ACTIVE,
height: BALL_ACTIVE,
borderRadius: BALL_ACTIVE / 2,
backgroundColor: "#00AEEC",
top: 0,
},
ctrlRow: {
flexDirection: "row",
alignItems: "center",
paddingHorizontal: 8,
marginTop: 4,
},
ctrlBtn: { paddingHorizontal: 8, paddingVertical: 4 },
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timeText: {
color: "#fff",
fontSize: 11,
marginHorizontal: 2,
fontWeight: "600",
},
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qualityText: { color: "#fff", fontSize: 11, fontWeight: "600" },
modalOverlay: {
flex: 1,
backgroundColor: "rgba(0,0,0,0.5)",
justifyContent: "center",
alignItems: "center",
},
qualityList: {
backgroundColor: "#fff",
borderRadius: 12,
paddingVertical: 8,
paddingHorizontal: 16,
minWidth: 180,
},
qualityTitle: {
fontSize: 15,
fontWeight: "700",
color: "#212121",
paddingVertical: 10,
textAlign: "center",
},
qualityItem: {
flexDirection: "row",
alignItems: "center",
justifyContent: "space-between",
paddingVertical: 12,
borderTopWidth: StyleSheet.hairlineWidth,
borderTopColor: "#eee",
},
qualityItemText: { fontSize: 14, color: "#333" },
qualityItemActive: { color: "#00AEEC", fontWeight: "700" },
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});