New game list page

This commit is contained in:
huangyuhui
2018-08-30 22:12:39 +08:00
parent 40c7c72973
commit 60454c6af3
11 changed files with 570 additions and 11 deletions

View File

@@ -31,6 +31,8 @@ import org.jackhuang.hmcl.ui.construct.InputDialogPane;
import org.jackhuang.hmcl.ui.construct.MessageBox;
import org.jackhuang.hmcl.ui.construct.MessageDialogPane;
import org.jackhuang.hmcl.ui.construct.TaskExecutorDialogPane;
import org.jackhuang.hmcl.ui.versions.GameListView;
import org.jackhuang.hmcl.ui.versions.GameListViewModel;
import org.jackhuang.hmcl.util.FutureCallback;
import org.jackhuang.hmcl.util.JavaVersion;
@@ -45,6 +47,7 @@ public final class Controllers {
private static MainPage mainPage = null;
private static SettingsPage settingsPage = null;
private static VersionPage versionPage = null;
private static GameListView gameListView = null;
private static AuthlibInjectorServersPage serversPage = null;
private static LeftPaneController leftPaneController;
private static Decorator decorator;
@@ -64,6 +67,13 @@ public final class Controllers {
return settingsPage;
}
// FXThread
public static GameListView getGameListView() {
if (gameListView == null)
gameListView = new GameListView(new GameListViewModel());
return gameListView;
}
// FXThread
public static VersionPage getVersionPage() {
if (versionPage == null)

View File

@@ -78,6 +78,7 @@ public class GameAdvancedListItemViewModel extends AdvancedListItemViewModel {
@Override
public void action() {
Controllers.navigate(Controllers.getGameListView());
}
@Override

View File

@@ -33,6 +33,9 @@ public final class SVG {
path.setContent(d);
path.fillProperty().bind(fill);
if (width < 0 || height < 0)
return path;
Group svg = new Group(path);
double scale = Math.min(width / svg.getBoundsInParent().getWidth(), height / svg.getBoundsInParent().getHeight());
svg.setScaleX(scale);
@@ -127,4 +130,7 @@ public final class SVG {
return createSVGPath("M19,13H13V19H11V13H5V11H11V5H13V11H19V13Z", fill, width, height);
}
public static Node importIcon(ObjectBinding<? extends Paint> fill, double width, double height) {
return createSVGPath("M14,12L10,8V11H2V13H10V16M20,18V6C20,4.89 19.1,4 18,4H6A2,2 0 0,0 4,6V9H6V6H18V18H6V15H4V18A2,2 0 0,0 6,20H18A2,2 0 0,0 20,18Z", fill, width, height);
}
}

View File

@@ -0,0 +1,127 @@
/*
* Hello Minecraft! Launcher.
* Copyright (C) 2017 huangyuhui <huanghongxun2008@126.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see {http://www.gnu.org/licenses/}.
*/
package org.jackhuang.hmcl.ui.versions;
import com.jfoenix.concurrency.JFXUtilities;
import com.jfoenix.controls.*;
import com.jfoenix.effects.JFXDepthManager;
import javafx.geometry.Pos;
import javafx.scene.image.ImageView;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.StackPane;
import org.jackhuang.hmcl.setting.Theme;
import org.jackhuang.hmcl.ui.FXUtils;
import org.jackhuang.hmcl.ui.SVG;
import org.jackhuang.hmcl.ui.TwoLineListItem;
import static org.jackhuang.hmcl.util.i18n.I18n.i18n;
public class GameListItemView extends BorderPane {
public GameListItemView(GameListItemViewModel viewModel) {
JFXRadioButton chkSelected = new JFXRadioButton();
BorderPane.setAlignment(chkSelected, Pos.CENTER);
chkSelected.setUserData(viewModel);
chkSelected.selectedProperty().bindBidirectional(viewModel.selectedProperty());
chkSelected.setToggleGroup(viewModel.getToggleGroup());
setLeft(chkSelected);
HBox center = new HBox();
center.setSpacing(8);
center.setAlignment(Pos.CENTER_LEFT);
StackPane imageViewContainer = new StackPane();
FXUtils.setLimitWidth(imageViewContainer, 32);
FXUtils.setLimitHeight(imageViewContainer, 32);
ImageView imageView = new ImageView();
FXUtils.limitSize(imageView, 32, 32);
imageView.imageProperty().bind(viewModel.imageProperty());
imageViewContainer.getChildren().setAll(imageView);
TwoLineListItem item = new TwoLineListItem();
BorderPane.setAlignment(item, Pos.CENTER);
center.getChildren().setAll(imageView, item);
setCenter(center);
JFXListView<String> menu = new JFXListView<>();
menu.getItems().setAll(
i18n("settings"),
i18n("version.manage.rename"),
i18n("version.manage.remove"),
i18n("modpack.export"),
i18n("folder.game"),
i18n("version.launch"),
i18n("version.launch_script"));
JFXPopup popup = new JFXPopup(menu);
menu.setOnMouseClicked(e -> {
popup.hide();
switch (menu.getSelectionModel().getSelectedIndex()) {
case 0:
viewModel.modifyGameSettings();
break;
case 1:
viewModel.rename();
break;
case 2:
viewModel.remove();
break;
case 3:
viewModel.export();
break;
case 4:
viewModel.browse();
break;
case 5:
viewModel.launch();
break;
case 6:
viewModel.generateLaunchScript();
break;
}
});
HBox right = new HBox();
right.setAlignment(Pos.CENTER_RIGHT);
if (viewModel.canUpdate()) {
JFXButton btnUpgrade = new JFXButton();
btnUpgrade.setOnMouseClicked(e -> viewModel.update());
btnUpgrade.getStyleClass().add("toggle-icon4");
btnUpgrade.setGraphic(SVG.update(Theme.blackFillBinding(), -1, -1));
JFXUtilities.runInFX(() -> FXUtils.installTooltip(btnUpgrade, i18n("version.update")));
right.getChildren().add(btnUpgrade);
}
JFXButton btnManage = new JFXButton();
btnManage.setOnMouseClicked(e -> {
menu.getSelectionModel().select(-1);
popup.show(this, JFXPopup.PopupVPosition.TOP, JFXPopup.PopupHPosition.RIGHT, 0, this.getHeight());
});
btnManage.getStyleClass().add("toggle-icon4");
BorderPane.setAlignment(btnManage, Pos.CENTER);
btnManage.setGraphic(SVG.dotsVertical(Theme.blackFillBinding(), -1, -1));
right.getChildren().add(btnManage);
setRight(right);
setStyle("-fx-background-color: white; -fx-padding: 8 8 8 0;");
JFXDepthManager.setDepth(this, 1);
item.titleProperty().bind(viewModel.titleProperty());
item.subtitleProperty().bind(viewModel.subtitleProperty());
}
}

View File

@@ -0,0 +1,141 @@
/*
* Hello Minecraft! Launcher.
* Copyright (C) 2017 huangyuhui <huanghongxun2008@126.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see {http://www.gnu.org/licenses/}.
*/
package org.jackhuang.hmcl.ui.versions;
import javafx.beans.property.*;
import javafx.scene.control.ToggleGroup;
import javafx.scene.image.Image;
import org.jackhuang.hmcl.download.LibraryAnalyzer;
import org.jackhuang.hmcl.game.GameVersion;
import org.jackhuang.hmcl.setting.Profile;
import org.jackhuang.hmcl.ui.Controllers;
import java.io.File;
import static org.jackhuang.hmcl.util.StringUtils.removePrefix;
import static org.jackhuang.hmcl.util.StringUtils.removeSuffix;
import static org.jackhuang.hmcl.util.i18n.I18n.i18n;
public class GameListItemViewModel {
private final Profile profile;
private final String version;
private final boolean isModpack;
private final ToggleGroup toggleGroup;
private final StringProperty title = new SimpleStringProperty();
private final StringProperty subtitle = new SimpleStringProperty();
private final BooleanProperty selected = new SimpleBooleanProperty();
private final ObjectProperty<Image> image = new SimpleObjectProperty<>();
public GameListItemViewModel(ToggleGroup toggleGroup, Profile profile, String id) {
this.profile = profile;
this.version = id;
this.toggleGroup = toggleGroup;
this.isModpack = profile.getRepository().isModpack(id);
String game = GameVersion.minecraftVersion(profile.getRepository().getVersionJar(id)).orElse("Unknown");
StringBuilder libraries = new StringBuilder(game);
LibraryAnalyzer analyzer = LibraryAnalyzer.analyze(profile.getRepository().getVersion(id));
analyzer.getForge().ifPresent(library -> libraries.append(", ").append(i18n("install.installer.forge")).append(": ").append(modifyVersion(game, library.getVersion().replaceAll("(?i)forge", ""))));
analyzer.getLiteLoader().ifPresent(library -> libraries.append(", ").append(i18n("install.installer.liteloader")).append(": ").append(modifyVersion(game, library.getVersion().replaceAll("(?i)liteloader", ""))));
analyzer.getOptiFine().ifPresent(library -> libraries.append(", ").append(i18n("install.installer.optifine")).append(": ").append(modifyVersion(game, library.getVersion().replaceAll("(?i)optifine", ""))));
title.set(id);
subtitle.set(libraries.toString());
selected.set(profile.getSelectedVersion().equals(id));
File iconFile = profile.getRepository().getVersionIcon(version);
if (iconFile.exists())
image.set(new Image("file:" + iconFile.getAbsolutePath()));
else
image.set(new Image("/assets/img/grass.png"));
}
public ToggleGroup getToggleGroup() {
return toggleGroup;
}
public Profile getProfile() {
return profile;
}
public String getVersion() {
return version;
}
public StringProperty titleProperty() {
return title;
}
public StringProperty subtitleProperty() {
return subtitle;
}
public BooleanProperty selectedProperty() {
return selected;
}
public ObjectProperty<Image> imageProperty() {
return image;
}
public void checkSelection() {
selected.set(version.equals(profile.getSelectedVersion()));
}
public void rename() {
Versions.renameVersion(profile, version);
}
public void remove() {
Versions.deleteVersion(profile, version);
}
public void export() {
Versions.exportVersion(profile, version);
}
public void browse() {
Versions.openFolder(profile, version);
}
public void launch() {
Versions.launch(profile, version);
}
public void modifyGameSettings() {
Controllers.getVersionPage().load(version, profile);
Controllers.getDecorator().showPage(Controllers.getVersionPage());
}
public void generateLaunchScript() {
Versions.generateLaunchScript(profile, version);
}
public boolean canUpdate() {
return isModpack;
}
public void update() {
Versions.updateVersion(profile, version);
}
private static String modifyVersion(String gameVersion, String version) {
return removeSuffix(removePrefix(removeSuffix(removePrefix(version.replace(gameVersion, "").trim(), "-"), "-"), "_"), "_");
}
}

View File

@@ -0,0 +1,125 @@
/*
* Hello Minecraft! Launcher.
* Copyright (C) 2017 huangyuhui <huanghongxun2008@126.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see {http://www.gnu.org/licenses/}.
*/
package org.jackhuang.hmcl.ui.versions;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXSpinner;
import com.jfoenix.effects.JFXDepthManager;
import javafx.beans.binding.Bindings;
import javafx.beans.property.SimpleStringProperty;
import javafx.beans.property.StringProperty;
import javafx.geometry.Insets;
import javafx.scene.Node;
import javafx.scene.control.ScrollPane;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import org.jackhuang.hmcl.setting.Theme;
import org.jackhuang.hmcl.ui.FXUtils;
import org.jackhuang.hmcl.ui.SVG;
import org.jackhuang.hmcl.ui.wizard.DecoratorPage;
import org.jackhuang.hmcl.util.MappedObservableList;
import org.jackhuang.hmcl.util.i18n.I18n;
public class GameListView extends BorderPane implements DecoratorPage {
private final StringProperty title = new SimpleStringProperty(I18n.i18n("version.manage"));
private static Node wrap(Node node) {
StackPane stackPane = new StackPane();
stackPane.setPadding(new Insets(0, 5, 0, 2));
stackPane.getChildren().setAll(node);
return stackPane;
}
public GameListView(GameListViewModel viewModel) {
{
HBox toolbar = new HBox();
toolbar.getStyleClass().setAll("jfx-tool-bar-second");
JFXDepthManager.setDepth(toolbar, 1);
toolbar.setPickOnBounds(false);
JFXButton btnAddNewGame = new JFXButton();
btnAddNewGame.getStyleClass().add("jfx-tool-bar-button");
btnAddNewGame.textFillProperty().bind(Theme.foregroundFillBinding());
btnAddNewGame.setGraphic(wrap(SVG.plus(Theme.foregroundFillBinding(), -1, -1)));
btnAddNewGame.setText(I18n.i18n("install.new_game"));
btnAddNewGame.setOnMouseClicked(e -> viewModel.addNewGame());
toolbar.getChildren().add(btnAddNewGame);
JFXButton btnImportModpack = new JFXButton();
btnImportModpack.getStyleClass().add("jfx-tool-bar-button");
btnImportModpack.textFillProperty().bind(Theme.foregroundFillBinding());
btnImportModpack.setGraphic(wrap(SVG.importIcon(Theme.foregroundFillBinding(), -1, -1)));
btnImportModpack.setText(I18n.i18n("install.modpack"));
btnImportModpack.setOnMouseClicked(e -> viewModel.importModpack());
toolbar.getChildren().add(btnImportModpack);
JFXButton btnRefresh = new JFXButton();
btnRefresh.getStyleClass().add("jfx-tool-bar-button");
btnRefresh.textFillProperty().bind(Theme.foregroundFillBinding());
btnRefresh.setGraphic(wrap(SVG.refresh(Theme.foregroundFillBinding(), -1, -1)));
btnRefresh.setText(I18n.i18n("button.refresh"));
btnRefresh.setOnMouseClicked(e -> viewModel.refresh());
toolbar.getChildren().add(btnRefresh);
JFXButton btnModify = new JFXButton();
btnModify.getStyleClass().add("jfx-tool-bar-button");
btnModify.textFillProperty().bind(Theme.foregroundFillBinding());
btnModify.setGraphic(wrap(SVG.gear(Theme.foregroundFillBinding(), -1, -1)));
btnModify.setText(I18n.i18n("settings.type.global.manage"));
btnModify.setOnMouseClicked(e -> viewModel.modifyGlobalGameSettings());
toolbar.getChildren().add(btnModify);
setTop(toolbar);
}
{
StackPane center = new StackPane();
JFXSpinner spinner = new JFXSpinner();
spinner.getStyleClass().setAll("first-spinner");
ScrollPane scrollPane = new ScrollPane();
scrollPane.setFitToWidth(true);
VBox gameList = new VBox();
gameList.maxWidthProperty().bind(scrollPane.widthProperty());
gameList.setSpacing(10);
gameList.setStyle("-fx-padding: 10 10 10 10;");
Bindings.bindContent(gameList.getChildren(),
MappedObservableList.create(viewModel.itemsProperty(), model -> {
GameListItemView view = new GameListItemView(model);
return view;
}));
scrollPane.setContent(gameList);
FXUtils.onChangeAndOperate(viewModel.loadingProperty(),
loading -> center.getChildren().setAll(loading ? spinner : scrollPane));
setCenter(center);
}
}
@Override
public StringProperty titleProperty() {
return title;
}
}

View File

@@ -0,0 +1,113 @@
/*
* Hello Minecraft! Launcher.
* Copyright (C) 2017 huangyuhui <huanghongxun2008@126.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see {http://www.gnu.org/licenses/}.
*/
package org.jackhuang.hmcl.ui.versions;
import com.jfoenix.concurrency.JFXUtilities;
import javafx.beans.property.BooleanProperty;
import javafx.beans.property.ListProperty;
import javafx.beans.property.SimpleBooleanProperty;
import javafx.beans.property.SimpleListProperty;
import javafx.collections.FXCollections;
import javafx.scene.control.ToggleGroup;
import org.jackhuang.hmcl.event.EventBus;
import org.jackhuang.hmcl.event.ProfileChangedEvent;
import org.jackhuang.hmcl.event.RefreshedVersionsEvent;
import org.jackhuang.hmcl.event.RefreshingVersionsEvent;
import org.jackhuang.hmcl.game.HMCLGameRepository;
import org.jackhuang.hmcl.setting.Profile;
import org.jackhuang.hmcl.setting.Settings;
import org.jackhuang.hmcl.ui.Controllers;
import org.jackhuang.hmcl.ui.download.DownloadWizardProvider;
import org.jackhuang.hmcl.util.VersionNumber;
import java.util.List;
import java.util.stream.Collectors;
import static org.jackhuang.hmcl.util.i18n.I18n.i18n;
public class GameListViewModel {
private final BooleanProperty loading = new SimpleBooleanProperty(true);
private final ListProperty<GameListItemViewModel> items = new SimpleListProperty<>(FXCollections.observableArrayList());
private Profile profile;
private ToggleGroup toggleGroup;
public GameListViewModel() {
EventBus.EVENT_BUS.channel(RefreshedVersionsEvent.class).register(event -> {
if (event.getSource() == profile.getRepository())
loadVersions((HMCLGameRepository) event.getSource());
});
EventBus.EVENT_BUS.channel(RefreshingVersionsEvent.class).register(event -> {
if (event.getSource() == profile.getRepository())
JFXUtilities.runInFX(() -> loading.set(true));
});
EventBus.EVENT_BUS.channel(ProfileChangedEvent.class).register(event -> {
this.profile = event.getProfile();
});
profile = Settings.instance().getSelectedProfile();
if (profile.getRepository().isLoaded())
loadVersions(profile.getRepository());
else
profile.getRepository().refreshVersionsAsync().start();
}
private void loadVersions(HMCLGameRepository repository) {
toggleGroup = new ToggleGroup();
List<GameListItemViewModel> children = repository.getVersions().parallelStream()
.filter(version -> !version.isHidden())
.sorted((a, b) -> VersionNumber.COMPARATOR.compare(VersionNumber.asVersion(a.getId()), VersionNumber.asVersion(b.getId())))
.map(version -> new GameListItemViewModel(toggleGroup, profile, version.getId()))
.collect(Collectors.toList());
JFXUtilities.runInFX(() -> {
if (profile == repository.getProfile()) {
loading.set(false);
items.setAll(children);
children.forEach(GameListItemViewModel::checkSelection);
}
toggleGroup.selectedToggleProperty().addListener((o, a, toggle) -> {
GameListItemViewModel model = (GameListItemViewModel) toggle.getUserData();
model.getProfile().setSelectedVersion(model.getVersion());
});
});
}
public void addNewGame() {
Controllers.getDecorator().startWizard(new DownloadWizardProvider(0), i18n("install.new_game"));
}
public void importModpack() {
Controllers.getDecorator().startWizard(new DownloadWizardProvider(1), i18n("install.modpack"));
}
public void refresh() {
profile.getRepository().refreshVersionsAsync().start();
}
public void modifyGlobalGameSettings() {
// Controllers.navigate();
}
public BooleanProperty loadingProperty() {
return loading;
}
public ListProperty<GameListItemViewModel> itemsProperty() {
return items;
}
}

View File

@@ -294,9 +294,39 @@
-jfx-rippler-fill: WHITE;
}
.jfx-tool-bar-second {
-fx-padding: 2 2 2 2;
-fx-background-color: -fx-base-check-color;
}
.jfx-tool-bar-second .jfx-rippler {
-jfx-rippler-fill: WHITE;
}
.jfx-tool-bar-button {
-fx-toggle-icon4-size: 35px;
-fx-pref-height: -fx-toggle-icon4-size;
-fx-max-height: -fx-toggle-icon4-size;
-fx-min-height: -fx-toggle-icon4-size;
-fx-background-radius: 5px;
-fx-background-color: transparent;
-jfx-toggle-color: white;
-jfx-untoggle-color: transparent;
}
.jfx-tool-bar-button .icon {
-fx-fill: rgb(204.0, 204.0, 51.0);
-fx-padding: 10.0;
}
.jfx-tool-bar-button .jfx-rippler {
-jfx-rippler-fill: white;
-jfx-mask-type: CIRCLE;
}
.jfx-decorator-button {
-fx-max-width: 35px;
-fx-background-radius: 40px;
-fx-background-radius: 5px;
-fx-max-height: 35px;
-fx-background-color: transparent;
-jfx-toggle-color: rgba(128, 128, 255, 0.2);

View File

@@ -253,7 +253,7 @@ selector.choose=Choose
selector.choose_file=Select a file
selector.custom=Custom
settings=Settings
settings=Game Settings
settings.advanced=Advanced Settings
settings.advanced.dont_check_game_completeness=Don't check game completeness
@@ -308,8 +308,9 @@ settings.max_memory=Max Memory/MB
settings.physical_memory=Physical Memory Size
settings.show_log=Show Logs
settings.tabs.installers=Installers
settings.type.global=Global version settings(all shared)
settings.type=Version setting type
settings.type.global=Global global settings(all shared)
settings.type.global.manage=Global Game Settings
settings.type.special=Specialized version settings(will not affect other versions)
update=Update
@@ -334,6 +335,7 @@ version.launch_script=Make Launching Script
version.launch_script.failed=Unable to make launch script.
version.launch_script.save=Save the launch script
version.launch_script.success=Finished script creation, %s.
version.manage=Game List
version.manage.redownload_assets_index=Redownload Assets Index
version.manage.remove=Delete this game
version.manage.remove.confirm=Sure to remove game %s? You cannot restore this game again!
@@ -344,7 +346,7 @@ version.manage.rename=Rename this game
version.manage.rename.message=Please enter the new name
version.manage.rename.fail=Failed to rename this game.
version.settings=Settings
version.update=Update
version.update=Update modpack
wizard.prev=< Prev
wizard.failed=Failed

View File

@@ -253,7 +253,7 @@ selector.choose=選擇
selector.choose_file=選擇檔案
selector.custom=自訂
settings=普通設定
settings=遊戲設定
settings.advanced=進階設定
settings.advanced.dont_check_game_completeness=不檢查遊戲完整性
@@ -308,8 +308,9 @@ settings.max_memory=最大記憶體MB
settings.physical_memory=實體記憶體大小
settings.show_log=查看記錄
settings.tabs.installers=自動安裝
settings.type.global=全域版本設定(使用該設定的版本共用一套設定)
settings.type=版本設定類型
settings.type.global=全域版本設定(使用該設定的版本共用一套設定)
settings.type.global.manage=全域遊戲設定
settings.type.special=單獨版本設定(不會影響到其他版本的設定)
update=啟動器更新
@@ -334,6 +335,7 @@ version.launch_script=生成啟動腳本
version.launch_script.failed=生成啟動腳本失敗
version.launch_script.save=儲存啟動腳本
version.launch_script.success=啟動腳本已生成完畢:%s
version.manage=遊戲列表
version.manage.redownload_assets_index=重新下載資源設定assets_index.json
version.manage.remove=刪除該版本
version.manage.remove.confirm=真的要刪除版本 %s 嗎?你將無法找回被刪除的檔案!
@@ -344,7 +346,7 @@ version.manage.rename=重新命名該版本
version.manage.rename.message=請輸入新名稱
version.manage.rename.fail=重新命名版本失敗,可能檔案被佔用或者名字有特殊字元
version.settings=遊戲設定
version.update=更新
version.update=更新整合包
wizard.prev=< 上一步
wizard.failed=失敗

View File

@@ -253,7 +253,7 @@ selector.choose=选择
selector.choose_file=选择文件
selector.custom=自定义
settings=普通设置
settings=游戏设置
settings.advanced=高级设置
settings.advanced.dont_check_game_completeness=不检查游戏完整性
@@ -308,9 +308,10 @@ settings.max_memory=最大内存MB
settings.physical_memory=物理内存大小
settings.show_log=查看日志
settings.tabs.installers=自动安装
settings.type.global=全局版本设置(使用该设置的版本共用一套设定)
settings.type=版本设置类型
settings.type.special=单独版本设置(不会影响到其他版本的设定)
settings.type.global=全局版本设置(使用该设置的版本共用一套设定)
settings.type.global.manage=全局游戏设置
settings.type.special=版本特定设置(不会影响到其他版本的设定)
update=启动器更新
update.channel.dev=更新到开发版
@@ -334,6 +335,7 @@ version.launch_script=生成启动脚本
version.launch_script.failed=生成启动脚本失败
version.launch_script.save=保存启动脚本
version.launch_script.success=启动脚本已生成完毕:%s
version.manage=游戏列表
version.manage.redownload_assets_index=重新下载资源配置assets_index.json
version.manage.remove=删除该版本
version.manage.remove.confirm=真的要删除版本 %s 吗?你将无法找回被删除的文件!
@@ -344,7 +346,7 @@ version.manage.rename=重命名该版本
version.manage.rename.message=请输入要改成的名字
version.manage.rename.fail=重命名版本失败,可能文件被占用或者名字有特殊字符
version.settings=游戏设置
version.update=更新
version.update=更新整合包
wizard.prev=< 上一步
wizard.failed=失败