feat: 性能优化 + Bug修复 + 搜索增强

- expo-image 替换 RN Image(VideoCard/LiveCard/BigVideoCard/CommentItem,recyclingKey)
- DanmakuList Animated.Value 对象池,减少 GC 压力
- FlatList 性能参数:windowSize=7 / maxToRenderPerBatch=6 / removeClippedSubviews
- bilibili.ts 请求去重(getVideoDetail/getPlayUrl)
- SESSDATA 迁移至 expo-secure-store(utils/secureStorage.ts,启动自动迁移)
- 主题系统扩展:新增 sheetBg/modalBg/modalText/placeholder/iconDefault/danger 等 token
- 多组件深色模式适配:DownloadSheet/LivePlayer/NativeVideoPlayer/DownloadProgressBtn/CommentItem/LoginModal
- 搜索页增强:搜索建议 + 热搜榜(hooks/useSearch.ts + app/search.tsx)
- LoginModal 修复轮询竞态(cancelled flag + try-catch)
- 修复 downloads.tsx 冗余三元表达式
This commit is contained in:
Developer
2026-03-26 00:43:37 +08:00
parent 27587859a4
commit 463c0db058
21 changed files with 524 additions and 103 deletions

View File

@@ -36,6 +36,24 @@ const FAST_DRIP_INTERVAL = 100;
const QUEUE_FAST_THRESHOLD = 50;
const SEEK_THRESHOLD = 2;
// ─── Animated.Value 对象池,减少频繁创建/GC ──────────────────────────────────
const animPool: Animated.Value[] = [];
const POOL_MAX = 64;
function acquireAnim(): Animated.Value {
const v = animPool.pop();
if (v) { v.setValue(0); return v; }
return new Animated.Value(0);
}
function releaseAnims(items: DisplayedDanmaku[]) {
for (const item of items) {
if (animPool.length < POOL_MAX) {
animPool.push(item._fadeAnim);
}
}
}
// ─── 舰长等级 ───────────────────────────────────────────────────────────────────
const GUARD_LABELS: Record<number, { text: string; color: string }> = {
1: { text: "总督", color: "#E13979" },
@@ -153,7 +171,7 @@ export default function DanmakuList({
if (queueRef.current.length === 0) return;
const item = queueRef.current.shift()!;
const fadeAnim = new Animated.Value(0);
const fadeAnim = acquireAnim();
const displayed: DisplayedDanmaku = {
...item,
_key: keyCounterRef.current++,
@@ -168,9 +186,13 @@ export default function DanmakuList({
setDisplayedItems((prev) => {
const next = [...prev, displayed];
return next.length > maxItems
? next.slice(-Math.floor(maxItems / 2))
: next;
if (next.length > maxItems) {
const trimCount = next.length - Math.floor(maxItems / 2);
const trimmed = next.slice(trimCount);
releaseAnims(next.slice(0, trimCount));
return trimmed;
}
return next;
});
if (isAtBottomRef.current) {