mirror of
https://gh-proxy.org/https://github.com/tiajinsha/JKVideo
synced 2026-07-07 23:18:38 +08:00
290 lines
8.0 KiB
TypeScript
290 lines
8.0 KiB
TypeScript
import React, { useEffect, useRef, useState, useCallback } from 'react';
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import {
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View, Image, Text, StyleSheet, Dimensions, PanResponder,
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} from 'react-native';
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import { getHeatmap, getVideoShot } from '../services/bilibili';
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import type { VideoShotData } from '../services/types';
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const { width: SCREEN_WIDTH } = Dimensions.get('window');
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const BAR_H = 4;
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const BALL_SIZE = 12;
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const THUMB_PREVIEW_H = 60; // space above bar for thumbnail
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const CONTAINER_H = THUMB_PREVIEW_H + 16 + BAR_H + BALL_SIZE;
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const SEGMENTS = 120;
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function clamp(v: number, lo: number, hi: number) {
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return Math.max(lo, Math.min(hi, v));
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}
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function heatColor(v: number): string {
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if (v < 0.5) {
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const t = v * 2;
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const r = Math.round(t * 255);
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return `rgb(${r},174,236)`;
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}
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const t = (v - 0.5) * 2;
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const g = Math.round((1 - t) * 114);
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const b = Math.round((1 - t) * 153);
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return `rgb(251,${g},${b})`;
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}
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function decodeFloats(base64: string): number[] {
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const binary = atob(base64);
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const bytes = new Uint8Array(binary.length);
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for (let i = 0; i < binary.length; i++) bytes[i] = binary.charCodeAt(i);
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const view = new DataView(bytes.buffer);
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const floats: number[] = [];
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let i = 0;
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while (i < bytes.length) {
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const tag = bytes[i++];
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const wireType = tag & 0x7;
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if (wireType === 5) {
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floats.push(view.getFloat32(i, true));
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i += 4;
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} else if (wireType === 0) {
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while (i < bytes.length && (bytes[i++] & 0x80));
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} else if (wireType === 1) {
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i += 8;
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} else if (wireType === 2) {
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let len = 0, shift = 0;
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do {
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const b = bytes[i++];
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len |= (b & 0x7f) << shift;
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shift += 7;
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if (!(b & 0x80)) break;
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} while (true);
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i += len;
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} else {
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break;
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}
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}
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return floats;
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}
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function downsample(data: number[], n: number): number[] {
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if (data.length === 0) return Array(n).fill(0);
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const result: number[] = [];
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for (let i = 0; i < n; i++) {
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const idx = Math.floor((i / n) * data.length);
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result.push(data[idx]);
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}
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const max = Math.max(...result);
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if (max === 0) return result;
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return result.map(v => v / max);
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}
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interface Props {
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bvid: string;
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cid: number;
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currentTime: number;
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duration: number;
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onSeek: (t: number) => void;
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}
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export function HeatProgressBar({ bvid, cid, currentTime, duration, onSeek }: Props) {
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const [segments, setSegments] = useState<number[]>([]);
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const [shots, setShots] = useState<VideoShotData | null>(null);
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const [touchX, setTouchX] = useState<number | null>(null);
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const barX = useRef(0);
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useEffect(() => {
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let cancelled = false;
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Promise.all([getHeatmap(bvid), getVideoShot(bvid, cid)]).then(([heatmap, shotData]) => {
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if (cancelled) return;
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if (heatmap?.pb_data) {
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try {
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const floats = decodeFloats(heatmap.pb_data);
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setSegments(downsample(floats, SEGMENTS));
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} catch {
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setSegments([]);
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}
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}
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if (shotData?.image?.length) setShots(shotData);
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});
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return () => { cancelled = true; };
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}, [bvid, cid]);
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const panResponder = useRef(
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PanResponder.create({
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onStartShouldSetPanResponder: () => true,
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onMoveShouldSetPanResponder: () => true,
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onPanResponderGrant: (_, gs) => {
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setTouchX(gs.x0 - barX.current);
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},
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onPanResponderMove: (_, gs) => {
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setTouchX(gs.moveX - barX.current);
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},
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onPanResponderRelease: (_, gs) => {
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const relX = gs.moveX - barX.current;
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const ratio = clamp(relX / BAR_WIDTH, 0, 1);
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onSeek(ratio * duration);
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setTouchX(null);
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},
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onPanResponderTerminate: () => setTouchX(null),
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})
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).current;
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const BAR_WIDTH = SCREEN_WIDTH - 32;
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const progressRatio = duration > 0 ? clamp(currentTime / duration, 0, 1) : 0;
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const touchRatio = touchX !== null ? clamp(touchX / BAR_WIDTH, 0, 1) : null;
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const renderThumbnail = () => {
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if (touchRatio === null || !shots) return null;
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const THUMB_W = shots.img_x_size;
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const THUMB_H = shots.img_y_size;
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const totalFrames = shots.img_x_len * shots.img_y_len * shots.image.length;
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const framesPerSheet = shots.img_x_len * shots.img_y_len;
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const frameIdx = Math.floor(touchRatio * (totalFrames - 1));
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const sheetIdx = Math.floor(frameIdx / framesPerSheet);
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const local = frameIdx % framesPerSheet;
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const col = local % shots.img_x_len;
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const row = Math.floor(local / shots.img_x_len);
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const thumbLeft = clamp((touchX ?? 0) - THUMB_W / 2, 0, BAR_WIDTH - THUMB_W);
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const timeLabel = formatTime(touchRatio * duration);
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return (
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<View style={[styles.thumbContainer, { left: thumbLeft, width: THUMB_W }]}>
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<View style={{ width: THUMB_W, height: THUMB_H, overflow: 'hidden', borderRadius: 4 }}>
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<Image
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source={{ uri: shots.image[sheetIdx] }}
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style={{
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position: 'absolute',
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width: THUMB_W * shots.img_x_len,
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height: THUMB_H * shots.img_y_len,
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left: -col * THUMB_W,
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top: -row * THUMB_H,
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}}
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/>
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</View>
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<Text style={styles.timeLabel}>{timeLabel}</Text>
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</View>
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);
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};
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const renderTouchIndicator = () => {
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if (touchRatio === null) return null;
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return (
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<View style={[styles.touchBall, { left: touchRatio * BAR_WIDTH - BALL_SIZE / 2 }]} />
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);
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};
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return (
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<View
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style={styles.wrapper}
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onLayout={e => { barX.current = e.nativeEvent.layout.x + 16; }}
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>
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{renderThumbnail()}
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<View
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style={styles.barArea}
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{...panResponder.panHandlers}
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>
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<View style={styles.barTrack}>
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{segments.length > 0 ? (
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segments.map((v, i) => (
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<View
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key={i}
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style={[
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styles.segment,
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{ backgroundColor: heatColor(v), width: `${100 / SEGMENTS}%` },
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]}
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/>
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))
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) : (
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<View style={[styles.segment, { flex: 1, backgroundColor: '#00AEEC' }]} />
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)}
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{/* played overlay */}
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<View
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style={[
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styles.playedOverlay,
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{ width: `${progressRatio * 100}%` },
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]}
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/>
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</View>
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{/* progress ball */}
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<View
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style={[styles.progressBall, { left: progressRatio * BAR_WIDTH - BALL_SIZE / 2 }]}
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/>
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{renderTouchIndicator()}
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</View>
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</View>
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);
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}
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function formatTime(s: number): string {
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const m = Math.floor(s / 60);
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const sec = Math.floor(s % 60);
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return `${m}:${sec.toString().padStart(2, '0')}`;
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}
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const BAR_WIDTH = Dimensions.get('window').width - 32;
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const styles = StyleSheet.create({
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wrapper: {
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backgroundColor: '#fff',
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paddingHorizontal: 16,
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paddingBottom: 8,
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paddingTop: 4,
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overflow: 'visible',
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},
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barArea: {
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height: BAR_H + BALL_SIZE,
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justifyContent: 'center',
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position: 'relative',
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},
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barTrack: {
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height: BAR_H,
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flexDirection: 'row',
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borderRadius: 2,
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overflow: 'hidden',
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backgroundColor: '#e0e0e0',
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},
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segment: {
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height: BAR_H,
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},
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playedOverlay: {
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position: 'absolute',
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top: 0,
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left: 0,
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height: BAR_H,
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backgroundColor: 'rgba(255,255,255,0.3)',
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},
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progressBall: {
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position: 'absolute',
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top: (BAR_H + BALL_SIZE) / 2 - BALL_SIZE / 2,
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width: BALL_SIZE,
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height: BALL_SIZE,
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borderRadius: BALL_SIZE / 2,
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backgroundColor: '#fff',
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borderWidth: 2,
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borderColor: '#00AEEC',
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shadowColor: '#000',
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shadowOpacity: 0.2,
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shadowRadius: 2,
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elevation: 2,
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},
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touchBall: {
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position: 'absolute',
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top: (BAR_H + BALL_SIZE) / 2 - BALL_SIZE / 2,
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width: BALL_SIZE,
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height: BALL_SIZE,
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borderRadius: BALL_SIZE / 2,
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backgroundColor: '#00AEEC',
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opacity: 0.8,
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},
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thumbContainer: {
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position: 'absolute',
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top: -THUMB_PREVIEW_H - 4,
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alignItems: 'center',
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},
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timeLabel: {
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fontSize: 11,
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color: '#212121',
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marginTop: 2,
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fontWeight: '600',
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},
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});
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