- Updated call status messages to include 'calling', 'reconnecting', and 'failed' states for better user feedback. - Improved video handling logic in CallScreen to use currentCall.isVideoEnabled for local video display. - Enhanced callStore to manage new call statuses and ensure proper timeout handling during 'calling' state. - Added a method in wsService to retrieve the active call state after WebSocket reconnections. - Refactored FloatingCallWindow to reflect updated call status messages for consistency across components.
1160 lines
30 KiB
TypeScript
1160 lines
30 KiB
TypeScript
import { AppState, AppStateStatus } from 'react-native';
|
||
|
||
import { api, WS_URL } from './api';
|
||
import { MessageCategory, SystemMessageType, SystemMessageExtraData, MessageSegment } from '../types/dto';
|
||
import { systemNotificationService } from './systemNotificationService';
|
||
|
||
export type WSMessageType =
|
||
| 'chat'
|
||
| 'message'
|
||
| 'read'
|
||
| 'typing'
|
||
| 'recall'
|
||
| 'notification'
|
||
| 'announcement'
|
||
| 'group_message'
|
||
| 'group_typing'
|
||
| 'group_notice'
|
||
| 'group_mention'
|
||
| 'group_read'
|
||
| 'group_recall'
|
||
| 'notice'
|
||
| 'request'
|
||
| 'meta'
|
||
| 'private'
|
||
| 'group'
|
||
| 'follow'
|
||
| 'like'
|
||
| 'comment'
|
||
| 'heartbeat'
|
||
| 'pong'
|
||
| 'message_sent'
|
||
| 'message_recalled'
|
||
| 'error'
|
||
| 'call_incoming'
|
||
| 'call_accepted'
|
||
| 'call_rejected'
|
||
| 'call_busy'
|
||
| 'call_sdp'
|
||
| 'call_ice'
|
||
| 'call_ended'
|
||
| 'call_peer_muted'
|
||
| 'call_invited'
|
||
| 'call_answered_elsewhere';
|
||
|
||
export interface WSCallIncomingMessage {
|
||
type: 'call_incoming';
|
||
call_id: string;
|
||
conversation_id: string;
|
||
caller_id: string;
|
||
call_type: string;
|
||
media_type?: string;
|
||
created_at: number;
|
||
lifetime?: number;
|
||
ice_servers?: ICEServerConfig[];
|
||
}
|
||
|
||
export interface ICEServerConfig {
|
||
urls: string[];
|
||
username?: string;
|
||
credential?: string;
|
||
}
|
||
|
||
export interface WSCallAcceptedMessage {
|
||
type: 'call_accepted';
|
||
call_id: string;
|
||
started_at: number;
|
||
ice_servers?: ICEServerConfig[];
|
||
}
|
||
|
||
export interface WSCallRejectedMessage {
|
||
type: 'call_rejected';
|
||
call_id: string;
|
||
reason?: string;
|
||
}
|
||
|
||
export interface WSCallBusyMessage {
|
||
type: 'call_busy';
|
||
call_id: string;
|
||
}
|
||
|
||
export interface WSCallEndedMessage {
|
||
type: 'call_ended';
|
||
call_id: string;
|
||
ended_by?: string;
|
||
reason?: string;
|
||
duration?: number;
|
||
ended_at?: number;
|
||
}
|
||
|
||
export interface WSCallSDPMessage {
|
||
type: 'call_sdp';
|
||
call_id: string;
|
||
from_id: string;
|
||
payload: {
|
||
sdp_type: string;
|
||
sdp: string;
|
||
};
|
||
}
|
||
|
||
export interface WSCallICEMessage {
|
||
type: 'call_ice';
|
||
call_id: string;
|
||
from_id: string;
|
||
payload: {
|
||
candidate: string;
|
||
};
|
||
}
|
||
|
||
export interface WSCallPeerMutedMessage {
|
||
type: 'call_peer_muted';
|
||
call_id: string;
|
||
user_id: string;
|
||
muted: boolean;
|
||
}
|
||
|
||
export interface WSCallInvitedMessage {
|
||
type: 'call_invited';
|
||
call_id: string;
|
||
conversation_id: string;
|
||
callee_id: string;
|
||
}
|
||
|
||
export interface WSCallAnsweredElsewhereMessage {
|
||
type: 'call_answered_elsewhere';
|
||
call_id: string;
|
||
reason?: string;
|
||
}
|
||
|
||
export interface WSErrorMessage {
|
||
type: 'error';
|
||
code: string;
|
||
message: string;
|
||
}
|
||
|
||
export interface WSChatMessage {
|
||
type: 'chat';
|
||
conversation_id: string;
|
||
id: string;
|
||
sender_id: string;
|
||
seq: number;
|
||
segments?: MessageSegment[];
|
||
created_at: string;
|
||
}
|
||
|
||
export interface WSReadMessage {
|
||
type: 'read';
|
||
conversation_id: string;
|
||
user_id: string;
|
||
seq: number;
|
||
}
|
||
|
||
export interface WSTypingMessage {
|
||
type: 'typing';
|
||
conversation_id: string;
|
||
user_id: string;
|
||
is_typing: boolean;
|
||
}
|
||
|
||
export interface WSRecallMessage {
|
||
type: 'recall';
|
||
conversation_id: string;
|
||
message_id: string;
|
||
}
|
||
|
||
export interface WSNotificationMessage {
|
||
type: 'notification';
|
||
id: string;
|
||
sender_id?: string;
|
||
receiver_id?: string;
|
||
content: string;
|
||
category?: MessageCategory;
|
||
system_type?: SystemMessageType;
|
||
extra_data?: SystemMessageExtraData;
|
||
created_at: string;
|
||
}
|
||
|
||
export interface WSAnnouncementMessage {
|
||
type: 'announcement';
|
||
id: string;
|
||
sender_id?: string;
|
||
receiver_id?: string;
|
||
content: string;
|
||
category?: MessageCategory;
|
||
system_type?: SystemMessageType;
|
||
extra_data?: SystemMessageExtraData;
|
||
created_at: string;
|
||
}
|
||
|
||
export interface WSGroupMentionMessage {
|
||
type: 'group_mention';
|
||
group_id: string;
|
||
conversation_id: string;
|
||
message_id: string;
|
||
from_user_id: string;
|
||
content: string;
|
||
mention_all: boolean;
|
||
created_at: string;
|
||
}
|
||
|
||
export interface WSGroupChatMessage {
|
||
type: 'group_message';
|
||
conversation_id: string;
|
||
group_id: string;
|
||
id: string;
|
||
sender_id: string;
|
||
seq: number;
|
||
segments?: MessageSegment[];
|
||
created_at: string;
|
||
}
|
||
|
||
export interface WSGroupTypingMessage {
|
||
type: 'group_typing';
|
||
group_id: string;
|
||
user_id: string;
|
||
is_typing: boolean;
|
||
}
|
||
|
||
export type GroupNoticeType = 'member_join' | 'member_leave' | 'member_removed' | 'role_changed' | 'muted' | 'unmuted';
|
||
|
||
export interface WSGroupNoticeMessage {
|
||
type: 'group_notice';
|
||
notice_type: GroupNoticeType;
|
||
group_id: string;
|
||
data: {
|
||
user_id?: string;
|
||
operator_id?: string;
|
||
role?: string;
|
||
[key: string]: any;
|
||
};
|
||
timestamp: number;
|
||
message_id?: string;
|
||
seq?: number;
|
||
}
|
||
|
||
export interface WSGroupReadMessage {
|
||
type: 'group_read';
|
||
group_id: string;
|
||
conversation_id: string;
|
||
user_id: string;
|
||
seq: number;
|
||
}
|
||
|
||
export interface WSGroupRecallMessage {
|
||
type: 'group_recall';
|
||
group_id: string;
|
||
conversation_id: string;
|
||
message_id: string;
|
||
}
|
||
|
||
export interface WSServerMessage {
|
||
event_id?: number;
|
||
type: string;
|
||
ts?: number;
|
||
payload?: any;
|
||
}
|
||
|
||
export type WSMessage =
|
||
| WSChatMessage
|
||
| WSReadMessage
|
||
| WSTypingMessage
|
||
| WSRecallMessage
|
||
| WSNotificationMessage
|
||
| WSAnnouncementMessage
|
||
| WSGroupChatMessage
|
||
| WSGroupTypingMessage
|
||
| WSGroupNoticeMessage
|
||
| WSGroupMentionMessage
|
||
| WSGroupReadMessage
|
||
| WSGroupRecallMessage
|
||
| WSCallIncomingMessage
|
||
| WSCallAcceptedMessage
|
||
| WSCallRejectedMessage
|
||
| WSCallBusyMessage
|
||
| WSCallEndedMessage
|
||
| WSCallSDPMessage
|
||
| WSCallICEMessage
|
||
| WSCallPeerMutedMessage
|
||
| WSCallInvitedMessage
|
||
| WSCallAnsweredElsewhereMessage
|
||
| WSErrorMessage;
|
||
|
||
type MessageHandler<T extends WSMessage = WSMessage> = (message: T) => void;
|
||
type ConnectionHandler = () => void;
|
||
|
||
// 发送队列中的消息
|
||
interface PendingMessage {
|
||
id: string;
|
||
type: string;
|
||
payload: any;
|
||
resolve: (value: any) => void;
|
||
reject: (reason: any) => void;
|
||
timestamp: number;
|
||
}
|
||
|
||
class WebSocketService {
|
||
private ws: WebSocket | null = null;
|
||
private isConnecting = false;
|
||
private connected = false;
|
||
private reconnectAttempts = 0;
|
||
private maxReconnectAttempts = 20;
|
||
private reconnectDelay = 3000;
|
||
private reconnectTimer: NodeJS.Timeout | null = null;
|
||
private heartbeatTimer: NodeJS.Timeout | null = null;
|
||
private heartbeatInterval = 30000; // 30秒心跳
|
||
private messageHandlers: Map<WSMessageType, MessageHandler[]> = new Map();
|
||
private connectionHandlers: ConnectionHandler[] = [];
|
||
private disconnectionHandlers: ConnectionHandler[] = [];
|
||
private appStateSubscription: any = null;
|
||
private lastAppState: AppStateStatus = 'active';
|
||
private shouldRun = false;
|
||
private lastEventId = '';
|
||
private lastActivityAt = 0;
|
||
|
||
// 发送队列
|
||
private pendingMessages: PendingMessage[] = [];
|
||
private messageIdCounter = 0;
|
||
|
||
// 降级状态
|
||
private isFallbackMode = false;
|
||
private fallbackCheckTimer: NodeJS.Timeout | null = null;
|
||
|
||
private getWSUrl(token: string | null): string {
|
||
return `${WS_URL}?token=${encodeURIComponent(token || '')}`;
|
||
}
|
||
|
||
async connect(): Promise<boolean> {
|
||
this.shouldRun = true;
|
||
if (this.isConnecting || this.isConnected()) {
|
||
console.log('[WebSocket] Already connected or connecting');
|
||
return true;
|
||
}
|
||
this.isConnecting = true;
|
||
console.log('[WebSocket] Connecting...');
|
||
|
||
try {
|
||
const token = await api.getToken();
|
||
if (!token) {
|
||
console.error('[WebSocket] No token available');
|
||
this.isConnecting = false;
|
||
this.scheduleReconnect();
|
||
return false;
|
||
}
|
||
|
||
const url = this.getWSUrl(token);
|
||
console.log('[WebSocket] Connecting to:', url.replace(token, '***'));
|
||
|
||
this.ws = new WebSocket(url);
|
||
|
||
this.ws.onopen = () => {
|
||
console.log('[WebSocket] Connected successfully');
|
||
this.isConnecting = false;
|
||
this.connected = true;
|
||
this.reconnectAttempts = 0;
|
||
this.isFallbackMode = false;
|
||
this.markActivity();
|
||
this.startHeartbeat();
|
||
this.connectionHandlers.forEach(h => h());
|
||
|
||
// 发送队列中的消息
|
||
this.flushPendingMessages();
|
||
};
|
||
|
||
this.ws.onmessage = (event) => {
|
||
this.markActivity();
|
||
this.handleIncoming(event.data);
|
||
};
|
||
|
||
this.ws.onerror = (error) => {
|
||
console.error('[WebSocket] Error:', error);
|
||
};
|
||
|
||
this.ws.onclose = (event) => {
|
||
console.log('[WebSocket] Closed:', event.code, event.reason);
|
||
this.handleDisconnected();
|
||
};
|
||
|
||
return true;
|
||
} catch (error) {
|
||
console.error('[WebSocket] Connection error:', error);
|
||
this.isConnecting = false;
|
||
this.scheduleReconnect();
|
||
return false;
|
||
}
|
||
}
|
||
|
||
private handleIncoming(data: string): void {
|
||
// 后端 writePump 会将多条消息以 \n 分隔合并发送,需要逐条解析
|
||
const lines = data.split('\n');
|
||
for (const line of lines) {
|
||
const trimmed = line.trim();
|
||
if (!trimmed) continue;
|
||
try {
|
||
const msg: WSServerMessage = JSON.parse(trimmed);
|
||
this.processMessage(msg);
|
||
} catch (error) {
|
||
console.error('Failed to parse WebSocket message:', error, 'raw:', trimmed);
|
||
}
|
||
}
|
||
}
|
||
|
||
private processMessage(msg: WSServerMessage): void {
|
||
// 处理pong响应
|
||
if (msg.type === 'pong') {
|
||
return;
|
||
}
|
||
|
||
// 处理错误消息 - emit 到上层处理
|
||
if (msg.type === 'error') {
|
||
console.error('WebSocket error:', msg.payload);
|
||
const err: WSErrorMessage = {
|
||
type: 'error',
|
||
code: msg.payload?.code || 'unknown',
|
||
message: msg.payload?.message || 'Unknown error',
|
||
};
|
||
this.emit('error', err);
|
||
return;
|
||
}
|
||
|
||
// 处理消息发送成功响应
|
||
if (msg.type === 'message_sent') {
|
||
this.handleMessageSent(msg.payload);
|
||
return;
|
||
}
|
||
|
||
// 处理消息撤回响应
|
||
if (msg.type === 'message_recalled') {
|
||
this.handleMessageRecalled(msg.payload);
|
||
return;
|
||
}
|
||
|
||
// 保存事件ID用于断线重连
|
||
if (msg.event_id) {
|
||
this.lastEventId = String(msg.event_id);
|
||
}
|
||
|
||
// 分发事件
|
||
this.dispatchServerMessage(msg);
|
||
}
|
||
|
||
private dispatchServerMessage(msg: WSServerMessage): void {
|
||
const { type, payload } = msg;
|
||
|
||
switch (type) {
|
||
case 'chat_message':
|
||
this.handleChatMessage(payload);
|
||
break;
|
||
case 'message_read':
|
||
this.handleMessageRead(payload);
|
||
break;
|
||
case 'typing':
|
||
this.handleTyping(payload);
|
||
break;
|
||
case 'message_recall':
|
||
this.handleMessageRecall(payload);
|
||
break;
|
||
case 'group_notice':
|
||
this.handleGroupNotice(payload);
|
||
break;
|
||
case 'system_notification':
|
||
this.handleSystemNotification(payload);
|
||
break;
|
||
// Call signaling messages
|
||
case 'call_incoming':
|
||
this.handleCallIncoming(payload);
|
||
break;
|
||
case 'call_accepted':
|
||
this.handleCallAccepted(payload);
|
||
break;
|
||
case 'call_rejected':
|
||
this.handleCallRejected(payload);
|
||
break;
|
||
case 'call_busy':
|
||
this.handleCallBusy(payload);
|
||
break;
|
||
case 'call_sdp':
|
||
this.handleCallSDP(payload);
|
||
break;
|
||
case 'call_ice':
|
||
this.handleCallICE(payload);
|
||
break;
|
||
case 'call_ended':
|
||
this.handleCallEnded(payload);
|
||
break;
|
||
case 'call_peer_muted':
|
||
this.handleCallPeerMuted(payload);
|
||
break;
|
||
case 'call_invited':
|
||
this.handleCallInvited(payload);
|
||
break;
|
||
case 'call_answered_elsewhere':
|
||
this.handleCallAnsweredElsewhere(payload);
|
||
break;
|
||
default:
|
||
console.log('Unknown message type:', type);
|
||
}
|
||
}
|
||
|
||
private handleChatMessage(payload: any): void {
|
||
const detailType = payload?.detail_type || 'private';
|
||
const m = payload?.message || payload;
|
||
|
||
if (detailType === 'group') {
|
||
const gm: WSGroupChatMessage = {
|
||
type: 'group_message',
|
||
conversation_id: m.conversation_id,
|
||
group_id: String(m.group_id ?? ''),
|
||
id: m.id,
|
||
sender_id: m.sender_id,
|
||
seq: Number(m.seq || 0),
|
||
segments: m.segments || [],
|
||
created_at: m.created_at || new Date().toISOString(),
|
||
};
|
||
this.emit('group_message', gm);
|
||
} else {
|
||
const cm: WSChatMessage = {
|
||
type: 'chat',
|
||
conversation_id: m.conversation_id,
|
||
id: m.id,
|
||
sender_id: m.sender_id,
|
||
seq: Number(m.seq || 0),
|
||
segments: m.segments || [],
|
||
created_at: m.created_at || new Date().toISOString(),
|
||
};
|
||
this.emit('chat', cm);
|
||
}
|
||
}
|
||
|
||
private handleMessageRead(payload: any): void {
|
||
const detailType = payload?.detail_type || 'private';
|
||
|
||
if (detailType === 'group') {
|
||
const m: WSGroupReadMessage = {
|
||
type: 'group_read',
|
||
group_id: String(payload.group_id ?? ''),
|
||
conversation_id: payload.conversation_id,
|
||
user_id: payload.user_id,
|
||
seq: Number(payload.seq || 0),
|
||
};
|
||
this.emit('group_read', m);
|
||
} else {
|
||
const m: WSReadMessage = {
|
||
type: 'read',
|
||
conversation_id: payload.conversation_id,
|
||
user_id: payload.user_id,
|
||
seq: Number(payload.seq || 0),
|
||
};
|
||
this.emit('read', m);
|
||
}
|
||
}
|
||
|
||
private handleTyping(payload: any): void {
|
||
const detailType = payload?.detail_type || 'private';
|
||
|
||
if (detailType === 'group') {
|
||
const m: WSGroupTypingMessage = {
|
||
type: 'group_typing',
|
||
group_id: String(payload.group_id ?? ''),
|
||
user_id: payload.user_id,
|
||
is_typing: payload.is_typing !== false,
|
||
};
|
||
this.emit('group_typing', m);
|
||
} else {
|
||
const m: WSTypingMessage = {
|
||
type: 'typing',
|
||
conversation_id: payload.conversation_id,
|
||
user_id: payload.user_id,
|
||
is_typing: payload.is_typing !== false,
|
||
};
|
||
this.emit('typing', m);
|
||
}
|
||
}
|
||
|
||
private handleMessageRecall(payload: any): void {
|
||
const detailType = payload?.detail_type || 'private';
|
||
|
||
if (detailType === 'group') {
|
||
const m: WSGroupRecallMessage = {
|
||
type: 'group_recall',
|
||
group_id: String(payload.group_id ?? ''),
|
||
conversation_id: payload.conversation_id,
|
||
message_id: payload.message_id,
|
||
};
|
||
this.emit('group_recall', m);
|
||
} else {
|
||
const m: WSRecallMessage = {
|
||
type: 'recall',
|
||
conversation_id: payload.conversation_id,
|
||
message_id: payload.message_id,
|
||
};
|
||
this.emit('recall', m);
|
||
}
|
||
}
|
||
|
||
private handleGroupNotice(payload: any): void {
|
||
const m: WSGroupNoticeMessage = {
|
||
type: 'group_notice',
|
||
notice_type: payload.notice_type,
|
||
group_id: String(payload.group_id ?? ''),
|
||
data: payload.data || {},
|
||
timestamp: payload.timestamp || Date.now(),
|
||
message_id: payload.message_id,
|
||
seq: payload.seq,
|
||
};
|
||
this.emit('group_notice', m);
|
||
}
|
||
|
||
private handleSystemNotification(payload: any): void {
|
||
const m: WSNotificationMessage = {
|
||
type: 'notification',
|
||
id: String(payload.id ?? ''),
|
||
content: payload.content || '',
|
||
created_at: payload.created_at || new Date().toISOString(),
|
||
};
|
||
this.emit('notification', m);
|
||
systemNotificationService.handleWSMessage(m as any).catch(() => {});
|
||
}
|
||
|
||
// Call signaling handlers
|
||
private handleCallIncoming(payload: any): void {
|
||
console.log('[WSService] call_incoming payload:', JSON.stringify({
|
||
call_type: payload.call_type,
|
||
media_type: payload.media_type,
|
||
}));
|
||
const m: WSCallIncomingMessage = {
|
||
type: 'call_incoming',
|
||
call_id: payload.call_id,
|
||
conversation_id: payload.conversation_id,
|
||
caller_id: payload.caller_id,
|
||
call_type: payload.media_type || payload.call_type,
|
||
created_at: payload.created_at,
|
||
lifetime: payload.lifetime,
|
||
ice_servers: payload.ice_servers,
|
||
};
|
||
this.emit('call_incoming', m);
|
||
}
|
||
|
||
private handleCallAccepted(payload: any): void {
|
||
const m: WSCallAcceptedMessage = {
|
||
type: 'call_accepted',
|
||
call_id: payload.call_id,
|
||
started_at: payload.started_at,
|
||
ice_servers: payload.ice_servers,
|
||
};
|
||
this.emit('call_accepted', m);
|
||
}
|
||
|
||
private handleCallRejected(payload: any): void {
|
||
const m: WSCallRejectedMessage = {
|
||
type: 'call_rejected',
|
||
call_id: payload.call_id,
|
||
reason: payload.reason,
|
||
};
|
||
this.emit('call_rejected', m);
|
||
}
|
||
|
||
private handleCallBusy(payload: any): void {
|
||
const m: WSCallBusyMessage = {
|
||
type: 'call_busy',
|
||
call_id: payload.call_id,
|
||
};
|
||
this.emit('call_busy', m);
|
||
}
|
||
|
||
private handleCallSDP(payload: any): void {
|
||
const m: WSCallSDPMessage = {
|
||
type: 'call_sdp',
|
||
call_id: payload.call_id,
|
||
from_id: payload.from_id,
|
||
payload: payload.payload,
|
||
};
|
||
this.emit('call_sdp', m);
|
||
}
|
||
|
||
private handleCallICE(payload: any): void {
|
||
const m: WSCallICEMessage = {
|
||
type: 'call_ice',
|
||
call_id: payload.call_id,
|
||
from_id: payload.from_id,
|
||
payload: payload.payload,
|
||
};
|
||
this.emit('call_ice', m);
|
||
}
|
||
|
||
private handleCallEnded(payload: any): void {
|
||
const m: WSCallEndedMessage = {
|
||
type: 'call_ended',
|
||
call_id: payload.call_id,
|
||
ended_by: payload.ended_by,
|
||
reason: payload.reason,
|
||
duration: payload.duration,
|
||
ended_at: payload.ended_at,
|
||
};
|
||
this.emit('call_ended', m);
|
||
}
|
||
|
||
private handleCallPeerMuted(payload: any): void {
|
||
const m: WSCallPeerMutedMessage = {
|
||
type: 'call_peer_muted',
|
||
call_id: payload.call_id,
|
||
user_id: payload.user_id,
|
||
muted: payload.muted,
|
||
};
|
||
this.emit('call_peer_muted', m);
|
||
}
|
||
|
||
private handleCallInvited(payload: any): void {
|
||
const m: WSCallInvitedMessage = {
|
||
type: 'call_invited',
|
||
call_id: payload.call_id,
|
||
conversation_id: payload.conversation_id,
|
||
callee_id: payload.callee_id,
|
||
};
|
||
this.emit('call_invited', m);
|
||
}
|
||
|
||
private handleCallAnsweredElsewhere(payload: any): void {
|
||
const m: WSCallAnsweredElsewhereMessage = {
|
||
type: 'call_answered_elsewhere',
|
||
call_id: payload.call_id,
|
||
reason: payload.reason,
|
||
};
|
||
this.emit('call_answered_elsewhere', m);
|
||
}
|
||
|
||
// Call signaling send methods
|
||
sendCallInvite(conversationId: string, calleeId: string, callType: 'voice' | 'video' = 'voice'): void {
|
||
this.sendFireAndForget('call_invite', {
|
||
conversation_id: conversationId,
|
||
callee_id: calleeId,
|
||
call_type: callType,
|
||
});
|
||
}
|
||
|
||
/**
|
||
* 查询当前活跃的通话
|
||
* 用于 WebSocket 重连后恢复通话状态
|
||
*/
|
||
async getActiveCall(): Promise<any | null> {
|
||
try {
|
||
const { api } = await import('./api');
|
||
const response = await api.get('/calls/active');
|
||
return response.data || null;
|
||
} catch (error) {
|
||
console.log('[WSService] No active call found');
|
||
return null;
|
||
}
|
||
}
|
||
|
||
sendCallAnswer(callId: string): void {
|
||
this.sendFireAndForget('call_answer', { call_id: callId });
|
||
}
|
||
|
||
sendCallReject(callId: string): void {
|
||
this.sendFireAndForget('call_reject', { call_id: callId });
|
||
}
|
||
|
||
sendCallBusy(callId: string): void {
|
||
this.sendFireAndForget('call_busy', { call_id: callId });
|
||
}
|
||
|
||
sendCallSDP(callId: string, sdpType: string, sdp: string): void {
|
||
this.sendFireAndForget('call_sdp', {
|
||
call_id: callId,
|
||
sdp_type: sdpType,
|
||
sdp,
|
||
});
|
||
}
|
||
|
||
sendCallICE(callId: string, candidate: string): void {
|
||
this.sendFireAndForget('call_ice', {
|
||
call_id: callId,
|
||
candidate,
|
||
});
|
||
}
|
||
|
||
sendCallEnd(callId: string, reason?: string): void {
|
||
this.sendFireAndForget('call_end', { call_id: callId, reason });
|
||
}
|
||
|
||
sendCallMute(callId: string, muted: boolean): void {
|
||
this.sendFireAndForget('call_mute', { call_id: callId, muted });
|
||
}
|
||
|
||
private handleMessageSent(payload: any): void {
|
||
// 找到对应的发送请求并resolve
|
||
const pendingMsg = this.pendingMessages.find(p =>
|
||
p.type === 'chat' && p.payload.conversation_id === payload.conversation_id
|
||
);
|
||
if (pendingMsg) {
|
||
pendingMsg.resolve(payload);
|
||
this.removePendingMessage(pendingMsg.id);
|
||
}
|
||
}
|
||
|
||
private handleMessageRecalled(payload: any): void {
|
||
const pendingMsg = this.pendingMessages.find(p =>
|
||
p.type === 'recall' && p.payload.message_id === payload.message_id
|
||
);
|
||
if (pendingMsg) {
|
||
pendingMsg.resolve(payload);
|
||
this.removePendingMessage(pendingMsg.id);
|
||
}
|
||
}
|
||
|
||
// 发送消息(支持降级到HTTP)
|
||
async sendMessage(
|
||
conversationId: string,
|
||
detailType: 'private' | 'group',
|
||
segments: MessageSegment[],
|
||
replyToId?: string
|
||
): Promise<any> {
|
||
const payload = {
|
||
conversation_id: conversationId,
|
||
detail_type: detailType,
|
||
segments,
|
||
reply_to_id: replyToId,
|
||
};
|
||
|
||
// 如果WebSocket连接正常,优先使用WebSocket发送
|
||
if (this.isConnected() && !this.isFallbackMode) {
|
||
return this.sendViaWebSocket('chat', payload);
|
||
}
|
||
|
||
// 降级到HTTP发送
|
||
return this.sendViaHTTP(conversationId, detailType, segments, replyToId);
|
||
}
|
||
|
||
// 标记已读
|
||
async markRead(conversationId: string, seq: number): Promise<void> {
|
||
const payload = {
|
||
conversation_id: conversationId,
|
||
seq,
|
||
};
|
||
|
||
if (this.isConnected() && !this.isFallbackMode) {
|
||
this.sendViaWebSocket('read', payload).catch(() => {});
|
||
}
|
||
// 已读不需要等待响应,失败也不影响
|
||
}
|
||
|
||
// 发送输入状态
|
||
sendTyping(conversationId: string, isTyping: boolean): void {
|
||
const payload = {
|
||
conversation_id: conversationId,
|
||
is_typing: isTyping,
|
||
};
|
||
|
||
if (this.isConnected() && !this.isFallbackMode) {
|
||
this.sendViaWebSocket('typing', payload).catch(() => {});
|
||
}
|
||
}
|
||
|
||
// 撤回消息
|
||
async recallMessage(messageId: string): Promise<any> {
|
||
const payload = { message_id: messageId };
|
||
|
||
if (this.isConnected() && !this.isFallbackMode) {
|
||
return this.sendViaWebSocket('recall', payload);
|
||
}
|
||
|
||
// 降级到HTTP
|
||
const { api } = await import('./api');
|
||
return api.post('/messages/delete_msg', { message_id: messageId });
|
||
}
|
||
|
||
// 通过WebSocket发送(fire-and-forget,不等待确认)
|
||
private sendFireAndForget(type: string, payload: any): void {
|
||
if (!this.ws || this.ws.readyState !== WebSocket.OPEN) {
|
||
return;
|
||
}
|
||
const message = { type, payload };
|
||
this.ws.send(JSON.stringify(message));
|
||
}
|
||
|
||
// 通过WebSocket发送
|
||
private sendViaWebSocket(type: string, payload: any): Promise<any> {
|
||
return new Promise((resolve, reject) => {
|
||
if (!this.ws || this.ws.readyState !== WebSocket.OPEN) {
|
||
reject(new Error('WebSocket not connected'));
|
||
return;
|
||
}
|
||
|
||
const messageId = `msg_${++this.messageIdCounter}_${Date.now()}`;
|
||
const message = {
|
||
type,
|
||
payload,
|
||
};
|
||
|
||
// 添加到待处理队列
|
||
const pendingMsg: PendingMessage = {
|
||
id: messageId,
|
||
type,
|
||
payload,
|
||
resolve,
|
||
reject,
|
||
timestamp: Date.now(),
|
||
};
|
||
this.pendingMessages.push(pendingMsg);
|
||
|
||
// 发送消息
|
||
this.ws.send(JSON.stringify(message));
|
||
|
||
// 设置超时
|
||
setTimeout(() => {
|
||
const index = this.pendingMessages.findIndex(p => p.id === messageId);
|
||
if (index >= 0) {
|
||
this.pendingMessages[index].reject(new Error('Message timeout'));
|
||
this.removePendingMessage(messageId);
|
||
}
|
||
}, 10000);
|
||
});
|
||
}
|
||
|
||
// 通过HTTP发送(降级方案)
|
||
private async sendViaHTTP(
|
||
conversationId: string,
|
||
detailType: 'private' | 'group',
|
||
segments: MessageSegment[],
|
||
replyToId?: string
|
||
): Promise<any> {
|
||
const { api } = await import('./api');
|
||
const body: any = {
|
||
detail_type: detailType,
|
||
segments,
|
||
};
|
||
if (replyToId) {
|
||
body.reply_to_id = replyToId;
|
||
}
|
||
return api.post(`/conversations/${conversationId}/messages`, body);
|
||
}
|
||
|
||
// 刷新待发送消息队列
|
||
private flushPendingMessages(): void {
|
||
if (this.pendingMessages.length === 0) return;
|
||
|
||
const now = Date.now();
|
||
const expiredMessages: PendingMessage[] = [];
|
||
const validMessages: PendingMessage[] = [];
|
||
|
||
// 分离过期和有效的消息
|
||
for (const msg of this.pendingMessages) {
|
||
if (now - msg.timestamp > 30000) {
|
||
expiredMessages.push(msg);
|
||
} else {
|
||
validMessages.push(msg);
|
||
}
|
||
}
|
||
|
||
// 拒绝过期消息
|
||
expiredMessages.forEach(msg => {
|
||
msg.reject(new Error('Message expired'));
|
||
});
|
||
|
||
// 重新发送有效消息
|
||
this.pendingMessages = [];
|
||
validMessages.forEach(msg => {
|
||
this.sendViaWebSocket(msg.type, msg.payload)
|
||
.then(msg.resolve)
|
||
.catch(msg.reject);
|
||
});
|
||
}
|
||
|
||
private removePendingMessage(id: string): void {
|
||
const index = this.pendingMessages.findIndex(p => p.id === id);
|
||
if (index >= 0) {
|
||
this.pendingMessages.splice(index, 1);
|
||
}
|
||
}
|
||
|
||
disconnect(): void {
|
||
this.shouldRun = false;
|
||
this.connected = false;
|
||
this.isConnecting = false;
|
||
this.isFallbackMode = false;
|
||
|
||
if (this.ws) {
|
||
this.ws.close();
|
||
this.ws = null;
|
||
}
|
||
|
||
this.stopHeartbeat();
|
||
this.stopReconnect();
|
||
this.stopFallbackCheck();
|
||
|
||
// 拒绝所有待处理消息
|
||
this.pendingMessages.forEach(msg => {
|
||
msg.reject(new Error('WebSocket disconnected'));
|
||
});
|
||
this.pendingMessages = [];
|
||
}
|
||
|
||
private scheduleReconnect(): void {
|
||
if (this.reconnectAttempts >= this.maxReconnectAttempts) {
|
||
// 超过最大重试次数,进入降级模式
|
||
this.enterFallbackMode();
|
||
return;
|
||
}
|
||
|
||
this.stopReconnect();
|
||
console.log(`[WebSocket] Reconnecting in ${this.reconnectDelay}ms (attempt ${this.reconnectAttempts + 1}/${this.maxReconnectAttempts})`);
|
||
this.reconnectTimer = setTimeout(() => {
|
||
this.reconnectAttempts += 1;
|
||
this.connect();
|
||
}, this.reconnectDelay);
|
||
}
|
||
|
||
private stopReconnect() {
|
||
if (this.reconnectTimer) {
|
||
clearTimeout(this.reconnectTimer);
|
||
this.reconnectTimer = null;
|
||
}
|
||
}
|
||
|
||
isConnected(): boolean {
|
||
return this.connected && this.ws?.readyState === WebSocket.OPEN;
|
||
}
|
||
|
||
isInFallbackMode(): boolean {
|
||
return this.isFallbackMode;
|
||
}
|
||
|
||
// 进入降级模式
|
||
private enterFallbackMode(): void {
|
||
if (this.isFallbackMode) return;
|
||
|
||
this.isFallbackMode = true;
|
||
console.log('WebSocket entering fallback mode, using HTTP API');
|
||
|
||
// 启动降级模式检查定时器,定期尝试重连WebSocket
|
||
this.startFallbackCheck();
|
||
}
|
||
|
||
// 启动降级模式检查
|
||
private startFallbackCheck(): void {
|
||
this.stopFallbackCheck();
|
||
this.fallbackCheckTimer = setInterval(() => {
|
||
if (!this.isConnected()) {
|
||
this.reconnectAttempts = 0;
|
||
this.connect();
|
||
}
|
||
}, 30000); // 每30秒尝试重连
|
||
}
|
||
|
||
private stopFallbackCheck(): void {
|
||
if (this.fallbackCheckTimer) {
|
||
clearInterval(this.fallbackCheckTimer);
|
||
this.fallbackCheckTimer = null;
|
||
}
|
||
}
|
||
|
||
private emit<T extends WSMessageType>(type: T, message: Extract<WSMessage, { type: T }>) {
|
||
const handlers = this.messageHandlers.get(type) || [];
|
||
handlers.forEach(h => h(message as WSMessage));
|
||
}
|
||
|
||
on<T extends WSMessageType>(type: T, handler: MessageHandler<Extract<WSMessage, { type: T }>>): () => void {
|
||
const list = this.messageHandlers.get(type) || [];
|
||
list.push(handler as MessageHandler);
|
||
this.messageHandlers.set(type, list);
|
||
return () => {
|
||
const current = this.messageHandlers.get(type) || [];
|
||
const idx = current.indexOf(handler as MessageHandler);
|
||
if (idx >= 0) current.splice(idx, 1);
|
||
};
|
||
}
|
||
|
||
onConnect(handler: ConnectionHandler): () => void {
|
||
this.connectionHandlers.push(handler);
|
||
return () => {
|
||
const i = this.connectionHandlers.indexOf(handler);
|
||
if (i >= 0) this.connectionHandlers.splice(i, 1);
|
||
};
|
||
}
|
||
|
||
onDisconnect(handler: ConnectionHandler): () => void {
|
||
this.disconnectionHandlers.push(handler);
|
||
return () => {
|
||
const i = this.disconnectionHandlers.indexOf(handler);
|
||
if (i >= 0) this.disconnectionHandlers.splice(i, 1);
|
||
};
|
||
}
|
||
|
||
private setupAppStateListener(): void {
|
||
if (this.appStateSubscription) return;
|
||
this.lastAppState = AppState.currentState;
|
||
this.appStateSubscription = AppState.addEventListener('change', (nextState: AppStateStatus) => {
|
||
if (this.lastAppState.match(/inactive|background/) && nextState === 'active' && !this.isConnected()) {
|
||
this.reconnectAttempts = 0;
|
||
this.connect();
|
||
}
|
||
this.lastAppState = nextState;
|
||
});
|
||
}
|
||
|
||
async start(): Promise<boolean> {
|
||
this.setupAppStateListener();
|
||
return this.connect();
|
||
}
|
||
|
||
stop(): void {
|
||
if (this.appStateSubscription) {
|
||
this.appStateSubscription.remove();
|
||
this.appStateSubscription = null;
|
||
}
|
||
this.disconnect();
|
||
}
|
||
|
||
private markActivity(): void {
|
||
this.lastActivityAt = Date.now();
|
||
}
|
||
|
||
private startHeartbeat(): void {
|
||
this.stopHeartbeat();
|
||
this.heartbeatTimer = setInterval(() => {
|
||
if (this.ws?.readyState === WebSocket.OPEN) {
|
||
this.ws.send(JSON.stringify({ type: 'ping' }));
|
||
}
|
||
}, this.heartbeatInterval);
|
||
}
|
||
|
||
private stopHeartbeat(): void {
|
||
if (this.heartbeatTimer) {
|
||
clearInterval(this.heartbeatTimer);
|
||
this.heartbeatTimer = null;
|
||
}
|
||
}
|
||
|
||
private handleDisconnected(): void {
|
||
// 防止重复调用
|
||
if (!this.connected && !this.ws && !this.isConnecting) {
|
||
console.log('[WebSocket] Already disconnected, ignoring');
|
||
return;
|
||
}
|
||
|
||
console.log('[WebSocket] Handling disconnect...');
|
||
|
||
const wasActive = this.connected || this.ws != null || this.isConnecting;
|
||
this.isConnecting = false;
|
||
this.connected = false;
|
||
|
||
if (this.ws) {
|
||
this.ws.close();
|
||
this.ws = null;
|
||
}
|
||
|
||
this.stopHeartbeat();
|
||
|
||
if (wasActive) {
|
||
this.disconnectionHandlers.forEach(h => h());
|
||
}
|
||
|
||
if (this.shouldRun) {
|
||
this.scheduleReconnect();
|
||
} else {
|
||
console.log('[WebSocket] shouldRun is false, not reconnecting');
|
||
}
|
||
}
|
||
}
|
||
|
||
export const wsService = new WebSocketService(); |