- Upgrade Go version to 1.24.0 and update toolchain. - Update various dependencies in go.mod and go.sum, including: - Upgrade `fasthttp/websocket` to v1.5.12 - Upgrade `fsnotify/fsnotify` to v1.9.0 - Upgrade `valyala/fasthttp` to v1.58.0 - Add new dependencies for `bytedance/sonic` and `google/uuid`. - Refactor bot configuration in config.toml to support multiple bot protocols, including "milky" and "onebot11". - Modify internal configuration structures to accommodate new bot settings. - Enhance event dispatcher with metrics tracking and asynchronous processing capabilities. - Implement WebSocket connection management with heartbeat and reconnection logic. - Update server handling for bot management and event publishing.
402 lines
10 KiB
Go
402 lines
10 KiB
Go
package net
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import (
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"context"
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"fmt"
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"net/url"
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"sync"
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"time"
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"cellbot/internal/engine"
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"cellbot/internal/protocol"
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"github.com/bytedance/sonic"
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"github.com/fasthttp/websocket"
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"github.com/valyala/fasthttp"
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"go.uber.org/zap"
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)
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// WebSocketManager WebSocket连接管理器
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type WebSocketManager struct {
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connections map[string]*WebSocketConnection
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logger *zap.Logger
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eventBus *engine.EventBus
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mu sync.RWMutex
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upgrader *websocket.FastHTTPUpgrader
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}
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// NewWebSocketManager 创建WebSocket管理器
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func NewWebSocketManager(logger *zap.Logger, eventBus *engine.EventBus) *WebSocketManager {
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return &WebSocketManager{
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connections: make(map[string]*WebSocketConnection),
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logger: logger.Named("websocket"),
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eventBus: eventBus,
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upgrader: &websocket.FastHTTPUpgrader{
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ReadBufferSize: 1024,
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WriteBufferSize: 1024,
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CheckOrigin: func(ctx *fasthttp.RequestCtx) bool {
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return true // 允许所有来源,生产环境应加强检查
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},
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},
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}
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}
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// ConnectionType 连接类型
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type ConnectionType string
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const (
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ConnectionTypeReverse ConnectionType = "reverse" // 反向连接(被动接受)
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ConnectionTypeForward ConnectionType = "forward" // 正向连接(主动发起)
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)
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// WebSocketConnection WebSocket连接
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type WebSocketConnection struct {
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ID string
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Conn *websocket.Conn
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BotID string
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Logger *zap.Logger
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ctx context.Context
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cancel context.CancelFunc
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Type ConnectionType
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RemoteAddr string
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reconnectURL string // 用于正向连接重连
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maxReconnect int // 最大重连次数
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reconnectCount int // 当前重连次数
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heartbeatTick time.Duration // 心跳间隔
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}
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// NewWebSocketConnection 创建WebSocket连接
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func NewWebSocketConnection(conn *websocket.Conn, botID string, connType ConnectionType, logger *zap.Logger) *WebSocketConnection {
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ctx, cancel := context.WithCancel(context.Background())
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connID := generateConnID()
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return &WebSocketConnection{
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ID: connID,
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Conn: conn,
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BotID: botID,
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Logger: logger.With(zap.String("conn_id", connID)),
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ctx: ctx,
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cancel: cancel,
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Type: connType,
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RemoteAddr: conn.RemoteAddr().String(),
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maxReconnect: 5,
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heartbeatTick: 30 * time.Second,
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}
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}
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// UpgradeWebSocket 升级HTTP连接为WebSocket
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func (wsm *WebSocketManager) UpgradeWebSocket(ctx *fasthttp.RequestCtx) (*WebSocketConnection, error) {
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// 获取查询参数
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botID := string(ctx.QueryArgs().Peek("bot_id"))
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if botID == "" {
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return nil, fmt.Errorf("missing bot_id parameter")
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}
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// 创建通道用于传递连接
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connChan := make(chan *websocket.Conn, 1)
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// 升级连接
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err := wsm.upgrader.Upgrade(ctx, func(conn *websocket.Conn) {
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connChan <- conn
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})
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if err != nil {
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return nil, fmt.Errorf("failed to upgrade connection: %w", err)
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}
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// 等待连接在回调中建立
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conn := <-connChan
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// 创建连接对象(反向连接)
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wsConn := NewWebSocketConnection(conn, botID, ConnectionTypeReverse, wsm.logger)
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// 存储连接
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wsm.mu.Lock()
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wsm.connections[wsConn.ID] = wsConn
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wsm.mu.Unlock()
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wsm.logger.Info("WebSocket reverse connection established",
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zap.String("conn_id", wsConn.ID),
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zap.String("bot_id", botID),
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zap.String("remote_addr", wsConn.RemoteAddr))
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// 启动读取循环和心跳
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go wsConn.readLoop(wsm.eventBus)
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go wsConn.heartbeatLoop()
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return wsConn, nil
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}
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// readLoop 读取循环
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func (wsc *WebSocketConnection) readLoop(eventBus *engine.EventBus) {
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defer wsc.close()
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for {
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select {
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case <-wsc.ctx.Done():
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return
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default:
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messageType, message, err := wsc.Conn.ReadMessage()
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if err != nil {
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wsc.Logger.Error("Failed to read message", zap.Error(err))
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return
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}
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// 只处理文本消息,忽略其他类型
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if messageType != websocket.TextMessage {
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wsc.Logger.Warn("Received non-text message, ignoring",
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zap.Int("message_type", messageType))
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continue
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}
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// 处理消息
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wsc.handleMessage(message, eventBus)
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}
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}
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}
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// handleMessage 处理消息
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func (wsc *WebSocketConnection) handleMessage(data []byte, eventBus *engine.EventBus) {
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wsc.Logger.Debug("Received message", zap.ByteString("data", data))
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// 解析JSON消息为BaseEvent
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var event protocol.BaseEvent
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if err := sonic.Unmarshal(data, &event); err != nil {
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wsc.Logger.Error("Failed to parse message", zap.Error(err), zap.ByteString("data", data))
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return
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}
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// 验证必需字段
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if event.Type == "" {
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wsc.Logger.Warn("Event type is empty", zap.ByteString("data", data))
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return
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}
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// 如果没有时间戳,使用当前时间
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if event.Timestamp == 0 {
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event.Timestamp = time.Now().Unix()
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}
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// 如果没有SelfID,使用连接的BotID
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if event.SelfID == "" {
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event.SelfID = wsc.BotID
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}
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// 确保Data字段不为nil
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if event.Data == nil {
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event.Data = make(map[string]interface{})
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}
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wsc.Logger.Info("Event received",
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zap.String("type", string(event.Type)),
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zap.String("detail_type", event.DetailType),
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zap.String("self_id", event.SelfID))
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// 发布到事件总线
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eventBus.Publish(&event)
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}
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// SendMessage 发送消息
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func (wsc *WebSocketConnection) SendMessage(data []byte) error {
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wsc.Logger.Debug("Sending message", zap.ByteString("data", data))
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err := wsc.Conn.WriteMessage(websocket.TextMessage, data)
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if err != nil {
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return fmt.Errorf("failed to send message: %w", err)
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}
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return nil
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}
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// heartbeatLoop 心跳循环
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func (wsc *WebSocketConnection) heartbeatLoop() {
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ticker := time.NewTicker(wsc.heartbeatTick)
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defer ticker.Stop()
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for {
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select {
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case <-ticker.C:
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// 发送ping消息
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if err := wsc.Conn.WriteControl(websocket.PingMessage, []byte{}, time.Now().Add(10*time.Second)); err != nil {
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wsc.Logger.Warn("Failed to send ping", zap.Error(err))
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return
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}
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wsc.Logger.Debug("Heartbeat ping sent")
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case <-wsc.ctx.Done():
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return
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}
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}
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}
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// reconnectLoop 重连循环(仅用于正向连接)
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func (wsc *WebSocketConnection) reconnectLoop(wsm *WebSocketManager) {
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<-wsc.ctx.Done() // 等待连接断开
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if wsc.Type != ConnectionTypeForward || wsc.reconnectURL == "" {
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return
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}
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wsc.Logger.Info("Connection closed, attempting to reconnect",
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zap.Int("max_reconnect", wsc.maxReconnect))
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for wsc.reconnectCount < wsc.maxReconnect {
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wsc.reconnectCount++
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backoff := time.Duration(wsc.reconnectCount) * 5 * time.Second
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wsc.Logger.Info("Reconnecting",
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zap.Int("attempt", wsc.reconnectCount),
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zap.Int("max", wsc.maxReconnect),
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zap.Duration("backoff", backoff))
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time.Sleep(backoff)
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// 尝试重新连接
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conn, _, err := websocket.DefaultDialer.Dial(wsc.reconnectURL, nil)
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if err != nil {
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wsc.Logger.Error("Reconnect failed", zap.Error(err))
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continue
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}
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// 更新连接
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wsc.Conn = conn
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wsc.RemoteAddr = conn.RemoteAddr().String()
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wsc.ctx, wsc.cancel = context.WithCancel(context.Background())
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wsc.reconnectCount = 0 // 重置重连计数
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wsc.Logger.Info("Reconnected successfully",
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zap.String("remote_addr", wsc.RemoteAddr))
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// 重新启动读取循环和心跳
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go wsc.readLoop(wsm.eventBus)
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go wsc.heartbeatLoop()
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go wsc.reconnectLoop(wsm)
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return
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}
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wsc.Logger.Error("Max reconnect attempts reached, giving up",
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zap.Int("attempts", wsc.reconnectCount))
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// 从管理器中移除连接
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wsm.RemoveConnection(wsc.ID)
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}
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// close 关闭连接
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func (wsc *WebSocketConnection) close() {
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wsc.cancel()
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if err := wsc.Conn.Close(); err != nil {
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wsc.Logger.Error("Failed to close connection", zap.Error(err))
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}
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}
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// RemoveConnection 移除连接
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func (wsm *WebSocketManager) RemoveConnection(connID string) {
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wsm.mu.Lock()
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defer wsm.mu.Unlock()
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if conn, ok := wsm.connections[connID]; ok {
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conn.close()
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delete(wsm.connections, connID)
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wsm.logger.Info("WebSocket connection removed", zap.String("conn_id", connID))
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}
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}
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// GetConnection 获取连接
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func (wsm *WebSocketManager) GetConnection(connID string) (*WebSocketConnection, bool) {
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wsm.mu.RLock()
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defer wsm.mu.RUnlock()
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conn, ok := wsm.connections[connID]
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return conn, ok
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}
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// GetConnectionByBotID 根据BotID获取连接
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func (wsm *WebSocketManager) GetConnectionByBotID(botID string) []*WebSocketConnection {
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wsm.mu.RLock()
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defer wsm.mu.RUnlock()
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connections := make([]*WebSocketConnection, 0)
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for _, conn := range wsm.connections {
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if conn.BotID == botID {
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connections = append(connections, conn)
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}
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}
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return connections
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}
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// BroadcastToBot 向指定Bot的所有连接广播消息
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func (wsm *WebSocketManager) BroadcastToBot(botID string, data []byte) {
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connections := wsm.GetConnectionByBotID(botID)
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for _, conn := range connections {
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if err := conn.SendMessage(data); err != nil {
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wsm.logger.Error("Failed to send message to connection",
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zap.String("conn_id", conn.ID),
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zap.Error(err))
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}
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}
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}
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// DialConfig WebSocket客户端连接配置
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type DialConfig struct {
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URL string
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BotID string
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MaxReconnect int
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HeartbeatTick time.Duration
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}
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// Dial 建立WebSocket客户端连接(正向连接)
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func (wsm *WebSocketManager) Dial(addr string, botID string) (*WebSocketConnection, error) {
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return wsm.DialWithConfig(DialConfig{
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URL: addr,
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BotID: botID,
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MaxReconnect: 5,
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HeartbeatTick: 30 * time.Second,
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})
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}
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// DialWithConfig 使用配置建立WebSocket客户端连接
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func (wsm *WebSocketManager) DialWithConfig(config DialConfig) (*WebSocketConnection, error) {
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u, err := url.Parse(config.URL)
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if err != nil {
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return nil, fmt.Errorf("invalid URL: %w", err)
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}
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// 验证URL scheme必须是ws或wss
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if u.Scheme != "ws" && u.Scheme != "wss" {
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return nil, fmt.Errorf("invalid URL scheme: %s, expected ws or wss", u.Scheme)
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}
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conn, _, err := websocket.DefaultDialer.Dial(config.URL, nil)
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if err != nil {
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return nil, fmt.Errorf("failed to dial: %w", err)
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}
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wsConn := NewWebSocketConnection(conn, config.BotID, ConnectionTypeForward, wsm.logger)
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wsConn.reconnectURL = config.URL
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wsConn.maxReconnect = config.MaxReconnect
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wsConn.heartbeatTick = config.HeartbeatTick
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wsm.mu.Lock()
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wsm.connections[wsConn.ID] = wsConn
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wsm.mu.Unlock()
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wsm.logger.Info("WebSocket forward connection established",
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zap.String("conn_id", wsConn.ID),
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zap.String("bot_id", config.BotID),
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zap.String("addr", config.URL),
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zap.String("remote_addr", wsConn.RemoteAddr))
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// 启动读取循环和心跳
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go wsConn.readLoop(wsm.eventBus)
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go wsConn.heartbeatLoop()
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// 如果是正向连接,启动重连监控
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if wsConn.Type == ConnectionTypeForward {
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go wsConn.reconnectLoop(wsm)
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}
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return wsConn, nil
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}
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// generateConnID 生成连接ID
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func generateConnID() string {
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return fmt.Sprintf("conn-%d", time.Now().UnixNano())
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}
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