fix(message): improve message synchronization and reliability
Refactor the messaging subsystem to enhance data consistency, prevent race conditions during WebSocket reconnection, and ensure accurate unread counts.
- **WebSocket Reliability**: Implement `client_msg_id` for precise message ACK matching, preventing incorrect pending message resolution in high-frequency scenarios.
- **Sync Logic**: Update `WSMessageHandler` and `MessageManager` to use a bootstrapping state, ensuring buffered SSE events are flushed only after the initial synchronization is complete.
- **State Consistency**:
- Introduce atomic unread count increments to prevent lost updates.
- Implement conditional rollback for optimistic read receipts, ensuring that failed API calls do not overwrite newer, valid read states.
- **Resource Management**: Add reference counting to `useMessages` hook to prevent premature clearing of loading states during rapid conversation switching or React StrictMode double-invocations.
- **Data Integrity**: Update `UserCacheService` to re-read the latest message list before applying sender info enrichment, ensuring new messages arriving during the async process are correctly processed.
This commit is contained in:
@@ -357,7 +357,7 @@ class WebSocketService {
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this.markActivity();
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this.startHeartbeat();
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this.connectionHandlers.forEach(h => h());
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// 发送队列中的消息
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this.flushPendingMessages();
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};
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@@ -776,10 +776,19 @@ class WebSocketService {
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}
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private handleMessageSent(payload: any): void {
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// 找到对应的发送请求并resolve
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const pendingMsg = this.pendingMessages.find(p =>
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p.type === 'chat' && p.payload.conversation_id === payload.conversation_id
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);
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// 使用后端回带的 client_msg_id 精确匹配单条消息
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// 避免同会话连续发送时,第一条 ACK 误清掉第二条的 pending 记录
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const clientId = payload?.client_msg_id;
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let pendingMsg: PendingMessage | undefined;
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if (clientId) {
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pendingMsg = this.pendingMessages.find(p => p.id === clientId);
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}
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// 兜底:旧版后端不回带 client_msg_id 时,按 conversation_id + 类型匹配最旧一条
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if (!pendingMsg) {
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pendingMsg = this.pendingMessages.find(p =>
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p.type === 'chat' && p.payload.conversation_id === payload.conversation_id
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);
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}
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if (pendingMsg) {
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pendingMsg.resolve(payload);
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this.removePendingMessage(pendingMsg.id);
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@@ -787,9 +796,16 @@ class WebSocketService {
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}
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private handleMessageRecalled(payload: any): void {
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const pendingMsg = this.pendingMessages.find(p =>
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p.type === 'recall' && p.payload.message_id === payload.message_id
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);
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const clientId = payload?.client_msg_id;
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let pendingMsg: PendingMessage | undefined;
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if (clientId) {
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pendingMsg = this.pendingMessages.find(p => p.id === clientId);
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}
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if (!pendingMsg) {
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pendingMsg = this.pendingMessages.find(p =>
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p.type === 'recall' && p.payload.message_id === payload.message_id
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);
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}
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if (pendingMsg) {
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pendingMsg.resolve(payload);
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this.removePendingMessage(pendingMsg.id);
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@@ -880,16 +896,18 @@ class WebSocketService {
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}
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const messageId = `msg_${++this.messageIdCounter}_${Date.now()}`;
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// 携带 client_msg_id:用于服务器回 ACK / message_sent 时精确匹配单条消息
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const payloadWithId = { ...payload, client_msg_id: messageId };
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const message = {
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type,
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payload,
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payload: payloadWithId,
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};
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// 添加到待处理队列
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const pendingMsg: PendingMessage = {
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id: messageId,
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type,
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payload,
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payload: payloadWithId,
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resolve,
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reject,
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timestamp: Date.now(),
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@@ -929,6 +947,11 @@ class WebSocketService {
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}
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// 刷新待发送消息队列
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// 过期判定:
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// - 单条 sendViaWebSocket 自带 10s 超时,正常情况下 pending 消息不会超过这么久
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// - 重连后链路刚恢复时,距离"刚入队"的消息一律视为有效(避免把刚刚挂起的消息误清)
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// - 兜底:超过 STALE_PENDING_MS(60s)一定视为过期丢弃
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private static readonly STALE_PENDING_MS = 60000;
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private flushPendingMessages(): void {
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if (this.pendingMessages.length === 0) return;
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@@ -938,7 +961,9 @@ class WebSocketService {
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// 分离过期和有效的消息
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for (const msg of this.pendingMessages) {
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if (now - msg.timestamp > 30000) {
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const ageMs = now - msg.timestamp;
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const isStale = ageMs > WebSocketService.STALE_PENDING_MS;
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if (isStale) {
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expiredMessages.push(msg);
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} else {
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validMessages.push(msg);
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@@ -950,13 +975,32 @@ class WebSocketService {
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msg.reject(new Error('Message expired'));
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});
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// 重新发送有效消息
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this.pendingMessages = [];
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validMessages.forEach(msg => {
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this.sendViaWebSocket(msg.type, msg.payload)
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.then(msg.resolve)
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.catch(msg.reject);
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});
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// 重新发送有效消息:直接复用原 client_msg_id,否则重连后服务端 ACK 无法回带到原 pending 记录
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// 注意:不能调 sendViaWebSocket(会重新生成 id 并入队),必须直接 ws.send
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this.pendingMessages = validMessages;
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for (let i = 0; i < validMessages.length; i++) {
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const msg = validMessages[i];
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if (!this.ws || this.ws.readyState !== WebSocket.OPEN) {
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// 链路断开,剩余消息留在队列等下次重连
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break;
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}
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try {
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this.ws.send(JSON.stringify({ type: msg.type, payload: msg.payload }));
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} catch {
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// ws.send 抛异常时 reject 并移出队列,避免无限残留
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msg.reject(new Error('WebSocket send failed on flush'));
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this.removePendingMessage(msg.id);
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continue;
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}
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// 重置 10s 超时
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setTimeout(() => {
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const index = this.pendingMessages.findIndex(p => p.id === msg.id);
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if (index >= 0) {
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this.pendingMessages[index].reject(new Error('Message timeout'));
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this.removePendingMessage(msg.id);
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}
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}, 10000);
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}
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}
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private removePendingMessage(id: string): void {
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@@ -154,10 +154,10 @@ class MessageManager {
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useMessageStore.getState().setInitialized(true);
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// 处理缓冲的 SSE 事件
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await this.wsHandler.flushBufferedSSEEvents();
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// 先关闭 bootstrap(事件流转入正常处理路径),再做尾部 flush
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// 避免 flush 期间新到的事件被压入 buffer 后无人消费
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this.wsHandler.setBootstrapping(false);
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await this.wsHandler.flushBufferedSSEEvents();
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if (useMessageStore.getState().currentConversationId) {
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await this.fetchMessages(useMessageStore.getState().currentConversationId!);
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@@ -100,9 +100,14 @@ interface UseMessagesReturn {
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*
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* 核心修复:
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* 1. useFocusEffect:屏幕重新获得焦点时强制同步消息,解决"需要退出重进才能看到新消息"的问题
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* 2. 清理 isLoadingMessages:组件卸载时清除残留的 loading 锁,防止下次进入被阻断
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* 2. 引用计数清理 isLoadingMessages:仅在最后一个订阅者卸载时清除 loading 锁,
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* 避免 StrictMode 双调用或快速切换会话时,第一次 fetch 还没完成就被清锁
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* 3. 重入时 forceSync:相同 conversationId 重复进入时强制拉取最新消息
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*/
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// 记录每个 conversationId 上的活跃订阅数,仅在归零时清锁
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const loadingLockRefCount: Map<string, number> = new Map();
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export function useMessages(conversationId: string | null): UseMessagesReturn {
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const normalizedConversationId = conversationId ? String(conversationId) : null;
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@@ -128,6 +133,10 @@ export function useMessages(conversationId: string | null): UseMessagesReturn {
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return;
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}
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// 引用计数 +1
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const prevCount = loadingLockRefCount.get(normalizedConversationId) ?? 0;
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loadingLockRefCount.set(normalizedConversationId, prevCount + 1);
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lastActivatedAtRef.current = Date.now();
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const isReentry = lastActivatedIdRef.current === normalizedConversationId;
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@@ -141,11 +150,17 @@ export function useMessages(conversationId: string | null): UseMessagesReturn {
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lastActivatedIdRef.current = normalizedConversationId;
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return () => {
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// 清理活动会话 + 清除残留的 loading 锁
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if (messageManager.getActiveConversation() === normalizedConversationId) {
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messageManager.setActiveConversation(null);
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// 引用计数 -1,仅在最后一个订阅者卸载时清活动会话 + 清 loading 锁
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const nextCount = (loadingLockRefCount.get(normalizedConversationId) ?? 1) - 1;
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if (nextCount <= 0) {
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loadingLockRefCount.delete(normalizedConversationId);
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if (messageManager.getActiveConversation() === normalizedConversationId) {
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messageManager.setActiveConversation(null);
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}
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useMessageStore.getState().setLoadingMessages(normalizedConversationId, false);
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} else {
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loadingLockRefCount.set(normalizedConversationId, nextCount);
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}
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useMessageStore.getState().setLoadingMessages(normalizedConversationId, false);
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};
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}, [normalizedConversationId]);
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@@ -197,9 +197,10 @@ export class MessageSyncService implements IMessageSyncService {
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/**
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* 获取会话消息(增量同步)— 去重入口
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* key 包含 force 维度,强制刷新会跳过非强制的 in-flight 合并
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*/
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async fetchMessages(conversationId: string, afterSeq?: number, force?: boolean): Promise<void> {
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const key = `${conversationId}:${afterSeq ?? 'all'}`;
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const key = `${conversationId}:${afterSeq ?? 'all'}:${force ? 'force' : 'normal'}`;
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const existing = this.inflightFetches.get(key);
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if (existing) return existing;
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@@ -30,7 +30,7 @@ export class ReadReceiptManager implements IReadReceiptManager {
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const normalizedId = normalizeConversationId(conversationId);
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const store = useMessageStore.getState();
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const conversation = store.getConversation(normalizedId);
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if (!conversation) {
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console.warn('[ReadReceiptManager] 会话不存在:', normalizedId);
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return;
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@@ -53,6 +53,9 @@ export class ReadReceiptManager implements IReadReceiptManager {
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this.readStateVersion++;
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const currentVersion = this.readStateVersion;
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// 记录本次写入的 my_last_read_seq,用于失败时条件回滚
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const writtenReadSeq = Math.max(Number(conversation.my_last_read_seq || 0), seq);
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// 1. 标记此会话有进行中的已读请求
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this.pendingReadMap.set(normalizedId, {
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timestamp: Date.now(),
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@@ -64,7 +67,7 @@ export class ReadReceiptManager implements IReadReceiptManager {
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const updatedConv: ConversationResponse = {
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...conversation,
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unread_count: 0,
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my_last_read_seq: Math.max(Number(conversation.my_last_read_seq || 0), seq),
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my_last_read_seq: writtenReadSeq,
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};
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const currentUnread = store.getUnreadCount();
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@@ -79,11 +82,11 @@ export class ReadReceiptManager implements IReadReceiptManager {
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await messageService.markAsRead(normalizedId, seq);
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} catch (error) {
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console.error('[ReadReceiptManager] 标记已读API失败:', error);
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// 失败时回滚状态
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store.updateConversation(conversation);
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store.setUnreadCount(currentUnread.total, currentUnread.system);
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// 条件回滚(含 totalUnreadCount):仅在 my_last_read_seq 仍是本次写入值时回滚,
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// 避免覆盖并发 markAsRead 已写入的更大读游标或更小未读
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store.rollbackReadIfUnchanged(normalizedId, writtenReadSeq, prevUnreadCount);
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// API 失败时立即清除保护
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this.pendingReadMap.delete(normalizedId);
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return;
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@@ -137,6 +140,9 @@ export class ReadReceiptManager implements IReadReceiptManager {
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});
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store.setConversationsWithUnread(newConversations, 0, currentSystem);
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// 记录本次乐观写入的"目标快照",用于失败时条件回滚
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const optimisticSnapshot = new Map(newConversations);
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try {
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// 标记系统消息已读
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await messageService.markAllSystemMessagesRead();
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@@ -155,8 +161,22 @@ export class ReadReceiptManager implements IReadReceiptManager {
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}
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} catch (error) {
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console.error('[ReadReceiptManager] 标记所有已读失败:', error);
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// 回滚:恢复原始会话和未读数
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store.setConversationsWithUnread(new Map(conversationsMap), prevTotalUnread, currentSystem);
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// 条件回滚:仅在 conversations 的关键字段未被其他操作修改时还原,
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// 避免覆盖期间到达的 markAsRead / WS 推送造成的新未读
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const current = useMessageStore.getState().conversations;
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let stillMatches = current.size === optimisticSnapshot.size;
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if (stillMatches) {
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for (const [id, conv] of optimisticSnapshot.entries()) {
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const cur = current.get(id);
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if (!cur || cur.unread_count !== conv.unread_count || cur.my_last_read_seq !== conv.my_last_read_seq) {
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stillMatches = false;
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break;
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}
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}
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}
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if (stillMatches) {
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store.setConversationsWithUnread(new Map(conversationsMap), prevTotalUnread, currentSystem);
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}
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}
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}
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@@ -6,6 +6,7 @@
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import type { MessageResponse, UserDTO } from '../../../types/dto';
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import { api } from '@/services/core';
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import { userCacheRepository } from '@/database';
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import { useMessageStore } from '../store';
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import type { IUserCacheService } from '../types';
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export class UserCacheService implements IUserCacheService {
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@@ -61,16 +62,20 @@ export class UserCacheService implements IUserCacheService {
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/**
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* 批量异步填充消息的 sender 信息
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* 填充完成后调用 notifyUpdate 更新内存并通知订阅者
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* 注意:fetch 期间新消息可能已到达,回调内必须重读最新 messages 列表,
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* 否则新消息的 sender 字段不会被填充。
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*/
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enrichMessagesWithSenderInfo(
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conversationId: string,
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messages: MessageResponse[],
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_messages: MessageResponse[],
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notifyUpdate: (conversationId: string, messages: MessageResponse[]) => void
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): void {
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// 取一次最新列表作为本次填充目标
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const latestMessages = useMessageStore.getState().getMessages(conversationId);
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// 收集所有需要查询的唯一 sender_id(排除系统用户)
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const senderIds = [...new Set(
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messages
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latestMessages
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.filter(m => m.sender_id && m.sender_id !== '10000' && !m.sender)
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.map(m => m.sender_id)
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)];
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@@ -87,8 +92,10 @@ export class UserCacheService implements IUserCacheService {
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if (senderMap.size === 0) return;
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// 重新读取最新消息列表(期间可能又有新消息到达)
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const currentMessages = useMessageStore.getState().getMessages(conversationId);
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let changed = false;
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const updated = messages.map(m => {
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const updated = currentMessages.map(m => {
|
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if (!m.sender && m.sender_id && senderMap.has(m.sender_id)) {
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changed = true;
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return { ...m, sender: senderMap.get(m.sender_id) };
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@@ -212,10 +212,13 @@ export class WSMessageHandler implements IWSMessageHandler {
|
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/**
|
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* 统一同步入口 — 节流 + 去重
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* onConnect 和 sync_required 共用此入口,防止并发触发重复同步
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* 启动阶段(isBootstrapping=true)跳过,由 MessageManager.initialize 完成后统一触发
|
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*/
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private async triggerSync(source: string): Promise<void> {
|
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if (this.isBootstrapping) return;
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||||
|
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const now = Date.now();
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// 最小间隔节流
|
||||
// 最小间隔节流:避免连续 sync_required 事件短时间内重复触发全量同步
|
||||
if (now - this.lastSyncTriggerAt < MIN_RECONNECT_SYNC_INTERVAL) return;
|
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if (this.syncInProgress) return;
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@@ -246,14 +249,22 @@ export class WSMessageHandler implements IWSMessageHandler {
|
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|
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/**
|
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* 初始化完成后,处理缓冲的 SSE 事件
|
||||
* 每次循环:取走当前 buffer 后立即清空(避免在 fetch 期间新事件再被覆盖)
|
||||
* 退出条件:连续一轮没有新事件,确保 flush 期间到达的事件也被消费
|
||||
*/
|
||||
async flushBufferedSSEEvents(): Promise<void> {
|
||||
let lastChatLen = -1;
|
||||
let lastReadLen = -1;
|
||||
for (let i = 0; i < MAX_FLUSH_ITERATIONS; i++) {
|
||||
const hasBuffered = this.bufferedChatMessages.length > 0 || this.bufferedReadReceipts.length > 0;
|
||||
if (!hasBuffered) return;
|
||||
|
||||
const chatEvents = this.bufferedChatMessages;
|
||||
const readEvents = this.bufferedReadReceipts;
|
||||
// 上一轮长度未变且都已清空,说明已稳定
|
||||
if (chatEvents.length === lastChatLen && readEvents.length === lastReadLen) {
|
||||
return;
|
||||
}
|
||||
lastChatLen = chatEvents.length;
|
||||
lastReadLen = readEvents.length;
|
||||
// 立即清空 buffer;flush 期间新到的事件将走正常处理路径(isBootstrapping 已是 false)
|
||||
this.bufferedChatMessages = [];
|
||||
this.bufferedReadReceipts = [];
|
||||
|
||||
@@ -528,9 +539,8 @@ export class WSMessageHandler implements IWSMessageHandler {
|
||||
}
|
||||
|
||||
private incrementSystemUnread(): void {
|
||||
const store = useMessageStore.getState();
|
||||
const currentUnread = store.getUnreadCount();
|
||||
store.setUnreadCount(currentUnread.total + 1, currentUnread.system + 1);
|
||||
// 原子递增:避免外部 read-modify-write 造成丢计数
|
||||
useMessageStore.getState().incrementSystemUnreadAtomic();
|
||||
}
|
||||
|
||||
private markMessageAsRecalled(conversationId: string, messageId: string): void {
|
||||
|
||||
@@ -88,6 +88,10 @@ export interface MessageActions {
|
||||
removeMessage: (conversationId: string, messageId: string) => void;
|
||||
patchMessages: (conversationId: string, patches: Map<string, Partial<MessageResponse>>) => void;
|
||||
setUnreadCount: (total: number, system: number) => void;
|
||||
/**
|
||||
* 原子递增系统未读数:避免外部 RMW 造成丢失
|
||||
*/
|
||||
incrementSystemUnreadAtomic: () => void;
|
||||
setLastSystemMessageAt: (time: string | null) => void;
|
||||
setSSEConnected: (connected: boolean) => void;
|
||||
setCurrentConversation: (conversationId: string | null) => void;
|
||||
@@ -107,6 +111,16 @@ export interface MessageActions {
|
||||
) => void;
|
||||
incrementUnreadAtomic: (conversationId: string) => void;
|
||||
|
||||
/**
|
||||
* 原子回滚乐观已读:仅在当前会话的 my_last_read_seq 仍等于 expectedReadSeq 时才回滚
|
||||
* 避免覆盖后续并发 markAsRead 已更新的更大值
|
||||
*/
|
||||
rollbackReadIfUnchanged: (
|
||||
conversationId: string,
|
||||
expectedReadSeq: number,
|
||||
prevUnreadCount: number,
|
||||
) => void;
|
||||
|
||||
// 重置
|
||||
reset: () => void;
|
||||
}
|
||||
@@ -393,6 +407,13 @@ export const useMessageStore = create<MessageStore>((set, get) => ({
|
||||
set({ totalUnreadCount: total, systemUnreadCount: system });
|
||||
},
|
||||
|
||||
incrementSystemUnreadAtomic: () => {
|
||||
set(state => ({
|
||||
totalUnreadCount: state.totalUnreadCount + 1,
|
||||
systemUnreadCount: state.systemUnreadCount + 1,
|
||||
}));
|
||||
},
|
||||
|
||||
setLastSystemMessageAt: (time: string | null) => {
|
||||
set({ lastSystemMessageAt: time });
|
||||
if (time) {
|
||||
@@ -506,6 +527,36 @@ export const useMessageStore = create<MessageStore>((set, get) => ({
|
||||
});
|
||||
},
|
||||
|
||||
rollbackReadIfUnchanged: (
|
||||
conversationId: string,
|
||||
expectedReadSeq: number,
|
||||
prevUnreadCount: number,
|
||||
) => {
|
||||
const normalizedId = normalizeConversationId(conversationId);
|
||||
set(state => {
|
||||
const conversation = state.conversations.get(normalizedId);
|
||||
if (!conversation) return state;
|
||||
// 仅当本地乐观已读游标仍是本次写入的值时,才回滚未读
|
||||
// 否则说明已被更新的 markAsRead 覆盖,不应回滚
|
||||
if (Number(conversation.my_last_read_seq || 0) !== expectedReadSeq) {
|
||||
return state;
|
||||
}
|
||||
const newConversations = new Map(state.conversations);
|
||||
newConversations.set(normalizedId, {
|
||||
...conversation,
|
||||
unread_count: prevUnreadCount,
|
||||
});
|
||||
const conversationList = sortConversationList(newConversations);
|
||||
// 同步回滚 totalUnreadCount:加回本次扣减的未读数
|
||||
const unreadDelta = prevUnreadCount - (conversation.unread_count || 0);
|
||||
return {
|
||||
conversations: newConversations,
|
||||
conversationList,
|
||||
totalUnreadCount: state.totalUnreadCount + unreadDelta,
|
||||
};
|
||||
});
|
||||
},
|
||||
|
||||
// ==================== 重置 ====================
|
||||
|
||||
reset: () => {
|
||||
|
||||
Reference in New Issue
Block a user